Player Matchup

Bacchus
Bacchus
WunderwaffIe
Bacchus
Level 173
God Stats
13W - 7L
1,634 SR
Queue Stats
421W - 403L
1,501 Elo+
Solo
Medusa
Medusa
ZerokPressL2
Medusa
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 73L
1,380 Elo+
Party 1
Hercules
Hercules
Zetgamer
Hercules
Level 108
God Stats
4W - 1L
1,710 SR
Queue Stats
152W - 136L
1,436 Elo+
Solo
Kukulkan
Kukulkan
javierrmg
Kukulkan
Level 63
God Stats
25W - 9L
1,657 SR
Queue Stats
175W - 167L
1,466 Elo+
Solo
Loki
Loki
xsilent_90s
Loki
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,392 Elo+
Party 1
Team Averages
Level 110
1,600 SR
1,435 Elo+

VS

Team Averages
Level 80
1,532 SR
1,431 Elo+
Neith
Neith
Brancos Miki
Neith
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 200L
1,441 Elo+
Solo
Thanatos
Thanatos
Only1Ryan
Thanatos
Level 32
God Stats
7W - 9L
1,534 SR
Queue Stats
36W - 50L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
ScpGateGuardian
Sun Wukong
Level 49
God Stats
4W - 7L
1,464 SR
Queue Stats
54W - 72L
1,379 Elo+
Party 2
Cerberus
Cerberus
YoreenAygon
Cerberus
Level 81
God Stats
2W - 2L
1,696 SR
Queue Stats
77W - 63L
1,532 Elo+
Solo
Merlin
Merlin
donflx91
Merlin
Level 124
God Stats
3W - 7L
1,465 SR
Queue Stats
112W - 110L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
WunderwaffIe
Bacchus
8
2 / 1 / 5
5,626
563
4,595
5,252
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
11
3 / 1 / 2
6,928
693
6,668
7,253
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Zetgamer
Hercules
12
3 / 0 / 1
6,952
695
3,865
6,555
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
javierrmg
Kukulkan
11
0 / 0 / 2
5,975
598
1,354
2,656
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 2 / 2
6,103
610
2,670
8,233
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,340
534
5,261
8,474
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Only1Ryan
Thanatos
6
2 / 4 / 0
4,605
461
1,001
6,462
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ScpGateGuardian
Sun Wukong
9
0 / 3 / 0
4,468
447
2,682
6,999
3,813
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
YoreenAygon
Cerberus
7
0 / 2 / 3
4,948
495
3,702
8,555
4,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
donflx91
Merlin
10
1 / 0 / 0
5,982
598
2,529
3,309
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
4
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Thanatos
Only1Ryan
Thanatos
2
4
0
0.5
L
Sun Wukong
ScpGateGuardian
Sun Wukong
0
3
0
0
W
Bacchus
WunderwaffIe
Bacchus
2
1
5
4.5
L
Cerberus
YoreenAygon
Cerberus
0
2
3
0.75
W
Medusa
3
1
2
4
W
Hercules
Zetgamer
Hercules
3
0
1
3.5
L
Merlin
donflx91
Merlin
1
0
0
1
W
Kukulkan
javierrmg
Kukulkan
0
0
2
1
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
15,175
29,949
Taken
33,799
16,684
Mitigated
14,319
12,275
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,261
1,731
0
1,485
8,474
2,666
0
864
7,610
0
34,566
L
Thanatos
Only1Ryan
Thanatos
1,001
526
0
1,613
6,462
2,021
0
1,403
5,059
0
14,386
L
Sun Wukong
ScpGateGuardian
Sun Wukong
2,682
244
0
959
6,999
3,813
0
0
6,579
0
25,143
W
Bacchus
WunderwaffIe
Bacchus
4,595
1,290
0
2,237
5,252
4,144
0
1,979
3,273
12,653
0
L
Cerberus
YoreenAygon
Cerberus
3,702
464
889
3,048
8,555
4,788
0
2,882
5,673
11,787
0
W
Medusa
6,668
3,029
0
2,262
7,253
2,473
198
815
6,438
0
52,994
W
Hercules
Zetgamer
Hercules
3,865
390
0
2,814
6,555
6,567
0
234
6,321
0
46,207
L
Merlin
donflx91
Merlin
2,529
144
0
555
3,309
1,031
0
800
2,509
48,395
0
W
Kukulkan
javierrmg
Kukulkan
1,354
140
0
480
2,656
964
0
1,406
1,250
45,949
0
W
2,670
860
0
4,482
8,233
2,536
0
1,797
6,436
0
37,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
25,343
341
Minions Killed
231
0
Camps Cleared
0
985,586
Distance Traveled
942,580
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,340
534
60
6
0
204,613
0
L
Thanatos
4,605
461
22
2
0
184,261
0
L
Sun Wukong
4,468
447
40
4
0
170,988
0
W
Bacchus
5,626
563
14
1
0
193,687
3
L
Cerberus
4,948
495
18
2
0
202,688
2
W
Medusa
6,928
693
84
8
0
184,012
0
W
Hercules
6,952
695
87
9
0
202,820
2
L
Merlin
5,982
598
91
9
0
180,030
1
W
Kukulkan
5,975
598
88
9
0
191,281
0
W
Loki
6,103
610
68
7
0
213,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role