Player Matchup

Osiris
Osiris
ChronicHashh
Osiris
Level 75
God Stats
2W - 6L
1,281 SR
Queue Stats
20W - 25L
1,292 Elo+
Solo
Thanatos
Thanatos
Cmbraz
Thanatos
Level 69
God Stats
4W - 6L
1,520 SR
Queue Stats
30W - 34L
1,503 Elo+
Solo
Janus
Janus
RansuPlays
Janus
Level 95
God Stats
10W - 4L
1,554 SR
Queue Stats
96W - 70L
1,559 Elo+
Solo
Cerberus
Cerberus
Si-_-Man_1
Cerberus
Level 129
God Stats
1W - 6L
1,007 SR
Queue Stats
262W - 250L
1,512 Elo+
Solo
Hachiman
Hachiman
UROCKCANCELDAT_
Hachiman
Level 173
God Stats
1W - 0L
1,446 SR
Queue Stats
259W - 264L
1,436 Elo+
Solo
Team Averages
Level 108
1,362 SR
1,460 Elo+

VS

Team Averages
Level 72
1,604 SR
1,457 Elo+
Neith
Neith
Chenorkov
Neith
Level 11
God Stats
1W - 4L
1,504 SR
Queue Stats
13W - 18L
1,376 Elo+
Party 1
Ares
Ares
DasD67
Ares
Level 49
God Stats
17W - 16L
1,503 SR
Queue Stats
304W - 302L
1,471 Elo+
Solo
Bastet
Bastet
Green Arrow1155
Bastet
Level 157
God Stats
6W - 9L
1,621 SR
Queue Stats
209W - 228L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
kiirby-y
Baron Samedi
Level 44
God Stats
14W - 19L
1,604 SR
Queue Stats
178W - 179L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
pathos536
Erlang Shen
Level 101
God Stats
2W - 1L
1,788 SR
Queue Stats
174W - 142L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 1 / 3
8,560
535
8,200
14,449
17,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Cmbraz
Thanatos
14
10 / 1 / 9
9,057
566
15,212
16,747
6,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
15
7 / 1 / 8
9,506
594
12,410
6,114
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Si-_-Man_1
Cerberus
14
5 / 3 / 15
8,575
536
9,273
15,186
16,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
14
5 / 3 / 5
8,907
557
12,467
12,804
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chenorkov
Neith
12
1 / 7 / 2
7,141
446
7,893
13,581
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
DasD67
Ares
10
2 / 8 / 1
7,157
447
7,376
19,708
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 7 / 0
7,695
481
5,622
16,277
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
kiirby-y
Baron Samedi
14
3 / 3 / 0
7,910
494
3,501
8,440
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
pathos536
Erlang Shen
14
1 / 5 / 1
8,908
557
11,879
20,405
20,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
30
Kills
9
9
Deaths
30
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Chenorkov
Neith
1
7
2
0.29
W
Osiris
3
1
3
4.5
W
Thanatos
Cmbraz
Thanatos
10
1
9
14.5
L
Ares
DasD67
Ares
2
8
1
0.31
L
2
7
0
0.29
W
Janus
7
1
8
11
W
Cerberus
Si-_-Man_1
Cerberus
5
3
15
4.17
W
Hachiman
5
3
5
2.5
L
Baron Samedi
kiirby-y
Baron Samedi
3
3
0
1
L
Erlang Shen
pathos536
Erlang Shen
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,562
Damage
36,271
65,300
Taken
78,411
49,148
Mitigated
47,245
24,253
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chenorkov
Neith
7,893
2,929
0
1,980
13,581
4,419
0
2,697
10,884
0
40,847
W
Osiris
8,200
4,692
0
5,398
14,449
17,634
0
0
14,449
0
52,818
W
Thanatos
Cmbraz
Thanatos
15,212
5,582
0
9,311
16,747
6,856
0
1,726
14,957
0
62,402
L
Ares
DasD67
Ares
7,376
1,360
0
615
19,708
14,890
0
6,652
13,056
23,474
0
L
5,622
1,982
0
5,563
16,277
4,959
0
4,139
12,138
0
47,508
W
Janus
12,410
646
0
750
6,114
2,561
480
1,045
4,991
75,365
0
W
Cerberus
Si-_-Man_1
Cerberus
9,273
1,211
0
3,522
15,186
16,653
75
5,803
9,296
32,417
0
W
Hachiman
12,467
7,505
0
5,272
12,804
5,444
915
2,319
10,485
0
70,328
L
Baron Samedi
kiirby-y
Baron Samedi
3,501
268
21
1,171
8,440
2,877
0
5,125
3,315
48,393
0
L
Erlang Shen
pathos536
Erlang Shen
11,879
7,195
0
8,960
20,405
20,100
0
3,070
17,335
0
74,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
38,811
418
Minions Killed
359
0
Camps Cleared
0
1,486,012
Distance Traveled
1,502,959
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,141
446
65
4
0
293,480
4
W
Osiris
8,560
535
79
5
0
300,470
0
W
Thanatos
9,057
566
71
4
0
349,860
0
L
Ares
7,157
447
17
1
0
302,810
0
L
Bastet
7,695
481
69
4
0
323,581
0
W
Janus
9,506
594
120
8
0
321,335
0
W
Cerberus
8,575
536
53
3
0
274,389
4
W
Hachiman
8,907
557
95
6
0
239,958
0
L
Baron Samedi
7,910
494
87
5
0
299,969
6
L
Erlang Shen
8,908
557
121
8
0
283,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role