Player Matchup

Ix Chel
Ix Chel
HuskyLover99
Ix Chel
Level 158
God Stats
2W - 2L
1,367 SR
Queue Stats
222W - 226L
1,598 Elo+
Party 2
Thoth
Thoth
JOHN-DIAZ_19
Thoth
Level 129
God Stats
1W - 4L
1,067 SR
Queue Stats
488W - 476L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
Krodista
Cabrakan
Level 149
God Stats
6W - 7L
1,446 SR
Queue Stats
668W - 700L
1,523 Elo+
Solo
Ne Zha
Ne Zha
MrKoalaFreak
Ne Zha
Level 152
God Stats
16W - 8L
1,714 SR
Queue Stats
389W - 350L
1,599 Elo+
Party 2
Discordia
Discordia
TabularPower3
Discordia
Level 60
God Stats
3W - 1L
1,653 SR
Queue Stats
208W - 236L
1,466 Elo+
Party 1
Team Averages
Level 130
1,449 SR
1,541 Elo+

VS

Team Averages
Level 141
1,575 SR
1,529 Elo+
Bastet
Bastet
 
Bastet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LurkyTurkey
Lancelot
Level 155
God Stats
3W - 3L
1,599 SR
Queue Stats
167W - 162L
1,473 Elo+
Solo
Guan Yu
Guan Yu
Mayo81Bacon
Guan Yu
Level 158
God Stats
2W - 3L
1,665 SR
Queue Stats
552W - 558L
1,655 Elo+
Solo
Thoth
Thoth
Superergo2k
Thoth
Level 88
God Stats
2W - 2L
1,611 SR
Queue Stats
166W - 170L
1,509 Elo+
Solo
Medusa
Medusa
Zekr40ui
Medusa
Level 228
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HuskyLover99
Ix Chel
14
1 / 1 / 8
7,998
800
5,515
8,306
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 8
9,076
908
10,532
8,212
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Krodista
Cabrakan
13
1 / 3 / 6
8,644
864
3,842
14,590
20,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
17
9 / 2 / 3
10,055
1,006
18,208
10,812
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
TabularPower3
Discordia
14
0 / 1 / 8
8,210
821
8,608
6,124
3,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 3 / 4
7,819
782
10,593
12,623
8,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
LurkyTurkey
Lancelot
14
1 / 2 / 4
8,002
800
5,210
7,680
6,116
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Mayo81Bacon
Guan Yu
12
0 / 4 / 4
7,576
758
3,368
15,260
12,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 2 / 5
8,484
848
11,007
6,422
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Zekr40ui
Medusa
14
2 / 2 / 2
7,917
792
9,654
10,027
4,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
13
Kills
8
9
Deaths
13
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
4
1.33
W
Ix Chel
HuskyLover99
Ix Chel
1
1
8
5
W
2
2
8
3
W
Cabrakan
Krodista
Cabrakan
1
3
6
1.33
L
Lancelot
LurkyTurkey
Lancelot
1
2
4
1.5
L
Guan Yu
Mayo81Bacon
Guan Yu
0
4
4
0.5
W
Ne Zha
9
2
3
5.25
L
3
2
5
2.75
W
Discordia
TabularPower3
Discordia
0
1
8
4
L
Medusa
Zekr40ui
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,705
Damage
39,832
48,044
Taken
52,012
39,128
Mitigated
34,398
19,663
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,593
1,362
3,111
3,450
12,623
8,959
0
6,663
5,960
0
15,308
W
Ix Chel
HuskyLover99
Ix Chel
5,515
1,531
6,401
3,623
8,306
4,532
811
1,863
6,357
13,957
0
W
10,532
190
398
787
8,212
4,169
1,219
2,817
5,359
23,018
0
W
Cabrakan
Krodista
Cabrakan
3,842
353
749
1,734
14,590
20,199
160
3,678
10,540
4,598
0
L
Lancelot
LurkyTurkey
Lancelot
5,210
135
184
799
7,680
6,116
0
3,922
3,758
0
7,808
L
Guan Yu
Mayo81Bacon
Guan Yu
3,368
337
7,406
4,822
15,260
12,137
0
9,171
6,089
0
7,691
W
Ne Zha
18,208
3,949
1,136
2,374
10,812
6,413
1,515
1,493
9,060
0
35,173
L
11,007
223
169
205
6,422
2,639
0
3,601
2,821
25,197
0
W
Discordia
TabularPower3
Discordia
8,608
717
1,267
1,194
6,124
3,815
865
1,156
4,889
20,075
0
L
Medusa
Zekr40ui
Medusa
9,654
2,345
792
1,473
10,027
4,547
0
5,140
4,887
0
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
39,798
131
Minions Killed
115
0
Camps Cleared
0
1,007,319
Distance Traveled
1,010,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,819
782
15
2
0
223,775
0
W
Ix Chel
7,998
800
16
2
0
172,020
0
W
Thoth
9,076
908
46
5
0
217,690
0
W
Cabrakan
8,644
864
5
1
0
199,653
0
L
Lancelot
8,002
800
13
1
0
200,051
0
L
Guan Yu
7,576
758
10
1
0
190,528
0
W
Ne Zha
10,055
1,006
26
3
0
205,019
0
L
Thoth
8,484
848
33
3
0
179,341
0
W
Discordia
8,210
821
38
4
0
212,937
0
L
Medusa
7,917
792
44
4
0
216,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role