Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DopeMuffinz
Neith
Level 99
God Stats
28W - 23L
1,561 SR
Queue Stats
390W - 364L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Turtledoes
Kukulkan
Level 176
God Stats
13W - 11L
1,713 SR
Queue Stats
330W - 368L
1,503 Elo+
Solo
Ravana
Ravana
XerxesBallz
Ravana
Level 170
God Stats
7W - 7L
1,596 SR
Queue Stats
138W - 141L
1,475 Elo+
Solo
Hachiman
Hachiman
ennuisixfoe
Hachiman
Level 38
God Stats
3W - 0L
1,600 SR
Queue Stats
6W - 4L
1,520 Elo+
Solo
Team Averages
Level 128
1,594 SR
1,514 Elo+

VS

Team Averages
Level 117
1,506 SR
1,460 Elo+
King Arthur
King Arthur
DylanDohner
King Arthur
Level 106
God Stats
1W - 3L
1,572 SR
Queue Stats
26W - 39L
1,177 Elo+
Solo
Janus
Janus
FlameosGratis
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 5L
1,582 Elo+
Party 1
Cupid
Cupid
Jehu1
Cupid
Level 164
God Stats
1W - 2L
1,582 SR
Queue Stats
50W - 50L
1,555 Elo+
Party 1
Lancelot
Lancelot
Valianŧh
Lancelot
Level 185
God Stats
0W - 1L
1,396 SR
Queue Stats
90W - 83L
1,560 Elo+
Party 1
Awilix
Awilix
xXWhomstAreYouXx
Awilix
Level 106
God Stats
2W - 2L
1,477 SR
Queue Stats
109W - 112L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 7
5,455
1,091
3,222
4,373
3,241
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
5,939
1,188
4,220
3,559
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Turtledoes
Kukulkan
11
2 / 0 / 5
6,025
1,205
4,992
3,238
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Ravana
10
1 / 2 / 6
5,325
1,065
4,947
5,655
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
ennuisixfoe
Hachiman
11
2 / 2 / 3
5,447
1,089
4,386
4,898
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DylanDohner
King Arthur
10
0 / 0 / 2
4,830
966
1,255
3,955
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 3 / 1
6,046
1,209
5,464
5,174
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Jehu1
Cupid
11
1 / 1 / 1
5,510
1,102
2,927
4,578
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Valianŧh
Lancelot
11
1 / 4 / 3
5,428
1,086
4,796
7,476
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 1
4,901
980
2,798
4,791
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
10
Kills
6
6
Deaths
10
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
7
2.75
W
3
0
3
4.5
L
King Arthur
DylanDohner
King Arthur
0
0
2
1
L
4
3
1
1.5
L
Cupid
Jehu1
Cupid
1
1
1
1.5
W
Kukulkan
Turtledoes
Kukulkan
2
0
5
4.5
L
Lancelot
Valianŧh
Lancelot
1
4
3
0.63
W
Ravana
1
2
6
2
W
Hachiman
ennuisixfoe
Hachiman
2
2
3
1.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
17,240
21,723
Taken
25,974
9,613
Mitigated
11,646
3,519
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,222
354
0
0
4,373
3,241
0
1,641
2,661
5,932
0
W
4,220
1,585
0
1,038
3,559
1,417
249
124
3,411
0
17,403
L
King Arthur
DylanDohner
King Arthur
1,255
97
0
763
3,955
2,542
0
741
3,214
0
5,895
L
5,464
240
0
432
5,174
2,123
148
2,070
3,104
20,259
0
L
Cupid
Jehu1
Cupid
2,927
1,183
0
1,166
4,578
1,827
0
1,670
2,908
0
14,782
W
Kukulkan
Turtledoes
Kukulkan
4,992
207
0
577
3,238
1,309
0
1,064
2,124
17,614
0
L
Lancelot
Valianŧh
Lancelot
4,796
531
0
474
7,476
3,405
0
2,260
5,216
0
11,644
W
Ravana
4,947
1,331
0
1,333
5,655
1,916
0
1,073
4,443
0
10,593
W
Hachiman
ennuisixfoe
Hachiman
4,386
2,327
0
571
4,898
1,730
196
1,202
3,620
0
11,515
L
2,798
635
0
52
4,791
1,749
0
1,473
3,318
0
8,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
26,715
112
Minions Killed
118
0
Camps Cleared
0
646,167
Distance Traveled
607,810
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,455
1,091
6
1
0
119,561
6
W
Neith
5,939
1,188
38
8
0
119,629
2
L
King Arthur
4,830
966
14
3
0
93,142
0
L
Janus
6,046
1,209
42
8
0
143,777
0
L
Cupid
5,510
1,102
34
7
0
111,677
0
W
Kukulkan
6,025
1,205
40
8
0
143,178
0
L
Lancelot
5,428
1,086
16
3
0
146,947
0
W
Ravana
5,325
1,065
6
1
0
137,240
0
W
Hachiman
5,447
1,089
22
4
0
126,559
0
L
Awilix
4,901
980
12
2
0
112,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role