Player Matchup

Morgan Le Fay
Morgan Le Fay
Doptjee
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,399 SR
Queue Stats
4W - 1L
1,608 Elo+
Solo
Charon
Charon
Ironmarv97
Charon
Level 111
God Stats
7W - 10L
1,422 SR
Queue Stats
122W - 113L
1,479 Elo+
Party 2
Medusa
Medusa
Spartan343
Medusa
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,418 Elo+
Party 2
Awilix
Awilix
SxpremeStxff
Awilix
Level 129
God Stats
5W - 3L
1,571 SR
Queue Stats
80W - 82L
1,474 Elo+
Party 2
Arachne
Arachne
Tibbyjabba
Arachne
Level 102
God Stats
7W - 6L
1,505 SR
Queue Stats
323W - 315L
1,451 Elo+
Solo
Team Averages
Level 105
1,480 SR
1,486 Elo+

VS

Team Averages
Level 96
1,448 SR
1,471 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Badboyelvis82
Ratatoskr
Level 88
God Stats
1W - 4L
1,235 SR
Queue Stats
107W - 116L
1,398 Elo+
Solo
Neith
Neith
SpacePug5669
Neith
Level 115
God Stats
1W - 2L
1,504 SR
Queue Stats
83W - 93L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doptjee
Morgan Le Fay
14
1 / 1 / 9
8,381
524
8,477
5,469
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Ironmarv97
Charon
12
2 / 2 / 6
8,045
503
5,381
13,062
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Spartan343
Medusa
14
4 / 2 / 8
8,512
532
8,904
9,930
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
17
11 / 0 / 7
11,110
694
13,476
15,796
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Tibbyjabba
Arachne
15
6 / 6 / 2
9,412
588
12,004
15,216
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 5 / 2
8,843
553
8,498
13,602
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
12
0 / 4 / 2
7,547
472
8,524
9,260
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
10
1 / 4 / 2
7,141
446
3,108
16,697
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Badboyelvis82
Ratatoskr
14
8 / 5 / 0
8,895
556
6,518
14,929
5,791
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 1
6,771
423
8,766
12,904
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
24
Kills
11
11
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
2
0.6
L
Nu Wa
 
Nu Wa
0
4
2
0.25
L
Sobek
 
Sobek
1
4
2
0.5
L
Ratatoskr
Badboyelvis82
Ratatoskr
8
5
0
1.6
W
Morgan Le Fay
Doptjee
Morgan Le Fay
1
1
9
5.5
W
Charon
Ironmarv97
Charon
2
2
6
2.5
L
0
6
1
0.08
W
Medusa
Spartan343
Medusa
4
2
8
4
W
Awilix
11
0
7
14.5
W
Arachne
Tibbyjabba
Arachne
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,242
Damage
35,414
59,473
Taken
67,392
31,008
Mitigated
35,818
17,693
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,498
5,312
0
3,036
13,602
5,250
548
31
13,571
0
66,026
L
Nu Wa
 
Nu Wa
8,524
2,115
0
612
9,260
3,631
0
3,977
5,283
52,740
0
L
Sobek
 
Sobek
3,108
228
0
5,563
16,697
15,953
0
6,091
10,606
19,797
0
L
Ratatoskr
Badboyelvis82
Ratatoskr
6,518
2,224
0
903
14,929
5,791
0
403
14,526
0
71,698
W
Morgan Le Fay
Doptjee
Morgan Le Fay
8,477
1,528
0
356
5,469
2,213
907
1,952
3,517
58,392
0
W
Charon
Ironmarv97
Charon
5,381
813
0
3,298
13,062
11,948
332
3,954
9,108
28,898
0
L
8,766
2,630
0
1,830
12,904
5,193
30
3,356
9,548
0
49,801
W
Medusa
Spartan343
Medusa
8,904
4,278
0
3,425
9,930
3,674
2,265
1,803
8,127
0
48,865
W
Awilix
13,476
4,812
0
8,316
15,796
7,282
0
3,109
12,687
0
101,401
W
Arachne
Tibbyjabba
Arachne
12,004
7,760
0
2,298
15,216
5,891
1,011
814
14,402
0
50,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
39,197
409
Minions Killed
399
0
Camps Cleared
0
1,636,695
Distance Traveled
1,467,838
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,843
553
121
8
0
272,783
7
L
Nu Wa
7,547
472
75
5
0
274,824
4
L
Sobek
7,141
446
24
2
0
310,218
0
L
Ratatoskr
8,895
556
99
6
0
340,766
0
W
Morgan Le Fay
8,381
524
86
5
0
306,440
7
W
Charon
8,045
503
31
2
0
324,434
6
L
Neith
6,771
423
80
5
0
269,247
0
W
Medusa
8,512
532
76
5
0
298,937
0
W
Awilix
11,110
694
139
9
0
406,674
5
W
Arachne
9,412
588
77
5
0
300,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role