Player Matchup

Raijin
Raijin
Masters
AdcTerrorist
Raijin
Masters
Level 109
God Stats
6W - 1L
1,929 SR
Queue Stats
213W - 178L
2,366 MMR
Solo
Charon
Charon
Diamond III
Hukko
Charon
Diamond III
Level 84
God Stats
15W - 9L
1,618 SR
Queue Stats
125W - 111L
2,188 MMR
Party 2
Bakasura
Bakasura
Diamond IV
Lordakon
Bakasura
Diamond IV
Level 232
God Stats
10W - 4L
1,721 SR
Queue Stats
215W - 203L
2,104 MMR
Party 2
Rama
Rama
Diamond IV
Theboomgamer
Rama
Diamond IV
Level 147
God Stats
7W - 9L
1,533 SR
Queue Stats
224W - 203L
2,101 MMR
Party 1
Zeus
Zeus
Diamond V
xXluh12Xx
Zeus
Diamond V
Level 158
God Stats
1W - 0L
1,222 SR
Queue Stats
341W - 327L
2,087 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,605 SR
2,169 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,530 SR
1,862 MMR
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum I
London2862
Surtr
Platinum I
Level 105
God Stats
2W - 2L
1,537 SR
Queue Stats
134W - 124L
2,078 MMR
Solo
Chronos
Chronos
Platinum I
MrMurphy15
Chronos
Platinum I
Level 170
God Stats
0W - 2L
1,414 SR
Queue Stats
73W - 68L
2,086 MMR
Solo
Ullr
Ullr
Diamond IV
spidermanbatman
Ullr
Diamond IV
Level 104
God Stats
20W - 15L
1,702 SR
Queue Stats
107W - 94L
2,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 1 / 3
7,889
657
7,641
6,762
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Hukko
Charon
11
1 / 0 / 4
6,992
583
5,626
8,382
6,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Lordakon
Bakasura
13
1 / 0 / 3
7,097
591
4,998
8,431
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 0 / 1
8,112
676
5,160
5,171
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
2 / 1 / 2
7,451
621
6,958
10,863
5,714
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaSusanoPoseidon

VS

Bans
Ao KuangMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 3 / 0
6,703
559
3,404
5,991
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
 
Serqet
9
0 / 2 / 0
5,835
486
2,886
9,121
5,397
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
11
0 / 3 / 0
6,172
514
7,323
11,912
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos
MrMurphy15
Chronos
11
1 / 3 / 1
6,540
545
5,393
10,605
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 0
6,408
534
2,825
7,589
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
L
Serqet
 
Serqet
0
2
0
0
W
Raijin
5
1
3
6.5
W
Charon
Hukko
Charon
1
0
4
3
L
Surtr
0
3
0
0
W
Bakasura
Lordakon
Bakasura
1
0
3
2.5
L
Chronos
MrMurphy15
Chronos
1
3
1
0.5
W
4
0
1
4.5
L
0
2
0
0
W
Zeus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,383
Damage
21,831
39,609
Taken
45,218
19,967
Mitigated
24,119
15,020
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,404
0
0
738
5,991
1,954
0
3,471
2,450
57,176
81
L
Serqet
 
Serqet
2,886
394
0
1,960
9,121
5,397
0
3,320
5,801
0
16,544
W
Raijin
7,641
1,193
0
1,046
6,762
2,351
0
2,559
3,893
68,718
0
W
Charon
Hukko
Charon
5,626
820
0
1,607
8,382
6,504
0
2,883
5,391
21,026
94
L
Surtr
7,323
2,053
0
3,323
11,912
10,189
0
5,746
5,804
1,390
38,485
W
Bakasura
Lordakon
Bakasura
4,998
3,208
0
2,596
8,431
3,476
0
1,732
6,647
0
57,922
L
Chronos
MrMurphy15
Chronos
5,393
2,052
0
3,135
10,605
3,893
24
5,020
4,955
55,552
1,105
W
5,160
4,377
0
2,930
5,171
1,922
0
0
5,081
0
72,923
L
2,825
845
0
1,186
7,589
2,686
0
2,654
4,880
0
54,673
W
Zeus
6,958
2,413
0
6,841
10,863
5,714
0
2,290
7,845
55,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
31,658
490
Minions Killed
409
0
Camps Cleared
0
1,267,646
Distance Traveled
1,214,453
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,703
559
116
10
0
262,343
3
L
Serqet
5,835
486
35
3
0
280,215
3
W
Raijin
7,889
657
130
11
0
231,852
2
W
Charon
6,992
583
10
1
0
268,364
13
L
Surtr
6,172
514
62
5
0
208,231
2
W
Bakasura
7,097
591
111
9
0
324,938
4
L
Chronos
6,540
545
89
7
0
234,653
0
W
Rama
8,112
676
134
11
0
231,864
4
L
Ullr
6,408
534
107
9
0
229,011
2
W
Zeus
7,451
621
105
9
0
210,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role