Player Matchup

Jing Wei
Jing Wei
Fawakaa
Jing Wei
Level 144
God Stats
1W - 6L
1,364 SR
Queue Stats
1,638W - 1,543L
1,554 Elo+
Solo
Mercury
Mercury
Hot Todds 2
Mercury
Level 47
God Stats
1W - 1L
1,750 SR
Queue Stats
56W - 52L
1,516 Elo+
Solo
Sylvanus
Sylvanus
Pleasedd
Sylvanus
Level 124
God Stats
9W - 7L
1,602 SR
Queue Stats
399W - 388L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
greytango
Baron Samedi
Level 92
God Stats
8W - 4L
1,742 SR
Queue Stats
80W - 65L
1,521 Elo+
Solo
Nemesis
Nemesis
iliasghha
Nemesis
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 73L
1,526 Elo+
Solo
Team Averages
Level 110
1,592 SR
1,521 Elo+

VS

Team Averages
Level 122
1,524 SR
1,496 Elo+
Bastet
Bastet
Bolog57as
Bastet
Level 115
God Stats
18W - 9L
1,604 SR
Queue Stats
415W - 411L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
SARGIS_G
Baron Samedi
Level 86
God Stats
30W - 26L
1,584 SR
Queue Stats
313W - 298L
1,451 Elo+
Solo
Anhur
Anhur
VUBVUBflyer
Anhur
Level 179
God Stats
23W - 24L
1,628 SR
Queue Stats
436W - 403L
1,652 Elo+
Solo
Eset
Eset
Wiewich
Eset
Level 100
God Stats
3W - 3L
1,469 SR
Queue Stats
273W - 235L
1,483 Elo+
Solo
Osiris
Osiris
manu_o_grove
Osiris
Level 129
God Stats
6W - 7L
1,336 SR
Queue Stats
433W - 416L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fawakaa
Jing Wei
5
0 / 1 / 0
3,143
629
1,430
3,940
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Hot Todds 2
Mercury
3
0 / 3 / 0
2,698
540
238
3,307
639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Pleasedd
Sylvanus
4
0 / 0 / 0
3,036
607
866
3,762
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
greytango
Baron Samedi
7
1 / 0 / 0
3,843
769
2,945
2,602
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
iliasghha
Nemesis
6
0 / 0 / 0
3,542
708
3,288
3,833
2,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bolog57as
Bastet
7
2 / 0 / 0
3,938
788
1,922
3,315
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SARGIS_G
Baron Samedi
5
0 / 0 / 2
3,570
714
2,968
3,121
1,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,650
730
2,418
2,514
714
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
Wiewich
Eset
6
1 / 1 / 2
3,724
745
1,953
2,644
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
6
0 / 0 / 0
3,668
734
1,165
4,574
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bolog57as
Bastet
2
0
0
2
L
Jing Wei
Fawakaa
Jing Wei
0
1
0
0
L
Mercury
Hot Todds 2
Mercury
0
3
0
0
L
Sylvanus
Pleasedd
Sylvanus
0
0
0
0
W
Baron Samedi
SARGIS_G
Baron Samedi
0
0
2
1
W
1
0
0
1
W
Eset
Wiewich
Eset
1
1
2
2
L
Baron Samedi
greytango
Baron Samedi
1
0
0
1
L
Nemesis
iliasghha
Nemesis
0
0
0
0
W
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,767
Damage
10,426
17,444
Taken
16,168
7,686
Mitigated
6,357
7,418
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bolog57as
Bastet
1,922
522
0
1,023
3,315
941
0
269
3,015
0
17,761
L
Jing Wei
Fawakaa
Jing Wei
1,430
1,077
0
1,853
3,940
1,049
0
1,688
2,252
0
14,869
L
Mercury
Hot Todds 2
Mercury
238
0
0
260
3,307
639
0
397
2,910
0
5,830
L
Sylvanus
Pleasedd
Sylvanus
866
264
762
1,758
3,762
2,243
0
1,881
1,881
6,451
0
W
Baron Samedi
SARGIS_G
Baron Samedi
2,968
248
282
1,276
3,121
1,737
0
1,385
1,736
9,657
0
W
2,418
1,628
0
1,742
2,514
714
0
184
2,330
0
24,954
W
Eset
Wiewich
Eset
1,953
324
0
641
2,644
880
0
1,973
671
16,653
0
L
Baron Samedi
greytango
Baron Samedi
2,945
236
75
875
2,602
1,703
0
955
1,647
22,814
0
L
Nemesis
iliasghha
Nemesis
3,288
1,667
0
1,835
3,833
2,052
0
0
3,833
0
16,207
W
Osiris
1,165
330
0
2,517
4,574
2,085
0
0
4,220
0
17,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,262
Gold Earned
18,550
132
Minions Killed
157
0
Camps Cleared
0
480,249
Distance Traveled
507,194
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,938
788
29
6
0
112,682
0
L
Jing Wei
3,143
629
34
7
0
94,640
0
L
Mercury
2,698
540
13
3
0
81,909
0
L
Sylvanus
3,036
607
8
2
0
112,915
1
W
Baron Samedi
3,570
714
8
2
0
99,746
1
W
Anhur
3,650
730
46
9
0
94,734
0
W
Eset
3,724
745
38
8
0
99,474
2
L
Baron Samedi
3,843
769
42
8
0
93,131
1
L
Nemesis
3,542
708
35
7
0
97,654
0
W
Osiris
3,668
734
36
7
0
100,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role