Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
IN__Oliver_Holes
Guan Yu
Level 120
God Stats
0W - 3L
1,629 SR
Queue Stats
141W - 174L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Kerio199
Nu Wa
Level 151
God Stats
2W - 6L
1,324 SR
Queue Stats
236W - 236L
1,483 Elo+
Solo
Team Averages
Level 143
1,484 SR
1,460 Elo+

VS

Team Averages
Level 105
1,611 SR
1,505 Elo+
Mulan
Mulan
MothersChasm
Mulan
Level 148
God Stats
8W - 2L
1,659 SR
Queue Stats
13W - 5L
1,637 Elo+
Solo
Geb
Geb
P00TACO
Geb
Level 45
God Stats
9W - 6L
1,615 SR
Queue Stats
21W - 22L
1,425 Elo+
Solo
Kukulkan
Kukulkan
davidjvs15
Kukulkan
Level 122
God Stats
82W - 50L
1,558 SR
Queue Stats
285W - 277L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 0
7,815
651
7,701
8,454
4,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 0
7,933
661
2,093
11,940
10,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Kerio199
Nu Wa
12
0 / 2 / 0
8,557
713
5,467
5,980
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
9,370
781
9,390
10,423
10,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
12
1 / 0 / 2
8,745
729
3,964
7,682
7,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
davidjvs15
Kukulkan
12
0 / 0 / 4
9,063
755
10,289
4,234
1,737
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
0
0
0
0
L
Nu Wa
Kerio199
Nu Wa
0
2
0
0
W
3
0
1
3.5
W
Geb
1
0
2
2
W
Kukulkan
davidjvs15
Kukulkan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
23,643
26,374
Taken
22,339
17,044
Mitigated
19,498
5,544
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,701
2,177
225
477
8,454
4,046
32
3,842
4,612
0
31,084
L
2,093
214
920
3,672
11,940
10,229
0
7,073
4,867
0
10,167
L
Nu Wa
Kerio199
Nu Wa
5,467
1,281
0
250
5,980
2,769
0
3,402
2,578
45,762
0
W
9,390
929
0
3,230
10,423
10,211
985
2,710
7,713
0
30,810
W
Geb
3,964
346
0
689
7,682
7,550
443
2,293
5,389
14,789
199
W
Kukulkan
davidjvs15
Kukulkan
10,289
654
0
635
4,234
1,737
1,610
1,502
2,732
73,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
27,178
139
Minions Killed
157
0
Camps Cleared
0
697,290
Distance Traveled
660,229
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,815
651
48
4
0
228,076
4
L
Guan Yu
7,933
661
21
2
0
266,788
2
L
Nu Wa
8,557
713
70
6
0
202,426
0
W
Mulan
9,370
781
27
2
0
205,145
6
W
Geb
8,745
729
17
1
0
244,117
0
W
Kukulkan
9,063
755
113
9
0
210,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role