Player Matchup

Medusa
Medusa
Amuro Ray 870
Medusa
Level 108
God Stats
4W - 2L
1,776 SR
Queue Stats
25W - 22L
1,602 Elo+
Party 3
Arachne
Arachne
Stryker2175
Arachne
Level 68
God Stats
29W - 18L
1,459 SR
Queue Stats
335W - 334L
1,440 Elo+
Solo
Sylvanus
Sylvanus
TheGreatKuabara
Sylvanus
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 55L
1,500 Elo+
Party 3
Charon
Charon
kodiakbearr
Charon
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
xDeckardPainx
Kukulkan
Level 51
God Stats
11W - 5L
1,731 SR
Queue Stats
25W - 32L
1,419 Elo+
Party 1
Team Averages
Level 75
1,593 SR
1,461 Elo+

VS

Team Averages
Level 107
1,560 SR
1,488 Elo+
Surtr
Surtr
Freakinnerdyeah
Surtr
Level 42
God Stats
1W - 1L
1,748 SR
Queue Stats
12W - 13L
1,537 Elo+
Solo
Thoth
Thoth
Jkawr
Thoth
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 175L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
LIFT DZ NTZ
Cu Chulainn
Level 201
God Stats
26W - 24L
1,535 SR
Queue Stats
808W - 777L
1,499 Elo+
Solo
Shiva
Shiva
YaKnoWhoo
Shiva
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
attacksquad
Neith
Level 129
God Stats
3W - 5L
1,515 SR
Queue Stats
4W - 8L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,737
478
4,744
7,472
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Stryker2175
Arachne
12
4 / 0 / 0
7,197
600
3,165
8,483
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
12
0 / 1 / 0
6,599
550
4,048
6,223
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
9
1 / 0 / 2
6,233
519
2,697
6,330
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
xDeckardPainx
Kukulkan
12
1 / 0 / 3
7,563
630
3,961
4,204
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,137
595
3,687
9,205
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Jkawr
Thoth
12
0 / 4 / 0
6,875
573
3,606
5,535
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LIFT DZ NTZ
Cu Chulainn
11
0 / 0 / 1
6,568
547
5,064
11,950
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
YaKnoWhoo
Shiva
1
0 / 0 / 0
2,565
214
0
0
0
12
3 / 2 / 0
6,719
560
6,174
9,066
3,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
4
4
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
1
0
0
1
L
Thoth
Jkawr
Thoth
0
4
0
0
L
Cu Chulainn
LIFT DZ NTZ
Cu Chulainn
0
0
1
0.5
W
Arachne
Stryker2175
Arachne
4
0
0
4
W
Sylvanus
0
1
0
0
L
Shiva
YaKnoWhoo
Shiva
0
0
0
0
L
3
2
0
1.5
W
Charon
1
0
2
2
W
Kukulkan
xDeckardPainx
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
18,531
32,712
Taken
35,756
18,348
Mitigated
14,826
11,167
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,744
1,469
0
330
7,472
2,647
234
0
7,472
0
42,247
L
3,687
1,671
0
2,636
9,205
4,259
0
4,805
4,400
957
45,139
L
Thoth
Jkawr
Thoth
3,606
175
0
496
5,535
1,813
0
2,217
3,318
54,804
0
L
Cu Chulainn
LIFT DZ NTZ
Cu Chulainn
5,064
1,055
0
6,831
11,950
5,252
254
1,406
10,544
0
54,949
W
Arachne
Stryker2175
Arachne
3,165
1,680
0
5,488
8,483
3,992
0
381
8,102
0
57,562
W
Sylvanus
4,048
1,390
76
3,125
6,223
6,309
343
281
5,942
37,961
9,612
L
Shiva
YaKnoWhoo
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
6,174
1,905
0
4,624
9,066
3,502
924
2,001
7,065
0
46,220
W
Charon
2,697
495
130
1,558
6,330
3,945
0
687
5,643
12,128
0
W
Kukulkan
xDeckardPainx
Kukulkan
3,961
554
0
460
4,204
1,455
455
2,538
1,666
57,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
29,864
353
Minions Killed
370
0
Camps Cleared
0
1,179,380
Distance Traveled
938,364
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,737
478
63
5
0
230,777
0
L
Surtr
7,137
595
87
7
0
221,357
0
L
Thoth
6,875
573
108
9
0
219,716
1
L
Cu Chulainn
6,568
547
101
8
0
261,857
1
W
Arachne
7,197
600
84
7
0
273,927
0
W
Sylvanus
6,599
550
84
7
0
181,133
0
L
Shiva
2,565
214
0
0
0
0
0
L
Neith
6,719
560
74
6
0
235,434
0
W
Charon
6,233
519
12
1
0
242,166
3
W
Kukulkan
7,563
630
110
9
0
251,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role