Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DevilTwitch
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,440 Elo+
Solo
Rama
Rama
Eman2052
Rama
Level 219
God Stats
20W - 20L
1,540 SR
Queue Stats
640W - 660L
1,527 Elo+
Solo
Chronos
Chronos
GaussblueX
Chronos
Level 156
God Stats
0W - 3L
1,236 SR
Queue Stats
160W - 152L
1,479 Elo+
Solo
Thoth
Thoth
SY_MH7
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,782 Elo+
Solo
Team Averages
Level 152
1,455 SR
1,546 Elo+

VS

Team Averages
Level 131
1,367 SR
1,401 Elo+
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CPTxCOLORADO
Ymir
Level 153
God Stats
2W - 7L
1,163 SR
Queue Stats
1,402W - 1,448L
1,442 Elo+
Solo
Xing Tian
Xing Tian
KatWhitewolf
Xing Tian
Level 193
God Stats
11W - 11L
1,564 SR
Queue Stats
847W - 937L
1,437 Elo+
Solo
Raijin
Raijin
Sir Fiasco
Raijin
Level 89
God Stats
2W - 1L
1,307 SR
Queue Stats
195W - 213L
1,456 Elo+
Solo
Maui
Maui
Zacklax99
Maui
Level 65
God Stats
1W - 0L
1,303 SR
Queue Stats
20W - 16L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 3 / 5
5,184
1,037
1,669
7,246
8,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
DevilTwitch
Kumbhakarna
11
2 / 2 / 3
5,651
1,130
2,483
6,370
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
12
2 / 0 / 3
5,477
1,095
4,452
3,309
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chronos
10
2 / 1 / 3
5,491
1,098
5,688
5,618
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
SY_MH7
Thoth
5
0 / 1 / 0
4,240
848
281
922
374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 0 / 6
6,020
1,204
9,213
3,594
1,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 3 / 5
5,363
1,073
3,274
5,275
3,788
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
KatWhitewolf
Xing Tian
10
2 / 1 / 5
5,617
1,123
2,826
8,003
4,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Sir Fiasco
Raijin
9
2 / 1 / 3
5,319
1,064
4,519
2,556
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
10
1 / 1 / 5
5,728
1,146
1,127
4,432
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
6
Kills
7
7
Deaths
6
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
5
0.83
W
Chernobog
 
Chernobog
1
0
6
4
W
1
3
5
1.17
L
Kumbhakarna
DevilTwitch
Kumbhakarna
2
2
3
1.75
L
Rama
2
0
3
3.5
L
Chronos
2
1
3
3.5
W
Xing Tian
KatWhitewolf
Xing Tian
2
1
5
4.5
L
Thoth
SY_MH7
Thoth
0
1
0
0
W
Raijin
Sir Fiasco
Raijin
2
1
3
3.5
W
Maui
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
20,959
23,465
Taken
23,860
18,110
Mitigated
14,551
5,135
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,669
418
325
1,420
7,246
8,326
0
2,469
4,777
2,353
0
W
Chernobog
 
Chernobog
9,213
5,047
191
1,131
3,594
1,703
694
1,700
1,894
0
17,460
W
3,274
147
0
0
5,275
3,788
0
3,133
2,142
6,345
0
L
Kumbhakarna
DevilTwitch
Kumbhakarna
2,483
214
1,341
1,221
6,370
5,176
0
3,809
2,561
7,859
0
L
Rama
4,452
2,787
0
0
3,309
1,711
0
2,068
1,241
0
10,112
L
Chronos
5,688
2,145
0
828
5,618
2,523
0
2,917
2,701
13,368
0
W
Xing Tian
KatWhitewolf
Xing Tian
2,826
131
129
1,835
8,003
4,244
0
2,185
5,818
4,600
0
L
Thoth
SY_MH7
Thoth
281
0
0
0
922
374
0
483
439
281
0
W
Raijin
Sir Fiasco
Raijin
4,519
646
904
778
2,556
991
70
1,219
1,337
12,140
0
W
Maui
1,127
279
0
1,465
4,432
3,825
179
1,884
2,548
1,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
28,047
42
Minions Killed
50
0
Camps Cleared
0
389,942
Distance Traveled
482,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,184
1,037
0
0
0
93,202
0
W
Chernobog
6,020
1,204
30
6
0
102,570
0
W
Ymir
5,363
1,073
7
1
0
66,959
0
L
Kumbhakarna
5,651
1,130
7
1
0
92,779
0
L
Rama
5,477
1,095
17
3
0
92,112
0
L
Chronos
5,491
1,098
18
4
0
100,744
0
W
Xing Tian
5,617
1,123
3
1
0
109,766
0
L
Thoth
4,240
848
0
0
0
11,105
0
W
Raijin
5,319
1,064
10
2
0
87,709
0
W
Maui
5,728
1,146
0
0
0
115,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role