Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaetou
Tsukuyomi
Level 128
God Stats
11W - 5L
1,614 SR
Queue Stats
678W - 575L
1,513 Elo+
Solo
Ravana
Ravana
ScrappyOw1
Ravana
Level 153
God Stats
2W - 3L
1,400 SR
Queue Stats
229W - 228L
1,500 Elo+
Solo
Merlin
Merlin
x12edCowx
Merlin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,435 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,489 Elo+

VS

Team Averages
Level 120
1,575 SR
1,526 Elo+
Sun Wukong
Sun Wukong
BeastNDaEast199
Sun Wukong
Level 106
God Stats
9W - 6L
1,553 SR
Queue Stats
355W - 344L
1,533 Elo+
Solo
Mulan
Mulan
KilboFraginz
Mulan
Level 126
God Stats
8W - 5L
1,596 SR
Queue Stats
357W - 380L
1,615 Elo+
Solo
Horus
Horus
Therafluondeck
Horus
Level 129
God Stats
3W - 2L
1,663 SR
Queue Stats
172W - 168L
1,499 Elo+
Solo
Zeus
Zeus
XsavageDevX
Zeus
Level 92
God Stats
9W - 5L
1,585 SR
Queue Stats
843W - 849L
1,518 Elo+
Solo
Thoth
Thoth
jbird420863
Thoth
Level 149
God Stats
11W - 10L
1,479 SR
Queue Stats
411W - 400L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 4 / 3
7,414
824
5,240
10,460
11,783
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
 
Cernunnos
13
0 / 3 / 5
7,153
795
8,708
7,667
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Kaetou
Tsukuyomi
17
4 / 3 / 4
8,679
964
11,304
14,938
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
ScrappyOw1
Ravana
13
2 / 3 / 4
6,928
770
4,150
5,991
5,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
x12edCowx
Merlin
1
0 / 0 / 0
2,180
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeastNDaEast199
Sun Wukong
14
1 / 2 / 8
7,557
840
8,672
13,176
17,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 10
7,924
880
6,609
9,792
11,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 9
7,666
852
2,404
9,821
10,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
3 / 1 / 8
8,152
906
9,168
6,296
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 6
8,605
956
9,108
8,410
5,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
8
Kills
13
13
Deaths
8
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
3
0.88
L
Cernunnos
 
Cernunnos
0
3
5
0.83
W
Sun Wukong
BeastNDaEast199
Sun Wukong
1
2
8
2.5
L
Tsukuyomi
Kaetou
Tsukuyomi
4
3
4
2
W
3
1
10
8
L
Ravana
ScrappyOw1
Ravana
2
3
4
1.33
W
1
1
9
5.5
W
3
1
8
7
W
5
3
6
2.67
L
Merlin
x12edCowx
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,402
Damage
35,961
39,056
Taken
47,495
27,639
Mitigated
47,608
11,372
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,240
412
1,818
1,868
10,460
11,783
0
4,877
5,583
0
9,371
L
Cernunnos
 
Cernunnos
8,708
2,280
1,034
905
7,667
3,224
0
4,254
3,413
0
22,078
W
Sun Wukong
BeastNDaEast199
Sun Wukong
8,672
476
333
1,755
13,176
17,085
0
0
13,176
1,694
15,855
L
Tsukuyomi
Kaetou
Tsukuyomi
11,304
1,940
152
4,739
14,938
7,042
0
7,733
7,205
0
28,305
W
6,609
455
1,614
1,725
9,792
11,704
478
0
9,792
212
10,613
L
Ravana
ScrappyOw1
Ravana
4,150
514
399
457
5,991
5,590
0
3,011
2,980
0
10,198
W
2,404
1,279
2,991
3,444
9,821
10,962
41
0
9,821
0
3,847
W
9,168
1,432
2,221
1,795
6,296
2,716
1,200
0
6,296
25,192
0
W
9,108
354
578
687
8,410
5,141
308
0
8,410
19,693
0
L
Merlin
x12edCowx
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
39,904
92
Minions Killed
99
0
Camps Cleared
0
596,654
Distance Traveled
854,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,414
824
5
1
0
141,532
0
L
Cernunnos
7,153
795
41
5
0
146,421
0
W
Sun Wukong
7,557
840
21
2
0
182,654
0
L
Tsukuyomi
8,679
964
33
4
0
184,141
0
W
Mulan
7,924
880
14
2
0
171,935
0
L
Ravana
6,928
770
13
1
0
124,560
0
W
Horus
7,666
852
3
0
0
176,067
0
W
Zeus
8,152
906
39
4
0
170,024
0
W
Thoth
8,605
956
22
2
0
154,172
0
L
Merlin
2,180
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role