Player Matchup

Arachne
Arachne
Avicix
Arachne
Level 143
God Stats
2W - 1L
1,710 SR
Queue Stats
25W - 13L
1,745 Elo+
Party 1
Nox
Nox
HU50N
Nox
Level 53
God Stats
2W - 6L
1,431 SR
Queue Stats
5W - 17L
1,214 Elo+
Solo
Ah Puch
Ah Puch
KiiDooH
Ah Puch
Level 109
God Stats
0W - 1L
1,713 SR
Queue Stats
26W - 15L
1,712 Elo+
Party 1
Team Averages
Level 102
1,618 SR
1,557 Elo+

VS

Team Averages
Level 90
1,564 SR
1,599 Elo+
Maui
Maui
Beere1309
Maui
Level 83
God Stats
3W - 2L
1,510 SR
Queue Stats
58W - 54L
1,501 Elo+
Party 2
Anhur
Anhur
Elathom
Anhur
Level 119
God Stats
2W - 1L
1,461 SR
Queue Stats
137W - 132L
1,503 Elo+
Party 2
Poseidon
Poseidon
Regor77
Poseidon
Level 69
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 5L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avicix
Arachne
14
1 / 4 / 4
11,087
652
9,220
20,836
14,562
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
HU50N
Nox
14
3 / 5 / 0
11,719
689
5,597
11,023
3,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
KiiDooH
Ah Puch
14
1 / 4 / 4
11,950
703
15,366
11,187
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
0 / 3 / 13
11,967
704
4,342
16,953
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Elathom
Anhur
18
11 / 1 / 2
14,617
860
19,307
9,622
5,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Regor77
Poseidon
15
2 / 1 / 10
12,396
729
14,182
9,890
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
13
13
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
Avicix
Arachne
1
4
4
0.75
W
Maui
0
3
13
2.17
W
Anhur
Elathom
Anhur
11
1
2
12
L
Nox
HU50N
Nox
3
5
0
0.6
L
Ah Puch
KiiDooH
Ah Puch
1
4
4
0.75
W
Poseidon
Regor77
Poseidon
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
37,831
43,046
Taken
36,465
21,930
Mitigated
29,547
5,594
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Avicix
Arachne
9,220
5,166
0
3,115
20,836
14,562
0
6,650
13,658
0
30,817
W
Maui
4,342
560
856
3,939
16,953
19,767
98
11,045
5,908
10,647
0
W
Anhur
Elathom
Anhur
19,307
12,750
0
3,427
9,622
5,051
1,986
5,209
4,413
0
81,678
L
Nox
HU50N
Nox
5,597
608
213
697
11,023
3,589
0
5,478
5,291
44,655
0
L
Ah Puch
KiiDooH
Ah Puch
15,366
794
0
1,569
11,187
3,779
0
6,418
4,561
74,173
0
W
Poseidon
Regor77
Poseidon
14,182
1,321
0
2,107
9,890
4,729
996
4,922
4,968
73,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
38,980
199
Minions Killed
273
0
Camps Cleared
0
850,319
Distance Traveled
949,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,087
652
36
2
0
308,900
0
W
Maui
11,967
704
14
1
0
305,797
0
W
Anhur
14,617
860
155
9
0
295,434
0
L
Nox
11,719
689
65
4
0
256,294
0
L
Ah Puch
11,950
703
98
6
0
285,125
0
W
Poseidon
12,396
729
104
6
0
348,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role