Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HamsterHavoc
King Arthur
Level 100
God Stats
22W - 19L
1,570 SR
Queue Stats
112W - 100L
1,548 Elo+
Party 2
Scylla
Scylla
Ungodlii
Scylla
Level 127
God Stats
1W - 2L
1,553 SR
Queue Stats
41W - 42L
1,537 Elo+
Party 2
Charon
Charon
Zhadow090
Charon
Level 178
God Stats
1W - 1L
1,753 SR
Queue Stats
586W - 504L
1,487 Elo+
Solo
Aphrodite
Aphrodite
quangcantbelose
Aphrodite
Level 38
God Stats
3W - 1L
1,521 SR
Queue Stats
29W - 26L
1,558 Elo+
Party 2
Team Averages
Level 129
1,579 SR
1,526 Elo+

VS

Team Averages
Level 97
1,728 SR
1,556 Elo+
Chronos
Chronos
BeenBombin
Chronos
Level 159
God Stats
6W - 2L
1,826 SR
Queue Stats
117W - 91L
1,632 Elo+
Party 1
Ao Kuang
Ao Kuang
Chikamiya
Ao Kuang
Level 69
God Stats
145W - 103L
1,596 SR
Queue Stats
247W - 217L
1,500 Elo+
Solo
Bacchus
Bacchus
CoffeeOcean
Bacchus
Level 29
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Charybdis
Charybdis
FailedKamikaze42
Charybdis
Level 82
God Stats
2W - 2L
1,546 SR
Queue Stats
18W - 13L
1,589 Elo+
Party 1
Martichoras
Martichoras
Shugussy
Martichoras
Level 146
God Stats
3W - 1L
1,969 SR
Queue Stats
226W - 200L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 1 / 1
8,105
579
5,553
17,378
8,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
HamsterHavoc
King Arthur
12
5 / 0 / 2
8,376
598
8,352
11,513
11,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Ungodlii
Scylla
14
0 / 1 / 2
8,132
581
7,036
6,296
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Zhadow090
Charon
14
0 / 0 / 1
8,816
630
8,121
10,673
8,564
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
quangcantbelose
Aphrodite
12
2 / 1 / 4
7,535
538
11,991
10,624
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeenBombin
Chronos
13
1 / 2 / 1
7,394
528
8,127
12,522
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Chikamiya
Ao Kuang
13
0 / 1 / 1
7,886
563
6,750
14,923
10,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
CoffeeOcean
Bacchus
9
1 / 1 / 1
6,528
466
6,348
11,341
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
11
0 / 3 / 1
6,524
466
4,861
7,166
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
Shugussy
Martichoras
12
1 / 3 / 0
7,364
526
7,119
10,151
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
1
3.5
L
Chronos
BeenBombin
Chronos
1
2
1
0.75
L
Ao Kuang
Chikamiya
Ao Kuang
0
1
1
0.5
L
Bacchus
CoffeeOcean
Bacchus
1
1
1
1.5
L
Charybdis
0
3
1
0.17
W
King Arthur
HamsterHavoc
King Arthur
5
0
2
6
L
Martichoras
Shugussy
Martichoras
1
3
0
0.33
W
Scylla
Ungodlii
Scylla
0
1
2
1
W
Charon
Zhadow090
Charon
0
0
1
0.5
W
Aphrodite
quangcantbelose
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
33,205
56,484
Taken
56,103
35,909
Mitigated
31,968
30,723
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,553
3,847
0
8,878
17,378
8,677
0
3,890
13,488
0
52,211
L
Chronos
BeenBombin
Chronos
8,127
1,825
0
1,767
12,522
4,860
0
4,220
8,144
69,607
1,812
L
Ao Kuang
Chikamiya
Ao Kuang
6,750
1,707
0
6,773
14,923
10,191
0
8,790
5,644
58,222
5,003
L
Bacchus
CoffeeOcean
Bacchus
6,348
1,148
0
1,502
11,341
10,641
0
4,506
6,483
19,832
0
L
Charybdis
4,861
1,885
0
1,235
7,166
2,481
0
2,563
4,533
0
48,595
W
King Arthur
HamsterHavoc
King Arthur
8,352
1,014
496
1,011
11,513
11,156
0
4,374
7,139
0
29,689
L
Martichoras
Shugussy
Martichoras
7,119
1,485
0
1,681
10,151
3,795
0
6,528
3,026
0
62,187
W
Scylla
Ungodlii
Scylla
7,036
1,111
0
993
6,296
2,085
0
637
5,659
64,765
0
W
Charon
Zhadow090
Charon
8,121
1,213
0
6,180
10,673
8,564
0
6,988
3,685
60,561
2,858
W
Aphrodite
quangcantbelose
Aphrodite
11,991
1,559
5,371
7,794
10,624
5,427
156
5,095
5,529
65,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
35,696
505
Minions Killed
439
0
Camps Cleared
0
1,453,312
Distance Traveled
1,424,480
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,105
579
120
9
0
340,334
0
L
Chronos
7,394
528
103
7
0
308,233
1
L
Ao Kuang
7,886
563
123
9
0
274,093
2
L
Bacchus
6,528
466
24
2
0
335,067
1
L
Charybdis
6,524
466
86
6
0
265,379
2
W
King Arthur
8,376
598
42
3
0
311,488
0
L
Martichoras
7,364
526
103
7
0
241,708
0
W
Scylla
8,132
581
124
9
0
268,780
2
W
Charon
8,816
630
121
9
0
253,116
0
W
Aphrodite
7,535
538
98
7
0
279,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role