Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Doctor_Choke
Bacchus
Level 109
God Stats
2W - 2L
1,779 SR
Queue Stats
332W - 346L
1,431 Elo+
Solo
Arachne
Arachne
KiingJAK
Arachne
Level 136
God Stats
3W - 1L
1,887 SR
Queue Stats
12W - 16L
1,521 Elo+
Solo
Chang'e
Chang'e
Konnorr89
Chang'e
Level 149
God Stats
23W - 20L
1,505 SR
Queue Stats
465W - 473L
1,494 Elo+
Solo
Charybdis
Charybdis
getBanned02
Charybdis
Level 16
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 2L
1,384 Elo+
Solo
Team Averages
Level 107
1,580 SR
1,466 Elo+

VS

Team Averages
Level 107
1,605 SR
1,547 Elo+
Odin
Odin
AmbarWolfy
Odin
Level 109
God Stats
20W - 16L
1,626 SR
Queue Stats
156W - 134L
1,543 Elo+
Party 1
Charon
Charon
CitrusPunch
Charon
Level 148
God Stats
13W - 5L
1,740 SR
Queue Stats
130W - 115L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
KingxXxShon
Zhong Kui
Level 144
God Stats
4W - 0L
1,551 SR
Queue Stats
251W - 209L
1,577 Elo+
Solo
Izanami
Izanami
NeKiThoSempai
Izanami
Level 28
God Stats
3W - 2L
1,575 SR
Queue Stats
50W - 49L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
StifMEISTER117
Nu Wa
Level 107
God Stats
24W - 10L
1,533 SR
Queue Stats
108W - 95L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 1
6,298
525
0
1,046
318
Bacchus
Doctor_Choke
Bacchus
15
0 / 1 / 1
8,385
699
9,812
11,477
11,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
KiingJAK
Arachne
15
2 / 4 / 2
9,048
754
5,671
15,177
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Konnorr89
Chang'e
17
2 / 3 / 1
9,595
800
10,764
15,749
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
getBanned02
Charybdis
16
2 / 3 / 3
9,118
760
9,196
11,192
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
10,020
835
6,585
11,781
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
13
0 / 0 / 1
8,848
737
2,371
3,590
2,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
KingxXxShon
Zhong Kui
16
3 / 1 / 3
9,857
821
11,723
10,770
12,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
17
1 / 1 / 4
10,228
852
6,084
10,652
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 5
10,216
851
12,510
10,404
4,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
10
11
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
1
0.5
W
3
0
6
6
W
Charon
0
0
1
0.5
L
Bacchus
Doctor_Choke
Bacchus
0
1
1
0.5
L
Arachne
KiingJAK
Arachne
2
4
2
0.75
W
Zhong Kui
KingxXxShon
Zhong Kui
3
1
3
4.5
L
Chang'e
Konnorr89
Chang'e
2
3
1
0.83
W
Izanami
1
1
4
3
W
3
5
5
1.1
L
Charybdis
getBanned02
Charybdis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,443
Damage
39,273
54,641
Taken
47,197
35,353
Mitigated
37,170
15,324
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
1,046
318
0
1,046
0
0
0
W
6,585
1,599
0
1,559
11,781
12,443
188
4,623
6,784
0
23,242
W
Charon
2,371
438
220
1,010
3,590
2,687
323
1,619
1,759
11,019
0
L
Bacchus
Doctor_Choke
Bacchus
9,812
429
0
2,484
11,477
11,360
0
6,110
5,056
25,287
629
L
Arachne
KiingJAK
Arachne
5,671
2,232
0
5,359
15,177
13,330
0
5,864
9,006
0
16,329
W
Zhong Kui
KingxXxShon
Zhong Kui
11,723
1,075
0
2,040
10,770
12,576
1,011
2,641
7,502
29,785
0
L
Chang'e
Konnorr89
Chang'e
10,764
189
716
4,821
15,749
5,695
0
8,112
7,432
51,995
0
W
Izanami
6,084
4,284
0
1,346
10,652
4,972
3,805
4,033
6,088
0
45,471
W
12,510
4,837
456
1,437
10,404
4,492
1,122
5,414
4,623
43,456
0
L
Charybdis
getBanned02
Charybdis
9,196
4,933
0
1,944
11,192
4,650
30
5,350
5,508
0
30,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
49,169
199
Minions Killed
259
0
Camps Cleared
0
859,720
Distance Traveled
1,050,795
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,298
525
0
0
0
0
0
W
Odin
10,020
835
32
3
0
263,729
1
W
Charon
8,848
737
12
1
0
119,317
2
L
Bacchus
8,385
699
38
3
0
230,376
0
L
Arachne
9,048
754
25
2
0
180,809
0
W
Zhong Kui
9,857
821
64
5
0
228,455
0
L
Chang'e
9,595
800
95
8
0
241,081
0
W
Izanami
10,228
852
88
7
0
229,490
0
W
Nu Wa
10,216
851
63
5
0
209,804
0
L
Charybdis
9,118
760
41
3
0
207,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role