Player Matchup

Hel
Hel
LuigiSK
Hel
Level 45
God Stats
0W - 2L
1,005 SR
Queue Stats
8W - 31L
1,167 Elo+
Party 1
Xbalanque
Xbalanque
Radbuza
Xbalanque
Level 41
God Stats
10W - 16L
1,276 SR
Queue Stats
95W - 99L
1,387 Elo+
Solo
Ymir
Ymir
costa1252
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 16L
986 Elo+
Party 1
Team Averages
Level 31
1,261 SR
1,180 Elo+

VS

Team Averages
Level 81
1,500 SR
1,335 Elo+
Scylla
Scylla
Cravache_Magique
Scylla
Level 46
God Stats
1W - 1L
1,381 SR
Queue Stats
28W - 42L
1,257 Elo+
Party 2
Medusa
Medusa
GEZOHNIDAS
Medusa
Level 135
God Stats
12W - 7L
1,620 SR
Queue Stats
155W - 90L
1,469 Elo+
Solo
Sobek
Sobek
kironoa26
Sobek
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 33L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 2 / 0
9,217
576
1,359
6,101
2,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Radbuza
Xbalanque
15
5 / 1 / 0
11,444
715
8,469
10,611
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
0 / 1 / 5
10,368
648
1,672
11,999
12,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
10,944
684
8,444
5,551
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
GEZOHNIDAS
Medusa
15
2 / 1 / 2
11,930
746
9,484
6,870
3,316
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
kironoa26
Sobek
13
1 / 1 / 3
10,673
667
4,395
11,929
14,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
4
4
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Medusa
GEZOHNIDAS
Medusa
2
1
2
3
L
Hel
0
2
0
0
L
Xbalanque
Radbuza
Xbalanque
5
1
0
5
L
Ymir
0
1
5
2.5
W
Sobek
kironoa26
Sobek
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,500
Damage
22,323
28,711
Taken
24,350
20,129
Mitigated
20,051
6,168
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,444
401
0
250
5,551
2,432
113
724
4,827
23,985
0
W
Medusa
GEZOHNIDAS
Medusa
9,484
3,113
0
1,996
6,870
3,316
2,406
642
6,228
0
78,368
L
Hel
1,359
430
892
1,669
6,101
2,427
0
2,374
3,727
10,351
0
L
Xbalanque
Radbuza
Xbalanque
8,469
6,023
0
3,408
10,611
5,243
0
5,137
5,474
0
42,874
L
Ymir
1,672
189
0
199
11,999
12,459
0
6,290
5,709
16,039
0
W
Sobek
kironoa26
Sobek
4,395
466
0
3,940
11,929
14,303
243
2,198
9,731
23,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
33,547
93
Minions Killed
173
0
Camps Cleared
0
648,517
Distance Traveled
807,900
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,944
684
42
3
0
240,190
0
W
Medusa
11,930
746
107
7
0
282,822
6
L
Hel
9,217
576
23
1
0
190,397
0
L
Xbalanque
11,444
715
59
4
0
216,539
5
L
Ymir
10,368
648
11
1
0
241,581
0
W
Sobek
10,673
667
24
2
0
284,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role