Player Matchup

Ymir
Ymir
BalmyBallZ 1
Ymir
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,409 Elo+
Party 1
Awilix
Awilix
Changanillas30
Awilix
Level 83
God Stats
4W - 5L
1,482 SR
Queue Stats
160W - 153L
1,405 Elo+
Solo
Thoth
Thoth
FARGODOME
Thoth
Level 153
God Stats
25W - 30L
1,359 SR
Queue Stats
1,544W - 1,580L
1,450 Elo+
Solo
Nu Wa
Nu Wa
HerGGuTatti
Nu Wa
Level 66
God Stats
2W - 2L
1,680 SR
Queue Stats
46W - 44L
1,467 Elo+
Party 1
Hades
Hades
Zeyrox10500
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,137 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,374 Elo+

VS

Team Averages
Level 68
1,478 SR
1,397 Elo+
Surtr
Surtr
Kieferdaddy
Surtr
Level 93
God Stats
2W - 6L
1,538 SR
Queue Stats
288W - 299L
1,408 Elo+
Party 3
Bastet
Bastet
Sasa_535_
Bastet
Level 37
God Stats
9W - 6L
1,545 SR
Queue Stats
100W - 123L
1,404 Elo+
Party 3
Maui
Maui
TheCelestialLuna
Maui
Level 23
God Stats
4W - 4L
1,504 SR
Queue Stats
6W - 17L
1,220 Elo+
Party 2
Kukulkan
Kukulkan
happy-predator7
Kukulkan
Level 121
God Stats
4W - 7L
1,303 SR
Queue Stats
539W - 530L
1,455 Elo+
Solo
Neith
Neith
hdmi456
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,962
426
3,057
8,436
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 1
5,398
386
2,210
7,214
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
FARGODOME
Thoth
12
2 / 2 / 1
6,950
496
7,111
7,510
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 1
5,744
410
4,633
6,107
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 0
5,868
419
6,347
12,420
5,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
8,408
601
8,622
11,587
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Sasa_535_
Bastet
12
2 / 2 / 3
7,055
504
3,053
11,236
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,214
444
878
6,768
5,320
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
14
2 / 0 / 1
7,949
568
10,322
6,980
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
hdmi456
Neith
11
2 / 3 / 0
6,513
465
7,205
7,800
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
11
12
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
3
1
0.5
L
Thoth
FARGODOME
Thoth
2
2
1
1.25
L
1
2
1
0.75
W
5
0
2
6
W
Bastet
Sasa_535_
Bastet
2
2
3
1.75
W
0
1
1
0.5
L
1
4
0
0.25
W
Kukulkan
2
0
1
2.5
W
Neith
hdmi456
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
30,080
41,687
Taken
44,371
20,190
Mitigated
21,924
9,014
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,057
752
63
1,881
8,436
7,776
52
2,865
5,356
23,941
0
L
2,210
772
0
870
7,214
2,391
0
1,564
5,522
0
20,141
L
Thoth
FARGODOME
Thoth
7,111
592
0
422
7,510
2,919
0
634
6,876
56,145
0
L
4,633
909
75
1,463
6,107
2,046
183
3,111
2,659
32,101
0
W
8,622
3,502
0
6,725
11,587
6,996
432
5,718
5,864
304
59,808
W
Bastet
Sasa_535_
Bastet
3,053
1,483
0
2,423
11,236
4,082
796
3,466
7,762
0
48,022
W
878
0
0
432
6,768
5,320
554
2,669
4,085
11,470
0
L
6,347
1,222
28
4,212
12,420
5,058
0
2,319
9,904
38,652
0
W
Kukulkan
10,322
262
0
3,719
6,980
2,861
695
3,190
3,774
62,107
0
W
Neith
hdmi456
Neith
7,205
2,445
0
1,337
7,800
2,665
1,501
6,052
1,738
0
49,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
36,139
274
Minions Killed
366
0
Camps Cleared
0
1,196,265
Distance Traveled
1,204,900
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,962
426
29
2
0
263,705
6
L
Awilix
5,398
386
45
3
0
174,993
0
L
Thoth
6,950
496
102
7
0
244,190
0
L
Nu Wa
5,744
410
44
3
0
252,591
0
W
Surtr
8,408
601
97
7
0
222,827
0
W
Bastet
7,055
504
69
5
0
285,985
0
W
Maui
6,214
444
28
2
0
239,718
0
L
Hades
5,868
419
54
4
0
260,786
3
W
Kukulkan
7,949
568
113
8
0
244,729
0
W
Neith
6,513
465
59
4
0
211,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role