Player Matchup

Skadi
Skadi
Comet0695
Skadi
Level 148
God Stats
5W - 7L
1,529 SR
Queue Stats
252W - 246L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
ComradeSplinter
Erlang Shen
Level 155
God Stats
0W - 1L
1,504 SR
Queue Stats
163W - 148L
1,443 Elo+
Solo
Chaac
Chaac
EdgyLord77
Chaac
Level 44
God Stats
5W - 3L
1,859 SR
Queue Stats
31W - 24L
1,460 Elo+
Solo
Ymir
Ymir
ThunderGoose433
Ymir
Level 166
God Stats
8W - 11L
1,431 SR
Queue Stats
518W - 676L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jreyess222
Morgan Le Fay
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
157W - 160L
1,421 Elo+
Solo
Team Averages
Level 112
1,565 SR
1,440 Elo+

VS

Team Averages
Level 92
1,468 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AikoWarrior
Geb
Level 145
God Stats
6W - 3L
1,538 SR
Queue Stats
335W - 284L
1,451 Elo+
Solo
Sol
Sol
DjThatN52
Sol
Level 26
God Stats
14W - 15L
1,376 SR
Queue Stats
61W - 63L
1,440 Elo+
Party 2
Raijin
Raijin
SadAstronaut
Raijin
Level 89
God Stats
3W - 2L
1,427 SR
Queue Stats
53W - 58L
1,463 Elo+
Party 2
Surtr
Surtr
SomeWhatMonkey
Surtr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 117L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Comet0695
Skadi
5
0 / 0 / 0
3,147
629
2,298
2,279
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ComradeSplinter
Erlang Shen
6
0 / 0 / 0
3,258
652
1,132
4,059
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
3
0 / 0 / 0
2,624
525
254
1,182
664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,429
686
559
3,537
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
jreyess222
Morgan Le Fay
6
0 / 2 / 0
3,336
667
574
3,011
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
1 / 0 / 0
3,363
673
1,688
2,356
683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,386
677
1,879
2,585
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 0 / 0
2,947
589
1,894
1,530
465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
7
1 / 0 / 1
3,906
781
1,397
1,618
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,397
679
557
1,823
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
W
0
0
0
0
L
Skadi
Comet0695
Skadi
0
0
0
0
L
Erlang Shen
ComradeSplinter
Erlang Shen
0
0
0
0
W
0
0
0
0
L
Chaac
0
0
0
0
W
Raijin
1
0
1
1.5
W
0
0
0
0
L
0
0
0
0
L
Morgan Le Fay
jreyess222
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,817
Damage
7,415
14,068
Taken
9,912
5,915
Mitigated
4,058
4,705
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,688
1,298
0
668
2,356
683
0
386
1,970
0
8,242
W
1,879
331
0
1,586
2,585
1,423
0
166
2,419
9,839
0
L
Skadi
Comet0695
Skadi
2,298
1,006
0
680
2,279
697
0
1,565
714
0
20,148
L
Erlang Shen
ComradeSplinter
Erlang Shen
1,132
471
0
500
4,059
1,421
0
476
3,583
0
18,089
W
1,894
993
0
756
1,530
465
0
319
1,211
11,694
2,217
L
Chaac
254
58
0
699
1,182
664
0
23
1,159
0
3,954
W
Raijin
1,397
217
0
500
1,618
428
0
262
1,356
20,648
0
W
557
301
0
467
1,823
1,059
0
0
1,823
113
17,111
L
559
140
64
1,786
3,537
2,214
0
1,861
1,676
6,360
0
L
Morgan Le Fay
jreyess222
Morgan Le Fay
574
47
0
976
3,011
919
0
1,105
1,906
14,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,794
Gold Earned
16,999
118
Minions Killed
118
0
Camps Cleared
0
451,800
Distance Traveled
443,228
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,363
673
14
3
0
107,877
0
W
Geb
3,386
677
12
2
0
98,236
0
L
Skadi
3,147
629
41
8
0
93,576
0
L
Erlang Shen
3,258
652
35
7
0
119,292
0
W
Sol
2,947
589
30
6
0
86,670
0
L
Chaac
2,624
525
5
1
0
37,577
0
W
Raijin
3,906
781
36
7
0
89,345
0
W
Surtr
3,397
679
26
5
0
61,100
0
L
Ymir
3,429
686
12
2
0
103,948
3
L
Morgan Le Fay
3,336
667
25
5
0
97,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role