Player Matchup

Hera
Hera
BananaKong167854
Hera
Level 128
God Stats
3W - 4L
1,372 SR
Queue Stats
78W - 101L
1,459 Elo+
Party 1
Izanami
Izanami
ExplxsefGrxze-_-
Izanami
Level 28
God Stats
2W - 0L
1,751 SR
Queue Stats
36W - 50L
1,403 Elo+
Party 1
Ullr
Ullr
SwagMaster48
Ullr
Level 128
God Stats
3W - 2L
1,423 SR
Queue Stats
251W - 251L
1,409 Elo+
Solo
Apollo
Apollo
pepe-el-grillo11
Apollo
Level 79
God Stats
6W - 4L
1,565 SR
Queue Stats
177W - 150L
1,473 Elo+
Solo
Poseidon
Poseidon
simonde
Poseidon
Level 145
God Stats
3W - 3L
1,667 SR
Queue Stats
103W - 122L
1,435 Elo+
Solo
Team Averages
Level 102
1,556 SR
1,436 Elo+

VS

Team Averages
Level 127
1,453 SR
1,459 Elo+
Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Blaz3n42O
Vamana
Level 148
God Stats
1W - 2L
1,466 SR
Queue Stats
120W - 125L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Choman06
Gilgamesh
Level 128
God Stats
1W - 4L
1,366 SR
Queue Stats
154W - 123L
1,486 Elo+
Solo
Ishtar
Ishtar
Grimm_Status
Ishtar
Level 124
God Stats
0W - 5L
1,282 SR
Queue Stats
106W - 123L
1,418 Elo+
Solo
King Arthur
King Arthur
Thend IsNear857
King Arthur
Level 121
God Stats
1W - 1L
1,651 SR
Queue Stats
160W - 171L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
10,593
963
15,382
8,407
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 8 / 9
8,181
744
4,700
11,673
4,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 13
10,031
912
9,924
10,589
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 12
9,216
838
8,083
9,640
5,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
simonde
Poseidon
17
7 / 3 / 10
10,885
990
10,592
8,969
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
2
0 / 0 / 0
3,180
289
0
0
0
Vamana
Blaz3n42O
Vamana
15
4 / 8 / 5
8,933
812
10,589
16,641
14,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Choman06
Gilgamesh
19
9 / 3 / 7
10,855
987
15,341
16,330
16,598
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
3 / 6 / 12
9,090
826
11,390
11,497
4,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Thend IsNear857
King Arthur
15
2 / 5 / 7
9,120
829
5,754
13,868
13,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
22
Kills
18
18
Deaths
22
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
8
2
9
6.25
L
Vamana
Blaz3n42O
Vamana
4
8
5
0.81
L
Gilgamesh
Choman06
Gilgamesh
9
3
7
4.17
W
0
8
9
0.56
L
Ishtar
3
6
12
1.5
W
5
2
13
5.75
L
King Arthur
Thend IsNear857
King Arthur
2
5
7
1.1
W
2
3
12
2.67
W
Poseidon
simonde
Poseidon
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,681
Damage
43,074
49,278
Taken
58,336
23,956
Mitigated
49,624
13,201
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
15,382
4,197
1,017
2,166
8,407
4,233
1,484
503
7,758
24,217
0
L
Vamana
Blaz3n42O
Vamana
10,589
3,233
784
767
16,641
14,485
1,706
7,571
9,070
6,598
17,559
L
Gilgamesh
Choman06
Gilgamesh
15,341
2,228
1,064
5,111
16,330
16,598
1,224
6,583
9,747
0
32,581
W
4,700
3,365
173
446
11,673
4,787
216
714
10,764
0
10,964
L
Ishtar
11,390
4,159
551
1,084
11,497
4,996
0
6,072
5,425
0
21,292
W
9,924
6,339
1,920
2,968
10,589
5,822
3,035
380
10,008
0
22,282
L
King Arthur
Thend IsNear857
King Arthur
5,754
869
891
645
13,868
13,545
290
5,748
8,120
0
11,727
W
8,083
5,791
614
1,371
9,640
5,083
2,420
511
8,939
0
13,346
W
Poseidon
simonde
Poseidon
10,592
1,558
155
2,371
8,969
4,031
878
205
8,540
28,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
41,178
122
Minions Killed
102
0
Camps Cleared
0
895,657
Distance Traveled
741,000
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,180
289
0
0
0
0
0
W
Hera
10,593
963
28
3
0
196,478
0
L
Vamana
8,933
812
18
2
0
181,287
0
L
Gilgamesh
10,855
987
40
4
0
217,422
2
W
Izanami
8,181
744
12
1
0
168,723
0
L
Ishtar
9,090
826
26
2
0
167,713
0
W
Ullr
10,031
912
29
3
0
198,027
0
L
King Arthur
9,120
829
18
2
0
174,578
0
W
Apollo
9,216
838
15
1
0
181,112
0
W
Poseidon
10,885
990
38
3
0
151,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role