Player Matchup

Fafnir
Fafnir
APEXBinx
Fafnir
Level 181
God Stats
6W - 12L
1,436 SR
Queue Stats
172W - 194L
1,423 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Loopytunes
Morgan Le Fay
Level 154
God Stats
5W - 6L
1,422 SR
Queue Stats
185W - 192L
1,492 Elo+
Party 3
Ao Kuang
Ao Kuang
MarcoMcMusic
Ao Kuang
Level 17
God Stats
1W - 3L
1,548 SR
Queue Stats
2W - 5L
1,422 Elo+
Party 4
Neith
Neith
SaltyJanus
Neith
Level 177
God Stats
2W - 8L
1,226 SR
Queue Stats
490W - 469L
1,548 Elo+
Party 3
Ra
Ra
attack789
Ra
Level 175
God Stats
8W - 4L
1,676 SR
Queue Stats
114W - 114L
1,464 Elo+
Party 3
Team Averages
Level 141
1,462 SR
1,470 Elo+

VS

Team Averages
Level 90
1,581 SR
1,512 Elo+
Chang'e
Chang'e
AJ714799
Chang'e
Level 157
God Stats
8W - 12L
1,533 SR
Queue Stats
631W - 659L
1,502 Elo+
Party 2
Ix Chel
Ix Chel
CuddleController
Ix Chel
Level 89
God Stats
14W - 11L
1,580 SR
Queue Stats
270W - 272L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
HellRav3n
Ne Zha
Level 129
God Stats
3W - 0L
1,752 SR
Queue Stats
17W - 12L
1,445 Elo+
Solo
Mulan
Mulan
Miłosz10
Mulan
Level 47
God Stats
13W - 14L
1,542 SR
Queue Stats
146W - 117L
1,540 Elo+
Party 1
Bellona
Bellona
NotJustABot
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 70L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
APEXBinx
Fafnir
10
0 / 5 / 2
7,733
430
6,269
16,412
18,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Loopytunes
Morgan Le Fay
14
2 / 8 / 1
9,070
504
13,441
19,082
10,926
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
MarcoMcMusic
Ao Kuang
14
3 / 5 / 1
9,007
500
6,984
18,772
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
16
3 / 3 / 1
10,176
565
14,025
12,821
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 8 / 1
9,407
523
5,672
15,266
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJ714799
Chang'e
19
15 / 0 / 6
12,988
722
25,108
11,329
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 2 / 3
9,344
519
9,171
13,699
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
HellRav3n
Ne Zha
16
9 / 2 / 5
10,253
570
13,313
18,665
8,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Miłosz10
Mulan
12
1 / 2 / 10
7,896
439
6,235
16,853
13,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
NotJustABot
Bellona
16
2 / 3 / 14
10,167
565
10,975
19,967
22,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
9
Kills
29
29
Deaths
9
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AJ714799
Chang'e
15
0
6
18
L
Fafnir
APEXBinx
Fafnir
0
5
2
0.2
W
2
2
3
1.75
W
Ne Zha
HellRav3n
Ne Zha
9
2
5
5.75
L
Morgan Le Fay
Loopytunes
Morgan Le Fay
2
8
1
0.31
L
Ao Kuang
MarcoMcMusic
Ao Kuang
3
5
1
0.7
W
Mulan
Miłosz10
Mulan
1
2
10
3
W
Bellona
NotJustABot
Bellona
2
3
14
3
L
Neith
3
3
1
1.17
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,391
Damage
64,802
82,353
Taken
80,513
45,240
Mitigated
56,103
22,576
Healing
35,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AJ714799
Chang'e
25,108
1,876
2,679
7,747
11,329
4,968
0
6,539
4,790
114,992
0
L
Fafnir
APEXBinx
Fafnir
6,269
1,483
0
4,364
16,412
18,582
0
6,086
10,152
17,766
0
W
9,171
1,602
1,682
5,427
13,699
6,596
0
2,569
11,130
64,674
0
W
Ne Zha
HellRav3n
Ne Zha
13,313
6,754
0
5,181
18,665
8,747
28
7,371
11,294
0
99,075
L
Morgan Le Fay
Loopytunes
Morgan Le Fay
13,441
1,910
0
6,235
19,082
10,926
0
7,840
11,212
68,542
0
L
Ao Kuang
MarcoMcMusic
Ao Kuang
6,984
1,114
0
4,016
18,772
6,082
0
4,463
14,275
52,770
1,414
W
Mulan
Miłosz10
Mulan
6,235
1,090
262
3,724
16,853
13,180
0
5,849
10,896
0
30,110
W
Bellona
NotJustABot
Bellona
10,975
2,965
0
8,767
19,967
22,612
0
12,569
7,316
0
70,753
L
Neith
14,025
7,817
0
4,921
12,821
5,032
0
7,294
5,277
0
99,047
L
5,672
410
278
2,762
15,266
4,618
0
8,108
7,158
101,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
50,648
538
Minions Killed
557
0
Camps Cleared
0
1,669,722
Distance Traveled
1,890,769
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,988
722
176
10
0
405,945
0
L
Fafnir
7,733
430
8
0
0
325,975
0
W
Ix Chel
9,344
519
119
7
0
315,411
8
W
Ne Zha
10,253
570
112
6
0
425,185
0
L
Morgan Le Fay
9,070
504
111
6
0
293,775
2
L
Ao Kuang
9,007
500
76
4
0
363,233
1
W
Mulan
7,896
439
37
2
0
375,031
5
W
Bellona
10,167
565
113
6
0
369,197
0
L
Neith
10,176
565
168
9
0
332,578
4
L
Ra
9,407
523
175
10
0
354,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role