Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Cytrix666
Shiva
Level 66
God Stats
7W - 0L
1,893 SR
Queue Stats
222W - 230L
1,462 Elo+
Party 1
Charybdis
Charybdis
FilouLuis_
Charybdis
Level 146
God Stats
5W - 7L
1,402 SR
Queue Stats
270W - 323L
1,414 Elo+
Party 1
Skadi
Skadi
TCMickey
Skadi
Level 128
God Stats
8W - 10L
1,349 SR
Queue Stats
754W - 727L
1,553 Elo+
Solo
Artio
Artio
igoff31
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,382 Elo+
Solo
Team Averages
Level 98
1,529 SR
1,462 Elo+

VS

Team Averages
Level 107
1,360 SR
1,463 Elo+
Kuzenbo
Kuzenbo
CheesyRacc
Kuzenbo
Level 96
God Stats
1W - 1L
1,674 SR
Queue Stats
46W - 46L
1,452 Elo+
Party 2
Bellona
Bellona
DamienTheLion
Bellona
Level 100
God Stats
1W - 1L
1,246 SR
Queue Stats
32W - 39L
1,445 Elo+
Party 2
Olorun
Olorun
Insomnyakk
Olorun
Level 129
God Stats
0W - 1L
1,325 SR
Queue Stats
108W - 132L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Kxiydo
Xbalanque
Level 128
God Stats
2W - 4L
1,362 SR
Queue Stats
242W - 248L
1,501 Elo+
Solo
Medusa
Medusa
R3KingsR3
Medusa
Level 81
God Stats
3W - 12L
1,193 SR
Queue Stats
577W - 607L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 2 / 11
9,416
856
7,695
11,076
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Cytrix666
Shiva
19
13 / 2 / 8
11,090
1,008
17,167
15,605
20,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
FilouLuis_
Charybdis
16
2 / 3 / 16
9,313
847
14,978
12,308
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
TCMickey
Skadi
14
2 / 2 / 11
8,605
782
15,896
10,916
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
igoff31
Artio
13
2 / 4 / 9
8,194
745
8,453
12,814
8,792
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CheesyRacc
Kuzenbo
13
0 / 4 / 10
8,316
756
5,243
15,578
19,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
15
5 / 4 / 5
8,534
776
11,569
15,391
16,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Insomnyakk
Olorun
14
1 / 6 / 6
8,059
733
10,424
14,396
7,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Kxiydo
Xbalanque
17
3 / 1 / 5
9,557
869
11,532
10,120
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
R3KingsR3
Medusa
12
3 / 8 / 2
7,976
725
10,590
12,617
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
23
Kills
12
13
Deaths
23
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
11
4.75
L
Kuzenbo
CheesyRacc
Kuzenbo
0
4
10
1.25
W
Shiva
Cytrix666
Shiva
13
2
8
8.5
L
Bellona
5
4
5
1.88
W
Charybdis
FilouLuis_
Charybdis
2
3
16
3.33
L
Olorun
Insomnyakk
Olorun
1
6
6
0.67
L
Xbalanque
Kxiydo
Xbalanque
3
1
5
5.5
L
Medusa
R3KingsR3
Medusa
3
8
2
0.5
W
Skadi
TCMickey
Skadi
2
2
11
3.75
W
Artio
igoff31
Artio
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,189
Damage
49,358
62,719
Taken
68,102
53,625
Mitigated
53,857
25,819
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,695
527
762
3,536
11,076
13,972
390
3,851
7,225
11,496
0
L
Kuzenbo
CheesyRacc
Kuzenbo
5,243
1,681
2,534
2,725
15,578
19,268
0
2,771
12,284
6,926
0
W
Shiva
Cytrix666
Shiva
17,167
432
2,479
6,385
15,605
20,079
128
3,506
12,099
0
35,203
L
Bellona
11,569
2,625
1,975
1,445
15,391
16,637
0
4,455
10,664
0
20,507
W
Charybdis
FilouLuis_
Charybdis
14,978
6,854
546
3,181
12,308
5,734
2,726
2,220
10,088
0
32,099
L
Olorun
Insomnyakk
Olorun
10,424
4,518
4,691
3,664
14,396
7,715
0
3,495
10,607
23,238
0
L
Xbalanque
Kxiydo
Xbalanque
11,532
5,119
923
2,189
10,120
5,069
0
2,666
7,179
0
23,853
L
Medusa
R3KingsR3
Medusa
10,590
3,495
0
359
12,617
5,168
0
2,761
9,469
0
20,223
W
Skadi
TCMickey
Skadi
15,896
3,953
1,468
2,221
10,916
5,048
422
1,473
9,443
0
28,792
W
Artio
igoff31
Artio
8,453
407
2,065
3,176
12,814
8,792
0
4,617
8,197
13,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
42,442
141
Minions Killed
109
0
Camps Cleared
0
1,068,956
Distance Traveled
915,763
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,416
856
9
1
0
215,953
0
L
Kuzenbo
8,316
756
4
0
0
197,545
0
W
Shiva
11,090
1,008
34
3
0
259,809
2
L
Bellona
8,534
776
23
2
0
205,043
0
W
Charybdis
9,313
847
44
4
0
188,364
0
L
Olorun
8,059
733
29
3
0
165,372
0
L
Xbalanque
9,557
869
32
3
0
213,043
0
L
Medusa
7,976
725
21
2
0
134,760
0
W
Skadi
8,605
782
48
4
0
200,052
0
W
Artio
8,194
745
6
1
0
204,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role