Player Matchup

Sol
Sol
Darkessmager
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
FeebleFrog
Kukulkan
Level 15
God Stats
24W - 15L
1,593 SR
Queue Stats
25W - 22L
1,540 Elo+
Party 1
Neith
Neith
zoooked
Neith
Level 4
God Stats
1W - 3L
1,427 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 1
Team Averages
Level 35
1,507 SR
1,521 Elo+

VS

Team Averages
Level 117
1,530 SR
1,417 Elo+
Medusa
Medusa
DecadeGundam
Medusa
Level 67
God Stats
6W - 4L
1,528 SR
Queue Stats
246W - 238L
1,511 Elo+
Party 2
Merlin
Merlin
NaCl Player
Merlin
Level 142
God Stats
16W - 15L
1,568 SR
Queue Stats
343W - 343L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
toxicmuk
Cthulhu
Level 141
God Stats
1W - 0L
1,496 SR
Queue Stats
3W - 1L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
8,215
747
8,547
10,954
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
FeebleFrog
Kukulkan
10
0 / 4 / 3
7,702
700
3,267
7,230
2,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
zoooked
Neith
12
4 / 4 / 2
8,997
818
7,195
11,644
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 1 / 3
9,713
883
8,407
7,781
2,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
3 / 2 / 8
10,014
910
9,360
7,760
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
toxicmuk
Cthulhu
12
5 / 4 / 6
9,861
896
6,457
12,096
9,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
13
13
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Medusa
5
1
3
6.5
L
Kukulkan
FeebleFrog
Kukulkan
0
4
3
0.38
W
Merlin
3
2
8
3.5
W
Cthulhu
toxicmuk
Cthulhu
5
4
6
2
L
Neith
zoooked
Neith
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,009
Damage
24,224
29,828
Taken
27,637
12,140
Mitigated
15,103
3,947
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,547
2,860
0
2,364
10,954
3,975
0
7,099
3,855
23,567
0
W
Medusa
8,407
2,996
0
959
7,781
2,939
1,627
4,764
3,017
0
29,877
L
Kukulkan
FeebleFrog
Kukulkan
3,267
0
0
633
7,230
2,998
0
3,904
3,326
32,096
0
W
Merlin
9,360
105
0
1,352
7,760
2,681
883
2,814
4,946
50,441
0
W
Cthulhu
toxicmuk
Cthulhu
6,457
154
119
2,582
12,096
9,483
0
4,810
7,286
20,445
0
L
Neith
zoooked
Neith
7,195
2,239
0
950
11,644
5,167
0
5,463
6,181
0
28,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
29,588
103
Minions Killed
112
0
Camps Cleared
0
567,560
Distance Traveled
610,113
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,215
747
23
2
0
203,433
0
W
Medusa
9,713
883
24
2
0
194,137
0
L
Kukulkan
7,702
700
49
4
0
184,456
0
W
Merlin
10,014
910
70
6
0
204,499
0
W
Cthulhu
9,861
896
18
2
0
211,477
2
L
Neith
8,997
818
31
3
0
179,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role