Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DoctorFlux
Sol
Level 67
God Stats
114W - 76L
1,646 SR
Queue Stats
307W - 325L
1,445 Elo+
Party 2
Shiva
Shiva
Needsmoarkill
Shiva
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 89L
1,496 Elo+
Solo
Thanatos
Thanatos
Syldara2nd
Thanatos
Level 97
God Stats
23W - 15L
1,576 SR
Queue Stats
518W - 517L
1,464 Elo+
Party 2
Chang'e
Chang'e
dsbgib1
Chang'e
Level 66
God Stats
0W - 2L
1,434 SR
Queue Stats
298W - 294L
1,451 Elo+
Party 2
Team Averages
Level 104
1,531 SR
1,471 Elo+

VS

Team Averages
Level 64
1,476 SR
1,468 Elo+
The Morrigan
The Morrigan
EpickiTroll3
The Morrigan
Level 94
God Stats
1W - 1L
1,302 SR
Queue Stats
76W - 58L
1,525 Elo+
Party 1
Bacchus
Bacchus
High-fly-low
Bacchus
Level 39
God Stats
13W - 12L
1,438 SR
Queue Stats
102W - 97L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
polon1234567890
Danzaburou
Level 49
God Stats
3W - 3L
1,425 SR
Queue Stats
103W - 84L
1,510 Elo+
Party 1
Janus
Janus
qRxikiry
Janus
Level 34
God Stats
10W - 6L
1,567 SR
Queue Stats
156W - 140L
1,456 Elo+
Party 3
Nemesis
Nemesis
xXStonaRuffyGerX
Nemesis
Level 104
God Stats
6W - 3L
1,647 SR
Queue Stats
204W - 203L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 3 / 3
6,625
473
4,184
15,031
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 4 / 0
6,806
486
7,133
10,220
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 1 / 1
8,460
604
8,402
10,087
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Syldara2nd
Thanatos
12
2 / 4 / 2
7,550
539
7,052
15,994
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
dsbgib1
Chang'e
12
1 / 8 / 0
6,260
447
2,341
12,193
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EpickiTroll3
The Morrigan
13
1 / 4 / 0
7,678
548
2,631
9,163
2,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
High-fly-low
Bacchus
11
0 / 0 / 7
7,461
533
6,526
9,849
9,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
polon1234567890
Danzaburou
12
2 / 4 / 4
7,885
563
9,915
7,985
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
qRxikiry
Janus
15
12 / 1 / 2
9,553
682
10,751
7,496
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 4
8,590
614
11,609
11,891
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
12
Kills
20
20
Deaths
12
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
3
0.83
L
4
4
0
1
W
The Morrigan
EpickiTroll3
The Morrigan
1
4
0
0.25
W
Bacchus
High-fly-low
Bacchus
0
0
7
3.5
L
4
1
1
4.5
L
Thanatos
Syldara2nd
Thanatos
2
4
2
0.75
L
Chang'e
dsbgib1
Chang'e
1
8
0
0.13
W
Danzaburou
polon1234567890
Danzaburou
2
4
4
1
W
Janus
qRxikiry
Janus
12
1
2
13
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,112
Damage
41,432
63,525
Taken
46,384
35,016
Mitigated
22,330
24,508
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,184
955
2,060
6,527
15,031
14,551
0
5,039
9,942
19,562
0
L
7,133
3,455
0
1,714
10,220
3,802
0
2,514
7,706
37,117
2,668
W
The Morrigan
EpickiTroll3
The Morrigan
2,631
686
0
2,929
9,163
2,747
729
198
8,965
46,007
954
W
Bacchus
High-fly-low
Bacchus
6,526
762
374
2,885
9,849
9,700
117
6,218
3,631
22,214
0
L
8,402
2,261
55
2,657
10,087
5,937
0
2,343
7,716
0
67,493
L
Thanatos
Syldara2nd
Thanatos
7,052
1,862
0
9,708
15,994
6,250
0
2,905
12,981
0
43,300
L
Chang'e
dsbgib1
Chang'e
2,341
274
337
1,450
12,193
4,476
0
6,368
5,506
26,997
0
W
Danzaburou
polon1234567890
Danzaburou
9,915
4,303
0
2,002
7,985
3,045
928
3,979
4,006
0
59,853
W
Janus
qRxikiry
Janus
10,751
192
0
400
7,496
2,760
1,126
2,102
5,394
68,578
0
W
11,609
6,499
0
905
11,891
4,078
22
1,046
10,845
0
75,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,701
Gold Earned
41,167
309
Minions Killed
426
0
Camps Cleared
0
1,250,563
Distance Traveled
1,334,587
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,625
473
27
2
0
216,435
6
L
Sol
6,806
486
70
5
0
245,341
5
W
The Morrigan
7,678
548
87
6
0
209,565
2
W
Bacchus
7,461
533
28
2
0
276,310
6
L
Shiva
8,460
604
112
8
0
266,265
0
L
Thanatos
7,550
539
65
5
0
277,565
6
L
Chang'e
6,260
447
35
3
0
244,957
1
W
Danzaburou
7,885
563
98
7
0
252,132
2
W
Janus
9,553
682
105
8
0
277,584
4
W
Nemesis
8,590
614
108
8
0
318,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role