Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CapTain_NoUcks20
Kali
Level 103
God Stats
5W - 1L
1,863 SR
Queue Stats
414W - 422L
1,541 Elo+
Solo
Guan Yu
Guan Yu
CasperSenpai
Guan Yu
Level 64
God Stats
1W - 4L
1,313 SR
Queue Stats
139W - 153L
1,379 Elo+
Party 1
Merlin
Merlin
Trevillyan
Merlin
Level 31
God Stats
13W - 13L
1,515 SR
Queue Stats
124W - 133L
1,394 Elo+
Party 1
Team Averages
Level 79
1,538 SR
1,463 Elo+

VS

Team Averages
Level 97
1,382 SR
1,421 Elo+
Ganesha
Ganesha
Chilts
Ganesha
Level 41
God Stats
1W - 4L
1,155 SR
Queue Stats
38W - 43L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
CrescentSilence
Sun Wukong
Level 152
God Stats
3W - 4L
1,362 SR
Queue Stats
143W - 142L
1,456 Elo+
Solo
Ra
Ra
II ANUBIS II880
Ra
Level 124
God Stats
24W - 25L
1,498 SR
Queue Stats
421W - 446L
1,399 Elo+
Solo
Da Ji
Da Ji
KenseiDragon677
Da Ji
Level 127
God Stats
63W - 70L
1,480 SR
Queue Stats
665W - 688L
1,420 Elo+
Solo
Nox
Nox
gregg106
Nox
Level 42
God Stats
70W - 84L
1,416 SR
Queue Stats
170W - 187L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 1 / 0
7,392
1,232
4,937
6,427
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
 
Thanatos
10
0 / 1 / 0
6,281
1,047
212
2,595
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 0
4,510
752
0
0
0
Guan Yu
CasperSenpai
Guan Yu
12
0 / 3 / 0
6,626
1,104
2,372
11,489
9,626
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Trevillyan
Merlin
11
0 / 2 / 0
6,645
1,108
4,949
7,171
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

314

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chilts
Ganesha
13
0 / 0 / 7
8,134
1,356
5,843
4,782
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
CrescentSilence
Sun Wukong
12
5 / 0 / 2
8,279
1,380
7,660
5,728
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 2
7,211
1,202
3,965
1,373
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 0 / 4
6,654
1,109
920
1,043
485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
6,707
1,118
5,704
2,171
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
7
7
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
L
Thanatos
 
Thanatos
0
1
0
0
L
0
0
0
0
L
Guan Yu
CasperSenpai
Guan Yu
0
3
0
0
W
Ganesha
Chilts
Ganesha
0
0
7
3.5
W
Sun Wukong
CrescentSilence
Sun Wukong
5
0
2
6
W
2
0
2
3
W
0
0
4
2
L
Merlin
Trevillyan
Merlin
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,470
Damage
24,092
27,682
Taken
15,097
16,188
Mitigated
10,908
1,739
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,937
2,810
0
786
6,427
2,366
0
2,831
3,596
0
29,667
L
Thanatos
 
Thanatos
212
98
0
391
2,595
1,700
0
1,477
1,067
0
4,344
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
CasperSenpai
Guan Yu
2,372
396
190
372
11,489
9,626
0
6,438
4,995
0
12,087
W
Ganesha
Chilts
Ganesha
5,843
545
0
1,256
4,782
4,484
0
1,844
2,938
15,609
0
W
Sun Wukong
CrescentSilence
Sun Wukong
7,660
1,481
0
271
5,728
4,486
0
1,201
4,527
0
18,207
W
3,965
567
714
99
1,373
517
0
656
717
19,832
0
W
920
120
0
0
1,043
485
0
192
851
0
5,544
L
Merlin
Trevillyan
Merlin
4,949
157
0
0
7,171
2,496
0
4,625
2,512
21,209
0
W
5,704
74
0
250
2,171
936
0
1,056
1,115
12,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
36,985
111
Minions Killed
125
9
Camps Cleared
3
446,778
Distance Traveled
609,483
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,392
1,232
45
8
8
114,484
0
L
Thanatos
6,281
1,047
10
2
0
82,969
0
L
Kali
4,510
752
0
0
0
0
0
L
Guan Yu
6,626
1,104
20
3
1
133,464
0
W
Ganesha
8,134
1,356
1
0
0
130,779
0
W
Sun Wukong
8,279
1,380
38
6
0
108,980
0
W
Ra
7,211
1,202
43
7
0
126,355
4
W
Da Ji
6,654
1,109
21
4
3
121,576
0
L
Merlin
6,645
1,108
36
6
0
115,861
0
W
Nox
6,707
1,118
22
4
0
121,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role