Player Matchup

Bastet
Bastet
Kazpur
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 1
Hachiman
Hachiman
OskarDerSiebte
Hachiman
Level 49
God Stats
23W - 26L
1,435 SR
Queue Stats
102W - 112L
1,445 Elo+
Solo
Hera
Hera
Proofiiy
Hera
Level 86
God Stats
0W - 2L
1,318 SR
Queue Stats
79W - 68L
1,402 Elo+
Party 1
Team Averages
Level 47
1,418 SR
1,444 Elo+

VS

Team Averages
Level 133
1,489 SR
1,461 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HungWayLo12
Izanami
Level 145
God Stats
28W - 39L
1,420 SR
Queue Stats
433W - 503L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Kyleb4u789
Cthulhu
Level 147
God Stats
10W - 4L
1,547 SR
Queue Stats
47W - 38L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kazpur
Bastet
13
0 / 5 / 3
9,718
648
4,331
13,199
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
12
3 / 7 / 0
10,046
670
9,903
15,486
5,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
12
0 / 4 / 3
9,855
657
10,457
10,184
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
9 / 1 / 7
12,768
851
16,885
9,192
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
HungWayLo12
Izanami
12
2 / 3 / 11
11,180
745
4,661
11,060
4,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Kyleb4u789
Cthulhu
14
5 / 0 / 10
12,059
804
11,876
16,755
21,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
7
12.5
W
Izanami
HungWayLo12
Izanami
2
3
11
2.5
L
Bastet
Kazpur
Bastet
0
5
3
0.3
W
Cthulhu
Kyleb4u789
Cthulhu
5
0
10
10
L
Hachiman
3
7
0
0.43
L
Hera
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
33,422
38,869
Taken
37,007
13,544
Mitigated
29,344
4,180
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,885
699
0
250
9,192
3,930
1,580
2,739
6,453
67,039
0
W
Izanami
HungWayLo12
Izanami
4,661
3,494
0
2,227
11,060
4,389
865
3,417
7,643
0
33,211
L
Bastet
Kazpur
Bastet
4,331
997
0
956
13,199
4,582
0
9,319
3,589
0
29,762
W
Cthulhu
Kyleb4u789
Cthulhu
11,876
425
236
3,079
16,755
21,025
135
4,907
11,848
44,821
807
L
Hachiman
9,903
4,578
0
2,724
15,486
5,180
0
12,002
2,973
0
31,047
L
Hera
10,457
1,844
0
500
10,184
3,782
0
6,053
3,767
47,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
36,007
156
Minions Killed
190
0
Camps Cleared
0
721,413
Distance Traveled
802,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,768
851
88
6
0
284,658
0
W
Izanami
11,180
745
58
4
0
201,182
0
L
Bastet
9,718
648
39
3
0
260,494
0
W
Cthulhu
12,059
804
44
3
0
316,913
0
L
Hachiman
10,046
670
46
3
0
228,430
0
L
Hera
9,855
657
71
5
0
232,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role