Player Matchup

Ne Zha
Ne Zha
BichiSCL
Ne Zha
Level 109
God Stats
5W - 8L
1,538 SR
Queue Stats
193W - 186L
1,483 Elo+
Party 1
Thor
Thor
Buxudowisk
Thor
Level 78
God Stats
10W - 5L
1,500 SR
Queue Stats
45W - 51L
1,270 Elo+
Solo
Ymir
Ymir
DmKarasu
Ymir
Level 69
God Stats
5W - 5L
1,784 SR
Queue Stats
49W - 59L
1,504 Elo+
Solo
Ra
Ra
EleGhe
Ra
Level 122
God Stats
11W - 8L
1,775 SR
Queue Stats
212W - 208L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Itsconstas
Danzaburou
Level 68
God Stats
27W - 43L
1,483 SR
Queue Stats
105W - 104L
1,494 Elo+
Party 1
Team Averages
Level 89
1,616 SR
1,446 Elo+

VS

Team Averages
Level 95
1,440 SR
1,502 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
NajarinBr
Sobek
Level 156
God Stats
2W - 1L
1,469 SR
Queue Stats
99W - 90L
1,482 Elo+
Solo
Thor
Thor
NicoPaglierino
Thor
Level 67
God Stats
8W - 7L
1,474 SR
Queue Stats
312W - 309L
1,496 Elo+
Party 2
Chaac
Chaac
beScrehzy
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,518 Elo+
Solo
Tiamat
Tiamat
tomipaladino11
Tiamat
Level 69
God Stats
1W - 2L
1,259 SR
Queue Stats
221W - 263L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BichiSCL
Ne Zha
10
1 / 2 / 4
5,536
554
4,879
9,027
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 4 / 0
3,917
392
2,754
7,233
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 0 / 2
5,223
522
2,394
7,156
4,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
12
6 / 1 / 2
6,723
672
8,245
4,709
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Itsconstas
Danzaburou
7
0 / 2 / 0
4,577
458
4,712
6,661
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
4 / 2 / 0
5,728
573
6,739
6,718
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
NajarinBr
Sobek
9
0 / 2 / 4
5,635
564
3,259
11,724
7,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 0
5,580
558
3,823
7,907
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
beScrehzy
Chaac
11
2 / 2 / 2
6,464
646
7,001
10,529
7,899
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,473
547
1,834
5,980
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
9
9
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
0
2
L
Ne Zha
BichiSCL
Ne Zha
1
2
4
1.5
L
0
4
0
0
L
Ymir
0
0
2
1
L
Ra
6
1
2
7
L
Danzaburou
Itsconstas
Danzaburou
0
2
0
0
W
Sobek
NajarinBr
Sobek
0
2
4
1
W
2
0
0
2
W
Chaac
beScrehzy
Chaac
2
2
2
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
22,656
34,786
Taken
42,858
14,799
Mitigated
22,483
8,896
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,739
3,285
0
2,241
6,718
2,463
162
2,296
4,420
0
39,243
L
Ne Zha
BichiSCL
Ne Zha
4,879
1,233
0
1,022
9,027
3,330
0
901
8,126
0
34,626
L
2,754
906
0
1,547
7,233
2,901
0
0
7,233
0
10,341
L
Ymir
2,394
629
0
2,120
7,156
4,032
0
1,098
6,058
17,003
0
L
Ra
8,245
1,145
1,127
1,660
4,709
2,163
0
1,443
3,266
55,811
59
L
Danzaburou
Itsconstas
Danzaburou
4,712
2,791
0
1,420
6,661
2,373
0
1,651
5,010
0
24,691
W
Sobek
NajarinBr
Sobek
3,259
648
1,139
3,997
11,724
7,099
133
2,444
9,159
15,157
0
W
3,823
1,028
0
944
7,907
2,739
0
1,145
6,762
0
41,990
W
Chaac
beScrehzy
Chaac
7,001
1,911
0
4,658
10,529
7,899
120
785
9,333
0
42,062
W
1,834
45
0
2,146
5,980
2,283
0
3,825
2,155
28,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
28,880
233
Minions Killed
250
0
Camps Cleared
0
1,004,246
Distance Traveled
990,656
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,728
573
64
6
0
173,118
2
L
Ne Zha
5,536
554
48
5
0
221,617
0
L
Thor
3,917
392
14
1
0
177,771
0
L
Ymir
5,223
522
34
3
0
206,966
0
L
Ra
6,723
672
97
10
0
206,233
0
L
Danzaburou
4,577
458
40
4
0
191,659
0
W
Sobek
5,635
564
14
1
0
199,072
0
W
Thor
5,580
558
64
6
0
219,033
0
W
Chaac
6,464
646
65
7
0
222,247
0
W
Tiamat
5,473
547
43
4
0
177,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role