Player Matchup

Horus
Horus
Chief Matuna
Horus
Level 128
God Stats
112W - 104L
1,579 SR
Queue Stats
624W - 653L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Hardkor BDLP
Kukulkan
Level 108
God Stats
1W - 2L
1,124 SR
Queue Stats
70W - 91L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
Rayon The Great
Nu Wa
Level 152
God Stats
133W - 106L
1,578 SR
Queue Stats
468W - 518L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
SaltyBassLB
Heimdallr
Level 65
God Stats
42W - 32L
1,575 SR
Queue Stats
101W - 91L
1,497 Elo+
Party 1
Kali
Kali
Senior PuffPuff
Kali
Level 87
God Stats
26W - 19L
1,601 SR
Queue Stats
181W - 238L
1,386 Elo+
Party 1
Team Averages
Level 108
1,492 SR
1,447 Elo+

VS

Team Averages
Level 144
1,522 SR
1,473 Elo+
Mulan
Mulan
ArchAethon
Mulan
Level 176
God Stats
54W - 59L
1,553 SR
Queue Stats
345W - 328L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
AurumScoob
Cthulhu
Level 137
God Stats
8W - 9L
1,673 SR
Queue Stats
97W - 107L
1,462 Elo+
Party 2
Bastet
Bastet
IRB__GOTTI
Bastet
Level 146
God Stats
6W - 8L
1,566 SR
Queue Stats
380W - 362L
1,443 Elo+
Solo
Charybdis
Charybdis
PapaDox_Bear
Charybdis
Level 116
God Stats
2W - 2L
1,470 SR
Queue Stats
29W - 31L
1,451 Elo+
Solo
Hera
Hera
ShaunTooNice
Hera
Level 146
God Stats
0W - 2L
1,349 SR
Queue Stats
161W - 149L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,585
507
4,479
10,815
7,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Hardkor BDLP
Kukulkan
12
0 / 3 / 0
6,779
521
942
6,443
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 5
6,843
526
7,797
6,501
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SaltyBassLB
Heimdallr
11
2 / 1 / 1
6,476
498
4,332
5,782
2,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 3
6,784
522
5,776
14,049
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 2 / 3
6,549
504
12,024
14,212
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
AurumScoob
Cthulhu
12
2 / 0 / 1
6,935
533
4,090
7,044
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
IRB__GOTTI
Bastet
12
4 / 2 / 3
7,240
557
6,228
10,735
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
PapaDox_Bear
Charybdis
1
0 / 0 / 0
3,906
300
0
749
137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 2 / 0
7,199
554
4,524
6,726
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
9
9
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
2
3
0.75
L
Cthulhu
AurumScoob
Cthulhu
2
0
1
2.5
W
2
1
2
3
W
Kukulkan
Hardkor BDLP
Kukulkan
0
3
0
0
L
Bastet
IRB__GOTTI
Bastet
4
2
3
2.75
L
Charybdis
PapaDox_Bear
Charybdis
0
0
0
0
W
1
2
5
1.75
W
Heimdallr
SaltyBassLB
Heimdallr
2
1
1
2.5
W
1
2
3
1.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
26,866
43,590
Taken
39,466
20,275
Mitigated
16,591
9,770
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
12,024
2,375
0
4,101
14,212
6,929
0
3,171
11,041
0
54,293
L
Cthulhu
AurumScoob
Cthulhu
4,090
75
203
1,904
7,044
3,933
0
905
6,139
45,485
0
W
4,479
1,706
1,611
1,965
10,815
7,246
19
2,540
8,275
0
16,942
W
Kukulkan
Hardkor BDLP
Kukulkan
942
0
0
1,055
6,443
2,689
0
1,435
5,008
56,378
0
L
Bastet
IRB__GOTTI
Bastet
6,228
1,292
0
2,174
10,735
3,523
0
1,763
8,972
0
40,830
L
Charybdis
PapaDox_Bear
Charybdis
0
0
0
0
749
137
0
749
0
0
0
W
7,797
1,618
0
606
6,501
1,886
0
367
6,134
42,398
0
W
Heimdallr
SaltyBassLB
Heimdallr
4,332
2,122
0
1,681
5,782
2,382
0
1,865
3,917
0
41,811
W
5,776
2,607
0
2,852
14,049
6,072
0
2,407
11,642
0
46,144
L
4,524
1,286
0
440
6,726
2,069
0
2,151
4,575
48,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
31,829
341
Minions Killed
330
0
Camps Cleared
0
1,286,998
Distance Traveled
1,093,424
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,549
504
78
6
0
265,129
2
L
Cthulhu
6,935
533
75
6
0
263,284
2
W
Horus
6,585
507
25
2
0
285,124
4
W
Kukulkan
6,779
521
103
8
0
232,664
0
L
Bastet
7,240
557
78
6
0
317,559
3
L
Charybdis
3,906
300
0
0
0
7,567
0
W
Nu Wa
6,843
526
71
5
0
233,819
2
W
Heimdallr
6,476
498
73
6
0
268,689
0
W
Kali
6,784
522
69
5
0
266,702
2
L
Hera
7,199
554
99
8
0
239,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role