Player Matchup

Artio
Artio
AdriGuiseris
Artio
Level 149
God Stats
2W - 0L
1,609 SR
Queue Stats
133W - 139L
1,437 Elo+
Party 1
Bastet
Bastet
Danimm
Bastet
Level 95
God Stats
5W - 5L
1,464 SR
Queue Stats
88W - 91L
1,337 Elo+
Party 1
Discordia
Discordia
OJKIKARO
Discordia
Level 88
God Stats
1W - 2L
1,665 SR
Queue Stats
190W - 213L
1,356 Elo+
Party 1
Team Averages
Level 111
1,579 SR
1,376 Elo+

VS

Team Averages
Level 137
1,304 SR
1,430 Elo+
Kuzenbo
Kuzenbo
FROSTBOUND123
Kuzenbo
Level 148
God Stats
0W - 2L
1,322 SR
Queue Stats
142W - 153L
1,421 Elo+
Party 2
Thanatos
Thanatos
I DOMINUS1 I
Thanatos
Level 166
God Stats
2W - 6L
1,389 SR
Queue Stats
369W - 329L
1,421 Elo+
Solo
Janus
Janus
UnlawfulGamer
Janus
Level 98
God Stats
1W - 3L
1,201 SR
Queue Stats
90W - 88L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
8,989
817
6,022
7,224
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Danimm
Bastet
13
7 / 2 / 3
10,057
914
11,922
10,186
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
OJKIKARO
Discordia
10
1 / 2 / 5
8,459
769
4,915
5,499
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 3 / 1
8,468
770
4,797
13,592
15,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
I DOMINUS1 I
Thanatos
10
1 / 4 / 1
7,917
720
3,227
10,091
3,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 4 / 2
8,239
749
6,822
7,582
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Bastet
Danimm
Bastet
7
2
3
4.25
L
Kuzenbo
2
3
1
0.83
L
Thanatos
I DOMINUS1 I
Thanatos
1
4
1
0.38
W
Discordia
OJKIKARO
Discordia
1
2
5
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
14,846
22,909
Taken
31,265
11,583
Mitigated
21,119
5,170
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,022
750
755
2,628
7,224
5,960
0
3,220
3,780
15,594
60
W
Bastet
Danimm
Bastet
11,922
2,917
0
1,537
10,186
3,592
0
4,052
5,808
0
31,059
L
Kuzenbo
4,797
2,124
0
750
13,592
15,739
0
4,865
7,768
13,586
376
L
Thanatos
I DOMINUS1 I
Thanatos
3,227
680
0
4,538
10,091
3,135
0
2,681
7,138
0
33,995
W
Discordia
OJKIKARO
Discordia
4,915
179
0
250
5,499
2,031
0
3,611
1,728
31,772
0
L
6,822
134
0
370
7,582
2,245
0
2,184
4,998
20,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
24,624
112
Minions Killed
109
0
Camps Cleared
0
651,286
Distance Traveled
592,637
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,989
817
10
1
0
226,348
0
W
Bastet
10,057
914
45
4
0
226,046
0
L
Kuzenbo
8,468
770
16
1
0
194,127
0
L
Thanatos
7,917
720
51
5
0
192,003
0
W
Discordia
8,459
769
57
5
0
198,892
2
L
Janus
8,239
749
42
4
0
206,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role