Player Matchup

Morgan Le Fay
Morgan Le Fay
Guistey
Morgan Le Fay
Level 27
God Stats
8W - 12L
1,439 SR
Queue Stats
37W - 51L
1,360 Elo+
Party 2
Ymir
Ymir
JadoYT
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 105L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JoshHilll
Tsukuyomi
Level 72
God Stats
0W - 1L
1,270 SR
Queue Stats
108W - 101L
1,410 Elo+
Party 2
Team Averages
Level 54
1,403 SR
1,404 Elo+

VS

Team Averages
Level 54
1,649 SR
1,406 Elo+
Kali
Kali
FIxw
Kali
Level 69
God Stats
1W - 0L
1,737 SR
Queue Stats
87W - 86L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
RealDandy
Baron Samedi
Level 51
God Stats
17W - 14L
1,670 SR
Queue Stats
32W - 24L
1,456 Elo+
Solo
Charon
Charon
SeaMoose6493
Charon
Level 42
God Stats
5W - 4L
1,539 SR
Queue Stats
55W - 62L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Guistey
Morgan Le Fay
12
0 / 5 / 2
9,845
656
11,377
10,719
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
JadoYT
Ymir
13
1 / 6 / 1
10,643
710
6,774
23,922
25,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tsukuyomi
JoshHilll
Tsukuyomi
12
1 / 6 / 1
10,183
679
9,451
11,983
4,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
FIxw
Kali
15
11 / 2 / 4
13,382
892
17,052
17,778
9,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
RealDandy
Baron Samedi
16
6 / 0 / 6
12,391
826
14,785
7,044
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
14
0 / 0 / 13
11,074
738
8,577
13,954
15,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
17
17
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kali
FIxw
Kali
11
2
4
6.5
L
Morgan Le Fay
Guistey
Morgan Le Fay
0
5
2
0.2
L
Ymir
JadoYT
Ymir
1
6
1
0.25
L
Tsukuyomi
JoshHilll
Tsukuyomi
1
6
1
0.25
W
Baron Samedi
RealDandy
Baron Samedi
6
0
6
9
W
Charon
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
40,414
46,624
Taken
38,776
33,845
Mitigated
28,621
7,724
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
FIxw
Kali
17,052
8,754
0
7,441
17,778
9,008
160
6,597
11,181
0
71,604
L
Morgan Le Fay
Guistey
Morgan Le Fay
11,377
1,726
0
1,114
10,719
3,852
0
4,165
6,554
35,536
0
L
Ymir
JadoYT
Ymir
6,774
1,123
0
3,708
23,922
25,445
0
13,895
10,027
31,134
0
L
Tsukuyomi
JoshHilll
Tsukuyomi
9,451
2,132
0
2,902
11,983
4,548
0
4,655
7,328
0
39,622
W
Baron Samedi
RealDandy
Baron Samedi
14,785
1,316
2,465
2,906
7,044
3,780
723
3,718
3,326
56,997
0
W
Charon
8,577
663
0
1,763
13,954
15,833
25
8,465
5,489
28,371
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
36,847
136
Minions Killed
185
0
Camps Cleared
0
737,663
Distance Traveled
847,651
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,382
892
66
4
0
290,789
0
L
Morgan Le Fay
9,845
656
57
4
0
247,469
7
L
Ymir
10,643
710
37
2
0
217,981
0
L
Tsukuyomi
10,183
679
42
3
0
272,213
5
W
Baron Samedi
12,391
826
87
6
0
281,154
0
W
Charon
11,074
738
32
2
0
275,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role