Player Matchup

Chang'e
Chang'e
Edgelard
Chang'e
Level 148
God Stats
2W - 1L
1,831 SR
Queue Stats
37W - 34L
1,521 Elo+
Party 3
Chernobog
Chernobog
FillerMagic
Chernobog
Level 43
God Stats
2W - 3L
1,581 SR
Queue Stats
80W - 74L
1,470 Elo+
Party 2
Atlas
Atlas
LARPingLegend69
Atlas
Level 103
God Stats
1W - 2L
1,677 SR
Queue Stats
10W - 16L
1,409 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MindViruse
Ah Muzen Cab
Level 47
God Stats
51W - 49L
1,543 SR
Queue Stats
70W - 96L
1,463 Elo+
Solo
Geb
Geb
baseballki106
Geb
Level 39
God Stats
1W - 3L
1,359 SR
Queue Stats
81W - 73L
1,444 Elo+
Party 2
Team Averages
Level 76
1,598 SR
1,462 Elo+

VS

Team Averages
Level 61
1,545 SR
1,478 Elo+
Ares
Ares
BancSh0tz
Ares
Level 66
God Stats
2W - 1L
1,764 SR
Queue Stats
195W - 177L
1,530 Elo+
Solo
Anhur
Anhur
Sbea
Anhur
Level 52
God Stats
1W - 0L
1,170 SR
Queue Stats
20W - 15L
1,484 Elo+
Solo
Nemesis
Nemesis
TheFakeBofa
Nemesis
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 54L
1,434 Elo+
Party 1
Ra
Ra
Thebroadside
Ra
Level 69
God Stats
8W - 6L
1,570 SR
Queue Stats
110W - 117L
1,475 Elo+
Party 1
Osiris
Osiris
almightyaxel1
Osiris
Level 90
God Stats
5W - 1L
1,720 SR
Queue Stats
259W - 242L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Edgelard
Chang'e
12
2 / 4 / 1
7,399
462
9,699
9,742
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
FillerMagic
Chernobog
13
2 / 4 / 0
7,696
481
9,311
10,532
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
7,818
489
4,955
14,278
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
MindViruse
Ah Muzen Cab
12
0 / 7 / 4
7,498
469
10,284
15,230
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,785
424
4,252
14,262
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 2 / 7
7,712
482
6,596
14,937
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Sbea
Anhur
14
2 / 2 / 2
8,564
535
6,050
11,823
5,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
TheFakeBofa
Nemesis
16
5 / 0 / 9
9,636
602
11,431
15,444
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 1 / 6
10,529
658
15,653
12,713
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 0
8,584
537
5,472
9,229
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
22
22
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
7
2.75
L
Chang'e
Edgelard
Chang'e
2
4
1
0.63
L
Chernobog
FillerMagic
Chernobog
2
4
0
0.5
L
1
3
2
0.67
L
Ah Muzen Cab
MindViruse
Ah Muzen Cab
0
7
4
0.29
W
Anhur
Sbea
Anhur
2
2
2
1.5
W
Nemesis
TheFakeBofa
Nemesis
5
0
9
9.5
W
11
1
6
14
W
2
1
0
2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,501
Damage
45,202
64,044
Taken
64,146
32,110
Mitigated
43,573
18,110
Healing
29,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,596
508
230
4,403
14,937
15,742
89
4,971
9,966
18,967
0
L
Chang'e
Edgelard
Chang'e
9,699
604
1,706
3,800
9,742
3,290
317
5,619
4,123
57,694
0
L
Chernobog
FillerMagic
Chernobog
9,311
5,357
0
2,788
10,532
2,860
98
1,694
8,838
0
57,066
L
4,955
2,159
353
2,727
14,278
14,485
406
7,531
6,666
20,324
0
L
Ah Muzen Cab
MindViruse
Ah Muzen Cab
10,284
3,818
0
1,091
15,230
5,691
93
4,514
10,716
0
60,649
W
Anhur
Sbea
Anhur
6,050
2,926
0
3,496
11,823
5,544
1,035
2,435
9,388
0
66,035
W
Nemesis
TheFakeBofa
Nemesis
11,431
4,177
0
6,748
15,444
7,059
611
5,324
10,120
0
72,154
W
15,653
1,657
2,797
8,027
12,713
6,800
0
5,405
7,308
108,544
0
W
5,472
1,966
0
3,368
9,229
8,428
1,325
633
8,596
0
55,944
L
4,252
725
0
5,645
14,262
5,784
0
2,810
11,452
31,835
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,196
Gold Earned
45,025
349
Minions Killed
512
0
Camps Cleared
0
1,471,730
Distance Traveled
1,561,615
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,712
482
31
2
0
299,963
2
L
Chang'e
7,399
462
104
7
0
312,622
1
L
Chernobog
7,696
481
86
5
0
272,693
2
L
Atlas
7,818
489
28
2
0
300,312
2
L
Ah Muzen Cab
7,498
469
83
5
0
273,959
4
W
Anhur
8,564
535
109
7
0
295,758
0
W
Nemesis
9,636
602
109
7
0
345,166
0
W
Ra
10,529
658
155
10
0
351,214
0
W
Osiris
8,584
537
108
7
0
269,514
4
L
Geb
6,785
424
48
3
0
312,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role