Player Matchup

Vulcan
Vulcan
Dinho_fu
Vulcan
Level 147
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 1L
1,187 Elo+
Solo
Chaac
Chaac
FREEKRAKER
Chaac
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 33L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
RjPlayzz
Baron Samedi
Level 29
God Stats
32W - 33L
1,520 SR
Queue Stats
55W - 55L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Shrooomiees
Heimdallr
Level 24
God Stats
2W - 1L
1,706 SR
Queue Stats
5W - 5L
1,504 Elo+
Solo
Agni
Agni
sebas2090
Agni
Level 79
God Stats
4W - 0L
1,809 SR
Queue Stats
85W - 58L
1,444 Elo+
Solo
Team Averages
Level 59
1,616 SR
1,435 Elo+

VS

Team Averages
Level 99
1,521 SR
1,470 Elo+
Zhong Kui
Zhong Kui
Butthurt81
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 341L
1,464 Elo+
Solo
Cernunnos
Cernunnos
DiamonDOG3
Cernunnos
Level 102
God Stats
22W - 22L
1,546 SR
Queue Stats
333W - 374L
1,442 Elo+
Solo
Charon
Charon
GirlPowerAlways
Charon
Level 182
God Stats
4W - 3L
1,698 SR
Queue Stats
302W - 293L
1,539 Elo+
Party 1
Lancelot
Lancelot
Panther02
Lancelot
Level 43
God Stats
3W - 5L
1,361 SR
Queue Stats
185W - 186L
1,509 Elo+
Party 1
Bacchus
Bacchus
pryvacee
Bacchus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 32L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dinho_fu
Vulcan
15
3 / 3 / 7
8,741
795
11,576
7,518
3,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
17
5 / 0 / 13
9,735
885
13,580
13,025
11,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
RjPlayzz
Baron Samedi
16
8 / 2 / 13
9,672
879
13,355
10,035
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Shrooomiees
Heimdallr
15
2 / 1 / 8
8,771
797
5,564
7,858
3,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
16
3 / 2 / 10
9,048
823
11,162
8,542
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Butthurt81
Zhong Kui
14
1 / 6 / 2
8,192
745
6,642
14,090
11,967
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
DiamonDOG3
Cernunnos
14
0 / 3 / 1
8,093
736
4,656
13,396
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 2
8,353
759
9,706
13,676
13,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Panther02
Lancelot
14
3 / 4 / 2
8,597
782
6,152
11,543
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
pryvacee
Bacchus
14
2 / 7 / 3
8,434
767
6,650
12,619
11,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
21
Kills
8
8
Deaths
21
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Butthurt81
Zhong Kui
1
6
2
0.33
L
Cernunnos
DiamonDOG3
Cernunnos
0
3
1
0.17
W
Vulcan
Dinho_fu
Vulcan
3
3
7
2.17
W
Chaac
5
0
13
11.5
L
2
1
2
3
L
Lancelot
Panther02
Lancelot
3
4
2
1
W
Baron Samedi
RjPlayzz
Baron Samedi
8
2
13
7.25
W
Heimdallr
Shrooomiees
Heimdallr
2
1
8
6
L
Bacchus
pryvacee
Bacchus
2
7
3
0.5
W
Agni
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,237
Damage
33,806
46,978
Taken
65,324
28,033
Mitigated
48,054
15,696
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Butthurt81
Zhong Kui
6,642
966
0
2,724
14,090
11,967
0
8,307
5,783
28,239
0
L
Cernunnos
DiamonDOG3
Cernunnos
4,656
2,118
0
1,846
13,396
5,570
0
7,883
5,513
0
25,435
W
Vulcan
Dinho_fu
Vulcan
11,576
6,260
0
2,314
7,518
3,235
336
3,155
4,277
26,041
0
W
Chaac
13,580
2,240
0
5,491
13,025
11,763
130
4,723
7,807
0
45,790
L
9,706
1,232
0
1,424
13,676
13,484
0
6,215
7,461
25,228
1,180
L
Lancelot
Panther02
Lancelot
6,152
454
0
366
11,543
5,427
0
6,732
4,811
0
14,461
W
Baron Samedi
RjPlayzz
Baron Samedi
13,355
1,167
2,378
2,572
10,035
5,650
767
4,433
5,525
19,170
0
W
Heimdallr
Shrooomiees
Heimdallr
5,564
3,626
0
2,187
7,858
3,819
1,134
3,914
3,903
0
27,427
L
Bacchus
pryvacee
Bacchus
6,650
307
0
437
12,619
11,606
0
6,956
5,663
13,532
0
W
Agni
11,162
431
0
754
8,542
3,566
991
4,625
3,648
28,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
41,669
221
Minions Killed
163
0
Camps Cleared
0
1,129,410
Distance Traveled
985,823
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,192
745
59
5
0
205,695
0
L
Cernunnos
8,093
736
48
4
0
162,208
4
W
Vulcan
8,741
795
32
3
0
230,440
0
W
Chaac
9,735
885
75
7
0
244,717
0
L
Charon
8,353
759
29
3
0
206,653
4
L
Lancelot
8,597
782
13
1
0
216,119
0
W
Baron Samedi
9,672
879
21
2
0
218,703
0
W
Heimdallr
8,771
797
47
4
0
198,744
0
L
Bacchus
8,434
767
14
1
0
195,148
0
W
Agni
9,048
823
46
4
0
236,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role