Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CactusBrax
Rama
Level 139
God Stats
5W - 7L
1,385 SR
Queue Stats
163W - 142L
1,553 Elo+
Party 1
Arachne
Arachne
F9-Ped9ro-F9
Arachne
Level 69
God Stats
30W - 24L
1,740 SR
Queue Stats
578W - 601L
1,443 Elo+
Solo
Olorun
Olorun
HaiIeeSteinfeld
Olorun
Level 129
God Stats
2W - 1L
1,796 SR
Queue Stats
167W - 159L
1,568 Elo+
Party 1
Team Averages
Level 126
1,584 SR
1,513 Elo+

VS

Team Averages
Level 119
1,643 SR
1,509 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Draeyth
Sun Wukong
Level 193
God Stats
2W - 0L
1,665 SR
Queue Stats
20W - 23L
1,508 Elo+
Party 2
Ra
Ra
Hakarî
Ra
Level 156
God Stats
1W - 0L
1,888 SR
Queue Stats
11W - 7L
1,569 Elo+
Party 2
Thanatos
Thanatos
OoORippleOoO
Thanatos
Level 43
God Stats
16W - 15L
1,529 SR
Queue Stats
89W - 93L
1,470 Elo+
Solo
Anhur
Anhur
SaintRussian
Anhur
Level 48
God Stats
17W - 12L
1,632 SR
Queue Stats
129W - 118L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 0
6,425
1,285
3,590
3,961
3,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
 
Persephone
9
0 / 1 / 0
4,941
988
518
985
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,525
1,105
1,099
2,695
1,088
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
F9-Ped9ro-F9
Arachne
10
0 / 4 / 1
5,505
1,101
3,498
6,458
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 2 / 0
5,625
1,125
3,447
4,215
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

361

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 0 / 2
5,945
1,189
2,694
1,907
848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Draeyth
Sun Wukong
11
2 / 0 / 5
6,535
1,307
4,432
3,757
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 3
6,632
1,326
4,428
1,709
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
OoORippleOoO
Thanatos
10
0 / 0 / 5
5,530
1,106
2,166
2,954
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 1
5,882
1,176
1,949
3,135
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
L
Persephone
 
Persephone
0
1
0
0
W
Ix Chel
 
Ix Chel
2
0
2
3
L
0
1
0
0
W
Sun Wukong
Draeyth
Sun Wukong
2
0
5
4.5
L
Arachne
F9-Ped9ro-F9
Arachne
0
4
1
0.13
L
0
2
0
0
W
2
0
3
3.5
W
Thanatos
OoORippleOoO
Thanatos
0
0
5
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,152
Damage
15,669
18,314
Taken
13,462
10,367
Mitigated
7,087
2,279
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,590
38
0
626
3,961
3,883
0
1,293
2,591
6,997
0
L
Persephone
 
Persephone
518
0
0
30
985
335
0
573
365
518
0
W
Ix Chel
 
Ix Chel
2,694
300
348
73
1,907
848
0
1,496
411
12,309
0
L
1,099
1,028
0
259
2,695
1,088
0
1,145
1,550
0
13,299
W
Sun Wukong
Draeyth
Sun Wukong
4,432
729
0
964
3,757
2,948
0
2,795
962
0
10,453
L
Arachne
F9-Ped9ro-F9
Arachne
3,498
2,322
67
381
6,458
3,359
0
2,204
4,254
0
6,456
L
3,447
1,812
78
838
4,215
1,702
0
1,713
2,432
24,977
0
W
4,428
220
609
473
1,709
677
0
964
745
21,882
0
W
Thanatos
OoORippleOoO
Thanatos
2,166
769
0
804
2,954
1,385
0
1,380
1,574
0
6,686
W
1,949
1,067
0
520
3,135
1,229
0
920
2,215
0
9,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
30,524
91
Minions Killed
118
5
Camps Cleared
7
388,879
Distance Traveled
480,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,425
1,285
5
1
0
90,143
0
L
Persephone
4,941
988
0
0
0
13,280
0
W
Ix Chel
5,945
1,189
24
5
1
100,698
0
L
Rama
5,525
1,105
26
5
1
83,639
0
W
Sun Wukong
6,535
1,307
22
4
1
112,741
0
L
Arachne
5,505
1,101
5
1
1
115,819
0
L
Olorun
5,625
1,125
55
11
3
85,998
0
W
Ra
6,632
1,326
47
9
3
108,806
0
W
Thanatos
5,530
1,106
7
1
0
79,017
0
W
Anhur
5,882
1,176
18
4
2
78,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role