Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BacksYaUp
Horus
Level 63
God Stats
8W - 1L
1,718 SR
Queue Stats
28W - 23L
1,524 Elo+
Party 1
Arachne
Arachne
Kanoshi22
Arachne
Level 53
God Stats
166W - 145L
1,544 SR
Queue Stats
299W - 333L
1,473 Elo+
Party 3
Charon
Charon
Kinghighness736
Charon
Level 79
God Stats
18W - 10L
1,530 SR
Queue Stats
131W - 126L
1,396 Elo+
Solo
Cernunnos
Cernunnos
Timiffithy
Cernunnos
Level 61
God Stats
25W - 29L
1,414 SR
Queue Stats
166W - 170L
1,383 Elo+
Party 3
Team Averages
Level 83
1,541 SR
1,455 Elo+

VS

Team Averages
Level 82
1,623 SR
1,481 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KwantaeDaKilla
Hachiman
Level 125
God Stats
1W - 1L
1,766 SR
Queue Stats
5W - 12L
1,399 Elo+
Party 2
Arachne
Arachne
OGKublaKhan
Arachne
Level 120
God Stats
14W - 6L
1,595 SR
Queue Stats
189W - 188L
1,424 Elo+
Solo
Olorun
Olorun
ayejaay22
Olorun
Level 3
God Stats
1W - 2L
1,657 SR
Queue Stats
3W - 8L
1,674 Elo+
Party 2
Surtr
Surtr
unlucky_bot23
Surtr
Level 49
God Stats
13W - 11L
1,597 SR
Queue Stats
224W - 265L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
14 / 0 / 9
10,906
1,558
24,596
6,548
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
BacksYaUp
Horus
14
0 / 0 / 17
8,071
1,153
6,186
4,592
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
Kanoshi22
Arachne
14
4 / 0 / 9
8,177
1,168
8,130
3,856
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 18
8,554
1,222
5,216
2,948
1,729
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Timiffithy
Cernunnos
15
4 / 0 / 13
8,935
1,276
5,955
4,601
2,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

382

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 2 / 0
7,200
1,029
3,063
4,160
1,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
0 / 1 / 0
7,119
1,017
5,667
7,036
2,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
OGKublaKhan
Arachne
12
0 / 11 / 0
6,975
996
3,397
18,184
7,229
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
ayejaay22
Olorun
12
0 / 7 / 0
7,302
1,043
4,116
12,123
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 0
7,115
1,016
2,941
12,217
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
0
24
Kills
0
0
Deaths
24
66
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
14
0
9
18.5
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Horus
BacksYaUp
Horus
0
0
17
8.5
W
Arachne
Kanoshi22
Arachne
4
0
9
8.5
W
2
0
18
11
L
Hachiman
0
1
0
0
L
Arachne
OGKublaKhan
Arachne
0
11
0
0
W
Cernunnos
Timiffithy
Cernunnos
4
0
13
10.5
L
Olorun
ayejaay22
Olorun
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,083
Damage
19,184
22,545
Taken
53,720
15,196
Mitigated
20,637
5,771
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
24,596
1,192
0
1,598
6,548
3,655
0
1,834
4,714
61,391
0
L
Ix Chel
 
Ix Chel
3,063
461
94
266
4,160
1,246
0
3,418
701
21,693
0
W
Horus
BacksYaUp
Horus
6,186
1,786
1,083
1,242
4,592
5,010
0
1,358
3,234
0
8,213
W
Arachne
Kanoshi22
Arachne
8,130
7,178
0
951
3,856
2,717
0
169
3,687
0
15,897
W
5,216
348
63
202
2,948
1,729
0
1,387
1,561
12,503
0
L
Hachiman
5,667
3,202
0
841
7,036
2,250
0
3,652
3,335
0
17,937
L
Arachne
OGKublaKhan
Arachne
3,397
1,860
0
409
18,184
7,229
0
9,404
8,340
0
5,501
W
Cernunnos
Timiffithy
Cernunnos
5,955
2,715
0
632
4,601
2,085
0
2,499
2,102
0
17,148
L
Olorun
ayejaay22
Olorun
4,116
1,687
60
540
12,123
4,258
0
7,440
4,546
15,292
0
L
2,941
1,157
0
612
12,217
5,654
0
5,898
6,192
68
13,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
35,711
177
Minions Killed
150
7
Camps Cleared
3
807,626
Distance Traveled
570,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,906
1,558
103
15
0
158,407
0
L
Ix Chel
7,200
1,029
43
6
0
90,950
0
W
Horus
8,071
1,153
14
2
1
155,752
0
W
Arachne
8,177
1,168
17
2
5
179,408
0
W
Charon
8,554
1,222
12
2
1
161,974
0
L
Hachiman
7,119
1,017
40
6
0
131,025
0
L
Arachne
6,975
996
4
1
1
111,874
0
W
Cernunnos
8,935
1,276
31
4
0
152,085
0
L
Olorun
7,302
1,043
25
4
0
107,495
0
L
Surtr
7,115
1,016
38
5
2
128,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role