Player Matchup

Hades
Hades
Heldus007
Hades
Level 42
God Stats
0W - 2L
1,284 SR
Queue Stats
9W - 16L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
II IKarNage x
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 91L
1,347 Elo+
Party 1
Agni
Agni
JustBoom6815
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 70L
1,352 Elo+
Party 1
Terra
Terra
KingPAW11
Terra
Level 120
God Stats
0W - 2L
1,288 SR
Queue Stats
99W - 110L
1,367 Elo+
Party 1
Tyr
Tyr
Teq Velocity
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 1
Team Averages
Level 59
1,414 SR
1,359 Elo+

VS

Team Averages
Level 81
1,584 SR
1,452 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FiNaL AbyssXVII
Horus
Level 117
God Stats
2W - 0L
1,489 SR
Queue Stats
20W - 25L
1,422 Elo+
Solo
Charybdis
Charybdis
ImBadasf
Charybdis
Level 45
God Stats
2W - 0L
1,711 SR
Queue Stats
80W - 102L
1,410 Elo+
Solo
Xbalanque
Xbalanque
hakushiiro
Xbalanque
Level 88
God Stats
2W - 0L
1,717 SR
Queue Stats
124W - 118L
1,406 Elo+
Solo
Osiris
Osiris
vDduBv
Osiris
Level 127
God Stats
2W - 2L
1,502 SR
Queue Stats
365W - 352L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Heldus007
Hades
17
5 / 9 / 4
10,409
801
12,420
19,039
14,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
II IKarNage x
Ah Muzen Cab
14
3 / 10 / 8
8,900
685
16,654
18,521
8,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 8 / 7
10,118
778
11,043
11,647
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
KingPAW11
Terra
18
3 / 4 / 9
10,660
820
11,415
20,275
21,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 9 / 5
7,992
615
7,164
18,893
13,544
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
9 / 3 / 24
12,164
936
25,870
17,789
11,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 3 / 22
11,764
905
11,349
22,480
28,563
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
ImBadasf
Charybdis
19
14 / 3 / 17
12,638
972
18,718
11,173
5,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
hakushiiro
Xbalanque
16
2 / 3 / 22
9,987
768
10,933
14,004
7,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
vDduBv
Osiris
18
9 / 3 / 26
11,641
895
15,378
19,803
24,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
151
14
Kills
40
40
Deaths
15
33
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
3
24
7
W
6
3
22
5.67
L
Hades
Heldus007
Hades
5
9
4
0.78
L
Ah Muzen Cab
II IKarNage x
Ah Muzen Cab
3
10
8
0.7
W
Charybdis
ImBadasf
Charybdis
14
3
17
7.5
L
3
8
7
0.81
L
Terra
KingPAW11
Terra
3
4
9
1.88
L
0
9
5
0.28
W
Xbalanque
hakushiiro
Xbalanque
2
3
22
4.33
W
Osiris
vDduBv
Osiris
9
3
26
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,696
Damage
82,248
88,375
Taken
85,249
64,091
Mitigated
78,159
14,663
Healing
38,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,870
896
800
5,393
17,789
11,626
1,775
7,378
10,411
47,309
0
W
11,349
4,473
5,606
8,746
22,480
28,563
571
8,714
13,766
0
16,229
L
Hades
Heldus007
Hades
12,420
809
591
2,647
19,039
14,143
0
5,533
13,506
26,222
0
L
Ah Muzen Cab
II IKarNage x
Ah Muzen Cab
16,654
5,225
248
1,192
18,521
8,983
0
6,982
11,539
0
26,419
W
Charybdis
ImBadasf
Charybdis
18,718
9,527
3,580
2,539
11,173
5,936
963
5,569
5,604
0
48,187
L
11,043
373
0
0
11,647
5,533
0
2,864
8,783
17,540
0
L
Terra
KingPAW11
Terra
11,415
1,378
3,367
5,662
20,275
21,888
0
6,440
13,835
24,028
1,060
L
7,164
1,717
0
956
18,893
13,544
0
4,867
14,026
0
15,939
W
Xbalanque
hakushiiro
Xbalanque
10,933
5,942
1,951
3,526
14,004
7,764
5,077
5,880
8,124
0
25,924
W
Osiris
vDduBv
Osiris
15,378
2,790
1,336
4,713
19,803
24,270
521
6,277
13,526
2,320
21,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
58,194
123
Minions Killed
175
0
Camps Cleared
0
1,033,017
Distance Traveled
1,206,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,164
936
49
4
0
240,823
0
W
Horus
11,764
905
16
1
0
284,035
0
L
Hades
10,409
801
36
3
0
178,341
0
L
Ah Muzen Cab
8,900
685
22
2
0
163,363
0
W
Charybdis
12,638
972
57
4
0
213,122
0
L
Agni
10,118
778
20
2
0
197,279
0
L
Terra
10,660
820
30
2
0
263,163
0
L
Tyr
7,992
615
15
1
0
230,871
0
W
Xbalanque
9,987
768
33
3
0
228,575
0
W
Osiris
11,641
895
20
2
0
239,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role