Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AGS_AsianKing
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Byrderr
Cthulhu
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 38L
1,524 Elo+
Solo
Poseidon
Poseidon
TwinTower420
Poseidon
Level 139
God Stats
1W - 2L
1,812 SR
Queue Stats
49W - 63L
1,443 Elo+
Solo
Merlin
Merlin
biggysed
Merlin
Level 158
God Stats
4W - 2L
1,462 SR
Queue Stats
316W - 287L
1,515 Elo+
Solo
Team Averages
Level 124
1,555 SR
1,491 Elo+

VS

Team Averages
Level 125
1,618 SR
1,486 Elo+
Amaterasu
Amaterasu
Lazymonkey333-_-
Amaterasu
Level 124
God Stats
4W - 6L
1,526 SR
Queue Stats
171W - 177L
1,504 Elo+
Party 1
Persephone
Persephone
Star_Lord_n_Co
Persephone
Level 156
God Stats
5W - 3L
1,748 SR
Queue Stats
532W - 549L
1,431 Elo+
Solo
Nemesis
Nemesis
TehMisterJ
Nemesis
Level 176
God Stats
5W - 2L
1,799 SR
Queue Stats
282W - 259L
1,503 Elo+
Solo
Nox
Nox
That-one-guy3423
Nox
Level 128
God Stats
17W - 16L
1,575 SR
Queue Stats
112W - 117L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
sharkbaytHUHAHA
Cernunnos
Level 42
God Stats
1W - 5L
1,440 SR
Queue Stats
57W - 59L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 1
4,685
669
2,721
6,167
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 3
4,947
707
2,485
3,697
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Byrderr
Cthulhu
7
2 / 0 / 2
5,098
728
1,498
4,685
2,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
TwinTower420
Poseidon
8
1 / 1 / 1
4,789
684
2,331
2,687
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
biggysed
Merlin
8
0 / 0 / 0
4,860
694
1,506
1,492
395

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
8
0 / 0 / 0
3,990
570
0
4,154
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
Star_Lord_n_Co
Persephone
3
0 / 3 / 0
3,495
499
1,386
3,684
1,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TehMisterJ
Nemesis
8
2 / 2 / 0
4,466
638
3,562
6,155
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 2
4,214
602
1,553
3,323
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
sharkbaytHUHAHA
Cernunnos
7
0 / 2 / 0
3,753
536
2,425
4,029
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
W
1
0
3
2.5
W
Cthulhu
Byrderr
Cthulhu
2
0
2
3
L
Amaterasu
0
0
0
0
L
Persephone
Star_Lord_n_Co
Persephone
0
3
0
0
L
Nemesis
TehMisterJ
Nemesis
2
2
0
1
L
0
0
2
1
W
Poseidon
TwinTower420
Poseidon
1
1
1
1.5
W
Merlin
biggysed
Merlin
0
0
0
0
L
Cernunnos
sharkbaytHUHAHA
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,541
Damage
8,926
18,728
Taken
21,345
6,730
Mitigated
6,982
6,892
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,721
990
0
1,108
6,167
2,108
0
1,112
5,031
0
17,234
W
2,485
1,770
308
1,817
3,697
1,086
560
464
3,233
0
25,232
W
Cthulhu
Byrderr
Cthulhu
1,498
527
816
1,405
4,685
2,454
300
604
4,081
18,976
0
L
Amaterasu
0
0
0
1,624
4,154
1,617
0
1,136
3,018
0
18,802
L
Persephone
Star_Lord_n_Co
Persephone
1,386
153
0
300
3,684
1,214
0
902
2,754
5,953
0
L
Nemesis
TehMisterJ
Nemesis
3,562
1,965
0
1,055
6,155
1,797
0
1,430
4,725
0
28,629
L
1,553
136
0
625
3,323
1,142
0
1,343
1,980
20,474
0
W
Poseidon
TwinTower420
Poseidon
2,331
713
0
314
2,687
687
98
533
2,090
28,437
0
W
Merlin
biggysed
Merlin
1,506
0
0
1,124
1,492
395
0
116
1,354
29,289
0
L
Cernunnos
sharkbaytHUHAHA
Cernunnos
2,425
1,398
0
451
4,029
1,212
0
502
3,527
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
19,918
206
Minions Killed
152
0
Camps Cleared
0
736,060
Distance Traveled
625,554
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,685
669
29
4
0
173,732
1
W
Cupid
4,947
707
49
7
0
127,091
0
W
Cthulhu
5,098
728
20
3
0
153,107
0
L
Amaterasu
3,990
570
32
5
0
136,955
1
L
Persephone
3,495
499
6
1
0
85,013
0
L
Nemesis
4,466
638
49
7
0
153,640
0
L
Nox
4,214
602
35
5
0
137,669
1
W
Poseidon
4,789
684
59
8
0
149,927
0
W
Merlin
4,860
694
49
7
0
132,203
2
L
Cernunnos
3,753
536
30
4
0
112,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role