Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Bronze IV
ArticFox090
Achilles
Bronze IV
Level 157
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 13L
1,252 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Marek_9292
Morgan Le Fay
Gold V
Level 148
God Stats
19W - 14L
1,571 SR
Queue Stats
741W - 766L
1,394 MMR
Solo
Ne Zha
Ne Zha
Gold V
NiteCreeperr
Ne Zha
Gold V
Level 148
God Stats
2W - 3L
1,562 SR
Queue Stats
90W - 99L
1,384 MMR
Solo
Ares
Ares
Gold IV
VainJester310
Ares
Gold IV
Level 170
God Stats
13W - 15L
1,531 SR
Queue Stats
593W - 607L
1,378 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,475 SR
1,382 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,714 SR
1,389 MMR
Serqet
Serqet
Bronze III
Bormensin
Serqet
Bronze III
Level 157
God Stats
1W - 2L
1,652 SR
Queue Stats
31W - 24L
1,394 MMR
Solo
Geb
Geb
Gold V
MeX xRiiCH BoYx
Geb
Gold V
Level 142
God Stats
5W - 4L
1,557 SR
Queue Stats
237W - 245L
1,389 MMR
Solo
Anubis
Anubis
Silver I
QueenOfBad
Anubis
Silver I
Level 49
God Stats
11W - 5L
1,735 SR
Queue Stats
17W - 16L
1,537 MMR
Party 1
Ah Puch
Ah Puch
Silver I
Seymore009
Ah Puch
Silver I
Level 127
God Stats
2W - 0L
1,930 SR
Queue Stats
86W - 103L
1,213 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
u_scerwd_a_karl
Xbalanque
Gold IV
Level 157
God Stats
6W - 2L
1,697 SR
Queue Stats
330W - 330L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 2 / 0
10,413
613
9,614
14,396
6,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
ArticFox090
Achilles
9
1 / 3 / 1
6,501
382
4,292
11,789
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Marek_9292
Morgan Le Fay
15
1 / 5 / 1
8,613
507
6,871
10,294
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
14
1 / 4 / 2
8,010
471
5,977
13,675
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
7,570
445
3,500
11,416
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ao KuangThanatosMaman Brigitte

VS

Bans
GaneshaKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bormensin
Serqet
18
8 / 1 / 5
10,937
643
9,027
14,127
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 9
9,510
559
2,741
13,976
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
QueenOfBad
Anubis
16
5 / 0 / 5
10,252
603
8,913
6,766
3,058
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Seymore009
Ah Puch
15
2 / 1 / 6
10,124
596
8,758
9,946
5,527
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
u_scerwd_a_karl
Xbalanque
16
2 / 3 / 4
10,518
619
11,067
11,649
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
17
17
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
2
0
2.5
L
Achilles
ArticFox090
Achilles
1
3
1
0.5
W
Serqet
Bormensin
Serqet
8
1
5
10.5
L
Morgan Le Fay
Marek_9292
Morgan Le Fay
1
5
1
0.3
W
0
3
9
1.5
L
Ne Zha
1
4
2
0.5
W
Anubis
QueenOfBad
Anubis
5
0
5
7.5
W
Ah Puch
Seymore009
Ah Puch
2
1
6
5
L
0
3
3
0.5
W
Xbalanque
u_scerwd_a_karl
Xbalanque
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
40,506
61,570
Taken
56,464
32,916
Mitigated
29,263
11,540
Healing
26,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,614
6,353
0
4,177
14,396
6,499
0
1,293
13,103
0
100,583
L
Achilles
ArticFox090
Achilles
4,292
1,053
0
2,400
11,789
8,014
0
6,623
4,727
0
21,178
W
Serqet
Bormensin
Serqet
9,027
1,568
0
6,114
14,127
6,241
0
2,226
11,862
0
98,265
L
Morgan Le Fay
Marek_9292
Morgan Le Fay
6,871
567
0
1,161
10,294
3,859
0
5,270
4,969
76,666
0
W
2,741
387
0
4,495
13,976
11,148
444
4,005
9,971
23,607
0
L
Ne Zha
5,977
1,234
0
1,189
13,675
4,835
0
2,689
10,926
0
62,465
W
Anubis
QueenOfBad
Anubis
8,913
453
0
4,506
6,766
3,058
1,848
1,803
4,760
83,254
0
W
Ah Puch
Seymore009
Ah Puch
8,758
727
0
5,997
9,946
5,527
620
1,438
8,211
72,430
0
L
3,500
754
0
2,613
11,416
9,709
0
4,537
6,669
16,129
0
W
Xbalanque
u_scerwd_a_karl
Xbalanque
11,067
7,048
0
4,954
11,649
3,289
4,091
1,282
10,367
0
86,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
51,341
462
Minions Killed
562
0
Camps Cleared
0
1,494,672
Distance Traveled
1,694,534
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,413
613
174
10
0
306,759
2
L
Achilles
6,501
382
33
2
0
231,324
0
W
Serqet
10,937
643
131
8
0
446,057
0
L
Morgan Le Fay
8,613
507
133
8
0
313,952
0
W
Geb
9,510
559
29
2
0
350,603
3
L
Ne Zha
8,010
471
97
6
0
388,585
0
W
Anubis
10,252
603
153
9
0
309,108
5
W
Ah Puch
10,124
596
107
6
0
287,529
0
L
Ares
7,570
445
25
1
0
254,052
2
W
Xbalanque
10,518
619
142
8
0
301,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role