Player Matchup

Terra
Terra
AstralStriker
Terra
Level 190
God Stats
4W - 7L
1,465 SR
Queue Stats
664W - 650L
1,509 Elo+
Party 1
Sol
Sol
DerProktologe
Sol
Level 149
God Stats
9W - 12L
1,469 SR
Queue Stats
483W - 463L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
SavageCyborg
Baron Samedi
Level 129
God Stats
3W - 5L
1,490 SR
Queue Stats
383W - 382L
1,479 Elo+
Party 1
Horus
Horus
javi_420haze
Horus
Level 106
God Stats
7W - 8L
1,545 SR
Queue Stats
181W - 184L
1,468 Elo+
Party 2
Surtr
Surtr
joohn9877
Surtr
Level 124
God Stats
2W - 2L
1,682 SR
Queue Stats
305W - 297L
1,497 Elo+
Party 2
Team Averages
Level 140
1,530 SR
1,505 Elo+

VS

Team Averages
Level 100
1,538 SR
1,483 Elo+
Pele
Pele
EinarTheDragon
Pele
Level 67
God Stats
5W - 1L
1,778 SR
Queue Stats
9W - 11L
1,437 Elo+
Party 3
Sun Wukong
Sun Wukong
Huggormen001
Sun Wukong
Level 86
God Stats
2W - 1L
1,310 SR
Queue Stats
78W - 79L
1,489 Elo+
Party 3
Ra
Ra
Mumleexpress
Ra
Level 101
God Stats
2W - 2L
1,455 SR
Queue Stats
81W - 88L
1,452 Elo+
Party 3
Hachiman
Hachiman
broodk
Hachiman
Level 159
God Stats
109W - 94L
1,554 SR
Queue Stats
296W - 276L
1,554 Elo+
Solo
Geb
Geb
猪牛驴猪牛驴
Geb
Level 85
God Stats
81W - 64L
1,595 SR
Queue Stats
522W - 495L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,080
583
2,225
5,231
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,877
411
0
0
0
Baron Samedi
SavageCyborg
Baron Samedi
8
0 / 1 / 0
4,379
626
1,735
2,829
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
3,903
558
1,246
3,783
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
joohn9877
Surtr
8
0 / 1 / 0
4,290
613
2,864
6,849
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,868
695
2,235
5,878
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Huggormen001
Sun Wukong
9
0 / 0 / 1
5,075
725
3,912
6,132
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 0 / 0
4,413
630
566
1,752
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
broodk
Hachiman
7
0 / 0 / 0
4,130
590
1,253
1,907
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 1
4,563
652
716
4,492
2,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
W
3
0
0
3
W
Sun Wukong
Huggormen001
Sun Wukong
0
0
1
0.5
W
0
0
0
0
L
Baron Samedi
SavageCyborg
Baron Samedi
0
1
0
0
W
Hachiman
broodk
Hachiman
0
0
0
0
L
0
0
0
0
L
Surtr
joohn9877
Surtr
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,070
Damage
8,682
18,692
Taken
20,161
9,618
Mitigated
8,225
8,931
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,225
538
204
2,745
5,231
2,521
0
508
4,723
18,493
146
L
0
0
0
0
0
0
0
0
0
0
0
W
2,235
591
0
1,380
5,878
1,922
0
1,629
4,249
0
25,396
W
Sun Wukong
Huggormen001
Sun Wukong
3,912
1,520
0
2,950
6,132
3,250
0
603
5,529
0
39,005
W
566
44
276
1,009
1,752
552
0
1,175
577
29,368
0
L
Baron Samedi
SavageCyborg
Baron Samedi
1,735
44
123
769
2,829
1,494
0
567
2,262
26,452
0
W
Hachiman
broodk
Hachiman
1,253
912
0
1,400
1,907
469
442
0
1,707
0
24,135
L
1,246
578
0
2,016
3,783
2,421
0
207
3,576
0
17,608
L
Surtr
joohn9877
Surtr
2,864
1,314
0
3,074
6,849
3,182
0
0
6,849
185
27,152
W
716
33
620
1,141
4,492
2,032
0
528
3,964
19,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,529
Gold Earned
23,049
163
Minions Killed
225
0
Camps Cleared
0
608,973
Distance Traveled
715,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,080
583
40
6
0
169,353
0
L
Sol
2,877
411
0
0
0
0
0
W
Pele
4,868
695
40
6
0
169,274
0
W
Sun Wukong
5,075
725
66
9
0
136,706
0
W
Ra
4,413
630
58
8
0
139,339
0
L
Baron Samedi
4,379
626
56
8
0
140,489
0
W
Hachiman
4,130
590
42
6
0
123,433
0
L
Horus
3,903
558
19
3
0
147,999
0
L
Surtr
4,290
613
48
7
0
151,132
0
W
Geb
4,563
652
19
3
0
146,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role