Player Matchup

Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Dzejkobster
Thor
Level 128
God Stats
0W - 1L
1,517 SR
Queue Stats
16W - 25L
1,423 Elo+
Party 2
Anhur
Anhur
YoungSmeed
Anhur
Level 127
God Stats
5W - 5L
1,542 SR
Queue Stats
50W - 54L
1,439 Elo+
Party 3
Agni
Agni
blackbutler61411
Agni
Level 125
God Stats
0W - 2L
1,293 SR
Queue Stats
81W - 99L
1,408 Elo+
Solo
Charon
Charon
supportivesolo
Charon
Level 86
God Stats
29W - 20L
1,688 SR
Queue Stats
117W - 115L
1,466 Elo+
Party 3
Team Averages
Level 122
1,508 SR
1,447 Elo+

VS

Team Averages
Level 123
1,575 SR
1,429 Elo+
Anhur
Anhur
Ariós
Anhur
Level 104
God Stats
3W - 4L
1,515 SR
Queue Stats
273W - 268L
1,471 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Armánder
Maman Brigitte
Level 89
God Stats
6W - 5L
1,558 SR
Queue Stats
256W - 244L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Hazard32
Cthulhu
Level 168
God Stats
23W - 35L
1,479 SR
Queue Stats
512W - 639L
1,455 Elo+
Party 4
Cerberus
Cerberus
drSatanSD13
Cerberus
Level 128
God Stats
56W - 68L
1,433 SR
Queue Stats
197W - 218L
1,381 Elo+
Party 4
Hera
Hera
xpablox1234
Hera
Level 127
God Stats
1W - 0L
1,888 SR
Queue Stats
24W - 23L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 4 / 1
7,248
483
5,085
15,659
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 5 / 1
7,412
494
5,613
14,729
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
12
0 / 2 / 3
6,933
462
8,245
7,415
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 0
7,865
524
2,038
8,942
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
7,613
508
3,993
6,334
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ariós
Anhur
12
0 / 3 / 3
6,927
462
4,743
9,453
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Armánder
Maman Brigitte
15
7 / 1 / 4
9,088
606
6,943
13,205
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Hazard32
Cthulhu
15
4 / 1 / 1
9,395
626
8,286
10,657
11,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
drSatanSD13
Cerberus
12
2 / 0 / 1
7,499
500
4,309
8,368
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 0 / 4
9,768
651
8,458
4,106
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
18
18
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
1
0.13
W
Anhur
Ariós
Anhur
0
3
3
0.5
W
Maman Brigitte
Armánder
Maman Brigitte
7
1
4
9
L
1
5
1
0.3
W
Cthulhu
Hazard32
Cthulhu
4
1
1
4.5
L
Anhur
0
2
3
0.75
L
1
6
0
0.17
W
Cerberus
drSatanSD13
Cerberus
2
0
1
2.5
L
3
1
0
3
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
32,739
53,079
Taken
45,789
26,073
Mitigated
26,144
14,271
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,085
1,400
0
7,837
15,659
9,858
0
8,093
7,566
686
52,970
W
Anhur
Ariós
Anhur
4,743
2,153
0
3,489
9,453
2,475
0
1,868
7,585
0
46,830
W
Maman Brigitte
Armánder
Maman Brigitte
6,943
480
0
8,132
13,205
4,981
0
1,450
11,717
70,511
0
L
5,613
823
0
1,175
14,729
6,040
0
6,859
7,870
0
60,195
W
Cthulhu
Hazard32
Cthulhu
8,286
1,009
0
4,849
10,657
11,168
205
103
9,827
80,126
401
L
Anhur
8,245
5,222
0
1,917
7,415
2,455
0
2,971
4,444
0
58,807
L
2,038
0
0
1,318
8,942
3,380
0
6,995
1,947
53,475
0
W
Cerberus
drSatanSD13
Cerberus
4,309
589
157
3,363
8,368
6,062
0
1,907
6,461
27,501
0
L
3,993
1,021
0
2,024
6,334
4,340
0
2,677
3,657
23,881
0
W
8,458
2,615
0
1,704
4,106
1,458
324
806
3,300
78,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
42,677
424
Minions Killed
504
0
Camps Cleared
0
1,334,190
Distance Traveled
1,484,923
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,248
483
86
6
0
256,888
0
W
Anhur
6,927
462
85
6
0
281,555
1
W
Maman Brigitte
9,088
606
98
7
0
329,101
0
L
Thor
7,412
494
91
6
0
267,425
0
W
Cthulhu
9,395
626
138
9
0
283,663
1
L
Anhur
6,933
462
100
7
0
247,510
1
L
Agni
7,865
524
121
8
0
288,978
2
W
Cerberus
7,499
500
50
3
0
302,201
5
L
Charon
7,613
508
26
2
0
273,389
0
W
Hera
9,768
651
133
9
0
288,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role