Player Matchup

Hun Batz
Hun Batz
FlappyToe
Hun Batz
Level 87
God Stats
15W - 12L
1,592 SR
Queue Stats
259W - 306L
1,404 Elo+
Party 1
Ra
Ra
RealDemiPlays
Ra
Level 28
God Stats
18W - 49L
1,290 SR
Queue Stats
48W - 124L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
ShantyPhantom
Danzaburou
Level 69
God Stats
35W - 42L
1,468 SR
Queue Stats
50W - 69L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
WYZEGUYxinxHD
Nu Wa
Level 152
God Stats
23W - 18L
1,500 SR
Queue Stats
604W - 652L
1,431 Elo+
Solo
Lancelot
Lancelot
heyheyitsjay
Lancelot
Level 28
God Stats
15W - 42L
1,241 SR
Queue Stats
53W - 121L
1,330 Elo+
Party 1
Team Averages
Level 73
1,418 SR
1,365 Elo+

VS

Team Averages
Level 109
1,480 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Anechy
Ymir
Level 128
God Stats
1W - 1L
1,372 SR
Queue Stats
59W - 66L
1,472 Elo+
Party 2
Thanatos
Thanatos
Zooscopy
Thanatos
Level 72
God Stats
2W - 1L
1,547 SR
Queue Stats
7W - 8L
1,506 Elo+
Party 2
Bellona
Bellona
Zwxtch
Bellona
Level 122
God Stats
8W - 7L
1,481 SR
Queue Stats
59W - 64L
1,456 Elo+
Party 2
Olorun
Olorun
orlandojb
Olorun
Level 156
God Stats
9W - 12L
1,500 SR
Queue Stats
360W - 400L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlappyToe
Hun Batz
10
0 / 0 / 0
5,691
949
0
0
0
12
0 / 7 / 2
6,535
1,089
7,334
10,359
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ShantyPhantom
Danzaburou
11
0 / 5 / 2
6,531
1,089
6,761
10,152
4,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 2
6,360
1,060
5,513
8,183
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
heyheyitsjay
Lancelot
11
2 / 3 / 0
6,896
1,149
7,522
11,344
4,528
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

249

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 4
7,509
1,252
4,902
2,499
903
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Anechy
Ymir
13
4 / 1 / 14
8,599
1,433
8,194
9,831
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Zooscopy
Thanatos
13
7 / 0 / 6
8,067
1,345
8,554
4,642
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Zwxtch
Bellona
13
3 / 1 / 12
7,387
1,231
4,431
9,046
10,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
orlandojb
Olorun
13
2 / 0 / 13
7,736
1,289
10,245
4,838
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
2
Kills
19
19
Deaths
2
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
4
5
W
Ymir
Anechy
Ymir
4
1
14
11
L
Hun Batz
FlappyToe
Hun Batz
0
0
0
0
L
0
7
2
0.14
L
Danzaburou
ShantyPhantom
Danzaburou
0
5
2
0.2
L
0
4
2
0.25
W
Thanatos
Zooscopy
Thanatos
7
0
6
10
W
Bellona
Zwxtch
Bellona
3
1
12
9
L
Lancelot
heyheyitsjay
Lancelot
2
3
0
0.67
W
Olorun
orlandojb
Olorun
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
36,326
40,038
Taken
30,856
15,235
Mitigated
26,005
798
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,902
1,883
596
1,120
2,499
903
0
1,072
1,427
29,567
0
W
Ymir
Anechy
Ymir
8,194
1,554
0
1,695
9,831
10,029
0
4,530
5,301
13,549
0
L
Hun Batz
FlappyToe
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
7,334
698
203
20
10,359
3,401
0
5,726
4,633
18,472
0
L
Danzaburou
ShantyPhantom
Danzaburou
6,761
2,722
0
358
10,152
4,241
0
4,768
5,384
0
18,570
L
5,513
1,966
67
150
8,183
3,065
0
6,278
1,905
18,363
0
W
Thanatos
Zooscopy
Thanatos
8,554
1,009
0
3,458
4,642
2,013
0
2,297
2,286
0
15,152
W
Bellona
Zwxtch
Bellona
4,431
1,996
0
1,078
9,046
10,808
0
2,587
6,293
0
10,780
L
Lancelot
heyheyitsjay
Lancelot
7,522
1,718
0
0
11,344
4,528
0
6,569
4,775
0
16,680
W
Olorun
orlandojb
Olorun
10,245
6,617
450
839
4,838
2,252
0
2,136
2,702
27,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
39,298
93
Minions Killed
139
3
Camps Cleared
7
451,434
Distance Traveled
597,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,509
1,252
56
9
5
128,799
0
W
Ymir
8,599
1,433
13
2
0
107,833
0
L
Hun Batz
5,691
949
0
0
0
0
0
L
Ra
6,535
1,089
27
5
1
110,705
0
L
Danzaburou
6,531
1,089
24
4
0
99,303
0
L
Nu Wa
6,360
1,060
30
5
2
99,242
0
W
Thanatos
8,067
1,345
12
2
2
129,277
0
W
Bellona
7,387
1,231
18
3
0
117,855
0
L
Lancelot
6,896
1,149
12
2
0
142,184
0
W
Olorun
7,736
1,289
40
7
0
113,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role