Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BarRoomHero27
Cabrakan
Level 146
God Stats
3W - 0L
1,548 SR
Queue Stats
478W - 394L
1,452 Elo+
Solo
Izanami
Izanami
PullupNDrift
Izanami
Level 69
God Stats
1W - 1L
1,426 SR
Queue Stats
34W - 44L
1,320 Elo+
Solo
Neith
Neith
canuckguitarist
Neith
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
faintkadoink
Cthulhu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,322 Elo+
Party 1
Team Averages
Level 126
1,495 SR
1,414 Elo+

VS

Team Averages
Level 106
1,490 SR
1,480 Elo+
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Awsum Powerz
Athena
Level 139
God Stats
5W - 5L
1,602 SR
Queue Stats
248W - 266L
1,481 Elo+
Solo
Persephone
Persephone
R3KingsR3
Persephone
Level 81
God Stats
7W - 5L
1,556 SR
Queue Stats
577W - 607L
1,454 Elo+
Solo
Hun Batz
Hun Batz
Saske7
Hun Batz
Level 80
God Stats
0W - 1L
1,452 SR
Queue Stats
116W - 118L
1,478 Elo+
Solo
Odin
Odin
yd0c99
Odin
Level 108
God Stats
1W - 5L
1,341 SR
Queue Stats
241W - 239L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
5 / 3 / 5
8,295
1,037
12,701
7,941
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
BarRoomHero27
Cabrakan
10
0 / 5 / 5
6,553
819
3,536
9,323
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
PullupNDrift
Izanami
14
1 / 2 / 6
7,510
939
5,186
5,763
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 0 / 6
8,661
1,083
11,855
7,527
3,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
faintkadoink
Cthulhu
13
1 / 3 / 7
7,616
952
9,821
13,799
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
0 / 0 / 0
5,124
641
0
0
0
Athena
13
1 / 3 / 11
7,378
922
6,971
16,489
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
R3KingsR3
Persephone
13
6 / 4 / 3
7,745
968
14,719
8,063
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Saske7
Hun Batz
15
5 / 3 / 6
7,610
951
10,293
14,192
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
yd0c99
Odin
14
1 / 2 / 8
6,982
873
6,540
10,749
12,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
12
Kills
13
13
Deaths
12
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
3
5
2.5
L
Hades
 
Hades
0
0
0
0
L
Athena
1
3
11
2.17
W
Cabrakan
BarRoomHero27
Cabrakan
0
5
5
0.5
W
Izanami
PullupNDrift
Izanami
1
2
6
2
L
Persephone
R3KingsR3
Persephone
6
4
3
1.88
L
Hun Batz
Saske7
Hun Batz
5
3
6
2.67
W
5
0
6
8
W
Cthulhu
faintkadoink
Cthulhu
1
3
7
1.5
L
Odin
yd0c99
Odin
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
38,523
44,353
Taken
49,493
29,369
Mitigated
37,214
14,443
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,701
1,991
778
1,873
7,941
3,270
0
3,434
4,507
19,490
0
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Athena
6,971
2,118
686
5,505
16,489
13,072
0
7,918
8,453
10,432
0
W
Cabrakan
BarRoomHero27
Cabrakan
3,536
490
695
634
9,323
11,499
100
4,111
5,212
5,549
0
W
Izanami
PullupNDrift
Izanami
5,186
3,195
688
671
5,763
2,063
1,043
3,650
2,113
0
10,282
L
Persephone
R3KingsR3
Persephone
14,719
936
630
1,774
8,063
3,146
0
5,297
2,648
26,924
0
L
Hun Batz
Saske7
Hun Batz
10,293
988
771
4,127
14,192
8,023
0
6,793
7,219
0
22,216
W
11,855
5,294
655
4,365
7,527
3,216
543
4,350
3,177
0
25,749
W
Cthulhu
faintkadoink
Cthulhu
9,821
1,020
1,078
3,006
13,799
9,321
54
6,145
7,654
20,753
0
L
Odin
yd0c99
Odin
6,540
3,113
1,059
2,865
10,749
12,973
0
5,543
5,108
0
12,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
34,839
96
Minions Killed
72
0
Camps Cleared
0
766,323
Distance Traveled
632,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,295
1,037
20
3
0
156,578
0
L
Hades
5,124
641
0
0
0
0
0
L
Athena
7,378
922
4
1
0
159,230
0
W
Cabrakan
6,553
819
3
0
0
133,854
0
W
Izanami
7,510
939
19
2
0
176,330
0
L
Persephone
7,745
968
28
4
0
142,374
0
L
Hun Batz
7,610
951
21
3
0
173,056
0
W
Neith
8,661
1,083
31
4
0
147,455
0
W
Cthulhu
7,616
952
23
3
0
152,106
0
L
Odin
6,982
873
19
2
0
157,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role