Player Matchup

Merlin
Merlin
Atillah_95
Merlin
Level 89
God Stats
8W - 7L
1,511 SR
Queue Stats
440W - 460L
1,402 Elo+
Solo
Cupid
Cupid
Chris Darkwater
Cupid
Level 157
God Stats
4W - 4L
1,416 SR
Queue Stats
210W - 215L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
LaikaQc
Kumbhakarna
Level 123
God Stats
1W - 0L
1,276 SR
Queue Stats
32W - 27L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
PHATBALLS42069
Ratatoskr
Level 92
God Stats
5W - 4L
1,628 SR
Queue Stats
60W - 37L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
TheJulianJuju
Baron Samedi
Level 140
God Stats
6W - 2L
1,556 SR
Queue Stats
17W - 19L
1,440 Elo+
Solo
Team Averages
Level 120
1,478 SR
1,481 Elo+

VS

Team Averages
Level 104
1,464 SR
1,517 Elo+
Anubis
Anubis
 
Anubis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dany-7900
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,502 Elo+
Solo
Bacchus
Bacchus
Hyper6
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,653 Elo+
Solo
King Arthur
King Arthur
frumdahude
King Arthur
Level 103
God Stats
0W - 3L
1,320 SR
Queue Stats
185W - 180L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atillah_95
Merlin
15
4 / 0 / 15
8,689
1,241
7,421
4,986
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 10
8,951
1,279
8,409
6,114
2,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
LaikaQc
Kumbhakarna
15
1 / 0 / 17
9,324
1,332
3,122
5,524
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
PHATBALLS42069
Ratatoskr
15
4 / 1 / 14
9,062
1,295
15,559
8,116
5,030
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
TheJulianJuju
Baron Samedi
15
8 / 2 / 11
9,468
1,353
10,553
5,042
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

351

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 1
8,175
1,168
7,398
7,000
3,441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
 
Janus
13
1 / 1 / 0
7,847
1,121
7,433
5,849
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Dany-7900
Xbalanque
13
0 / 4 / 2
7,636
1,091
6,217
11,409
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Hyper6
Bacchus
12
0 / 9 / 1
7,088
1,013
174
12,378
5,635
King Arthur
frumdahude
King Arthur
13
0 / 8 / 0
7,223
1,032
5,400
16,402
9,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
24
Kills
3
3
Deaths
25
67
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
1
0.83
L
Janus
 
Janus
1
1
0
1
W
Merlin
Atillah_95
Merlin
4
0
15
11.5
W
7
0
10
12
L
Xbalanque
Dany-7900
Xbalanque
0
4
2
0.25
L
Bacchus
Hyper6
Bacchus
0
9
1
0.06
W
Kumbhakarna
LaikaQc
Kumbhakarna
1
0
17
9.5
W
Ratatoskr
PHATBALLS42069
Ratatoskr
4
1
14
11
W
Baron Samedi
TheJulianJuju
Baron Samedi
8
2
11
6.75
L
King Arthur
frumdahude
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,064
Damage
26,622
29,782
Taken
53,038
16,532
Mitigated
25,270
6,814
Healing
2,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,398
316
24
577
7,000
3,441
0
3,328
3,672
20,648
0
L
Janus
 
Janus
7,433
52
0
0
5,849
2,102
0
188
5,661
24,549
0
W
Merlin
Atillah_95
Merlin
7,421
1,329
0
0
4,986
1,840
0
2,470
2,396
23,591
0
W
8,409
6,540
204
799
6,114
2,421
0
3,097
2,909
0
23,539
L
Xbalanque
Dany-7900
Xbalanque
6,217
2,984
0
1,372
11,409
4,518
0
2,910
8,499
0
20,445
L
Bacchus
Hyper6
Bacchus
174
174
0
0
12,378
5,635
0
5,477
6,901
819
0
W
Kumbhakarna
LaikaQc
Kumbhakarna
3,122
304
0
1,005
5,524
5,107
0
1,786
3,682
8,180
0
W
Ratatoskr
PHATBALLS42069
Ratatoskr
15,559
2,445
0
1,263
8,116
5,030
0
3,411
4,541
0
21,918
W
Baron Samedi
TheJulianJuju
Baron Samedi
10,553
69
1,773
1,770
5,042
2,134
0
3,705
1,249
26,093
0
L
King Arthur
frumdahude
King Arthur
5,400
216
0
380
16,402
9,574
0
9,193
7,209
0
19,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
37,969
156
Minions Killed
131
3
Camps Cleared
3
764,875
Distance Traveled
569,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,175
1,168
29
4
2
88,567
0
L
Janus
7,847
1,121
44
6
0
143,112
0
W
Merlin
8,689
1,241
39
6
0
145,599
0
W
Cupid
8,951
1,279
50
7
0
132,606
0
L
Xbalanque
7,636
1,091
33
5
1
110,979
0
L
Bacchus
7,088
1,013
3
0
0
92,379
0
W
Kumbhakarna
9,324
1,332
10
1
1
160,013
0
W
Ratatoskr
9,062
1,295
13
2
0
178,063
0
W
Baron Samedi
9,468
1,353
44
6
2
148,594
0
L
King Arthur
7,223
1,032
22
3
0
134,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role