Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AIGAKILL
Nemesis
Level 47
God Stats
5W - 3L
1,515 SR
Queue Stats
63W - 55L
1,488 Elo+
Party 1
Xing Tian
Xing Tian
Redk91
Xing Tian
Level 116
God Stats
226W - 212L
1,510 SR
Queue Stats
371W - 357L
1,461 Elo+
Solo
Zeus
Zeus
Savethecup
Zeus
Level 69
God Stats
7W - 6L
1,392 SR
Queue Stats
170W - 165L
1,513 Elo+
Solo
Skadi
Skadi
lhlSONDER
Skadi
Level 111
God Stats
1W - 0L
1,742 SR
Queue Stats
115W - 95L
1,505 Elo+
Party 1
Team Averages
Level 86
1,532 SR
1,493 Elo+

VS

Team Averages
Level 121
1,413 SR
1,473 Elo+
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Alex_o_lotl
Maman Brigitte
Level 112
God Stats
6W - 10L
1,414 SR
Queue Stats
397W - 378L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
BlackKiIIer95
Kuzenbo
Level 138
God Stats
21W - 26L
1,297 SR
Queue Stats
681W - 669L
1,433 Elo+
Solo
Ix Chel
Ix Chel
PaddingtonFr
Ix Chel
Level 129
God Stats
2W - 3L
1,274 SR
Queue Stats
123W - 113L
1,486 Elo+
Solo
Surtr
Surtr
dead_walking
Surtr
Level 106
God Stats
14W - 11L
1,579 SR
Queue Stats
271W - 239L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 2 / 1
4,407
735
2,971
5,641
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
AIGAKILL
Nemesis
7
2 / 0 / 2
4,436
739
1,163
3,984
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xing Tian
Redk91
Xing Tian
6
1 / 0 / 1
4,045
674
1,648
5,105
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
4,117
686
1,485
1,788
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
lhlSONDER
Skadi
6
1 / 0 / 1
3,605
601
4,331
2,615
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 1 / 0
3,556
593
2,758
3,817
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
Alex_o_lotl
Maman Brigitte
6
0 / 0 / 0
3,676
613
2,042
4,093
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
5
0 / 2 / 0
3,853
642
1,496
5,260
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
PaddingtonFr
Ix Chel
1
0 / 0 / 0
1,140
190
0
0
0
7
2 / 2 / 0
4,205
701
3,180
6,567
2,825
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
2
2
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Rama
 
Rama
0
1
0
0
W
Nemesis
AIGAKILL
Nemesis
2
0
2
3
L
Maman Brigitte
Alex_o_lotl
Maman Brigitte
0
0
0
0
L
Kuzenbo
0
2
0
0
L
Ix Chel
PaddingtonFr
Ix Chel
0
0
0
0
W
Xing Tian
Redk91
Xing Tian
1
0
1
1.5
W
0
0
1
0.5
L
2
2
0
1
W
Skadi
lhlSONDER
Skadi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,598
Damage
9,476
19,133
Taken
19,737
7,675
Mitigated
9,528
5,031
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,971
683
45
1,519
5,641
2,432
0
81
5,560
26,162
0
L
Rama
 
Rama
2,758
2,503
0
1,742
3,817
1,093
0
1,329
2,488
0
23,993
W
Nemesis
AIGAKILL
Nemesis
1,163
320
0
860
3,984
1,249
0
709
3,275
0
21,375
L
Maman Brigitte
Alex_o_lotl
Maman Brigitte
2,042
71
0
1,967
4,093
1,273
0
1,066
3,027
17,015
0
L
Kuzenbo
1,496
576
0
2,080
5,260
4,337
0
738
4,522
8,494
0
L
Ix Chel
PaddingtonFr
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Redk91
Xing Tian
1,648
134
0
1,357
5,105
2,790
0
1,452
3,653
11,308
0
W
1,485
139
0
750
1,788
467
0
692
1,096
26,956
0
L
3,180
1,370
0
1,411
6,567
2,825
0
2,971
3,596
283
20,101
W
Skadi
lhlSONDER
Skadi
4,331
1,096
0
500
2,615
737
93
685
1,930
0
22,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,610
Gold Earned
16,430
201
Minions Killed
121
0
Camps Cleared
0
608,155
Distance Traveled
477,914
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,407
735
57
10
0
120,281
0
L
Rama
3,556
593
43
7
0
101,598
0
W
Nemesis
4,436
739
36
6
0
153,911
0
L
Maman Brigitte
3,676
613
34
6
0
139,238
0
L
Kuzenbo
3,853
642
16
3
0
112,626
1
L
Ix Chel
1,140
190
0
0
0
0
0
W
Xing Tian
4,045
674
11
2
0
121,199
3
W
Zeus
4,117
686
55
9
0
108,668
2
L
Surtr
4,205
701
28
5
0
124,452
1
W
Skadi
3,605
601
42
7
0
104,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role