Player Matchup

Hera
Hera
Acridto
Hera
Level 76
God Stats
13W - 13L
1,508 SR
Queue Stats
284W - 254L
1,509 Elo+
Solo
Sobek
Sobek
Certalot
Sobek
Level 127
God Stats
1W - 4L
1,111 SR
Queue Stats
139W - 138L
1,522 Elo+
Party 2
Odin
Odin
Prem5656
Odin
Level 87
God Stats
8W - 6L
1,612 SR
Queue Stats
69W - 63L
1,524 Elo+
Party 2
Poseidon
Poseidon
RubenRL
Poseidon
Level 146
God Stats
53W - 44L
1,610 SR
Queue Stats
763W - 649L
1,519 Elo+
Solo
Thanatos
Thanatos
SuperMonkeMan
Thanatos
Level 18
God Stats
14W - 3L
1,765 SR
Queue Stats
36W - 18L
1,637 Elo+
Party 2
Team Averages
Level 91
1,521 SR
1,542 Elo+

VS

Team Averages
Level 125
1,516 SR
1,529 Elo+
Xbalanque
Xbalanque
Ashton1219
Xbalanque
Level 102
God Stats
7W - 5L
1,653 SR
Queue Stats
484W - 415L
1,512 Elo+
Party 1
Scylla
Scylla
Lamarosol
Scylla
Level 171
God Stats
0W - 1L
1,609 SR
Queue Stats
414W - 369L
1,536 Elo+
Solo
Thor
Thor
OVAxBRICKS
Thor
Level 80
God Stats
1W - 3L
1,421 SR
Queue Stats
246W - 203L
1,517 Elo+
Party 1
King Arthur
King Arthur
Predator732
King Arthur
Level 125
God Stats
34W - 39L
1,518 SR
Queue Stats
316W - 296L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
鸡巴大的男人
Kuzenbo
Level 146
God Stats
8W - 16L
1,379 SR
Queue Stats
301W - 276L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Acridto
Hera
12
1 / 1 / 1
7,005
539
3,892
5,800
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Certalot
Sobek
14
1 / 1 / 2
8,173
629
6,468
15,413
17,141
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
11
4 / 1 / 3
6,663
513
6,801
7,851
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
RubenRL
Poseidon
14
4 / 2 / 2
7,865
605
7,350
9,386
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SuperMonkeMan
Thanatos
13
5 / 3 / 3
7,979
614
8,743
11,214
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ashton1219
Xbalanque
8
0 / 6 / 1
5,632
433
1,808
8,531
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Lamarosol
Scylla
13
1 / 1 / 2
7,388
568
3,789
6,297
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 6 / 0
7,978
614
7,692
13,627
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Predator732
King Arthur
10
0 / 1 / 0
6,483
499
7,348
9,542
7,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 1 / 5
6,856
527
4,554
10,206
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
7
8
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
Acridto
Hera
1
1
1
1.5
L
Xbalanque
Ashton1219
Xbalanque
0
6
1
0.08
W
Sobek
Certalot
Sobek
1
1
2
2
L
Scylla
Lamarosol
Scylla
1
1
2
2
L
6
6
0
1
L
King Arthur
Predator732
King Arthur
0
1
0
0
W
Odin
4
1
3
5.5
W
Poseidon
RubenRL
Poseidon
4
2
2
2.5
W
Thanatos
SuperMonkeMan
Thanatos
5
3
3
2.17
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,254
Damage
25,191
49,664
Taken
48,203
31,745
Mitigated
27,244
20,138
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Acridto
Hera
3,892
682
0
875
5,800
1,990
0
2,929
2,871
54,947
0
L
Xbalanque
Ashton1219
Xbalanque
1,808
463
0
1,180
8,531
1,620
0
0
8,531
0
25,372
W
Sobek
Certalot
Sobek
6,468
557
0
8,477
15,413
17,141
0
384
15,029
61,504
606
L
Scylla
Lamarosol
Scylla
3,789
242
0
1,000
6,297
2,324
0
3,765
2,532
60,762
313
L
7,692
1,623
0
500
13,627
5,548
0
5,301
8,326
0
50,679
L
King Arthur
Predator732
King Arthur
7,348
1,478
0
980
9,542
7,408
0
4,787
4,755
0
44,452
W
Odin
6,801
1,112
237
1,282
7,851
4,631
0
1,573
6,278
0
24,369
W
Poseidon
RubenRL
Poseidon
7,350
939
0
750
9,386
2,913
0
1,194
8,192
82,931
2,207
W
Thanatos
SuperMonkeMan
Thanatos
8,743
2,937
0
8,517
11,214
5,070
20
2,179
9,035
0
65,302
L
4,554
1,626
0
2,874
10,206
10,344
0
2,945
7,261
14,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
34,337
466
Minions Killed
308
0
Camps Cleared
0
1,330,172
Distance Traveled
1,239,325
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,005
539
95
7
0
256,937
0
L
Xbalanque
5,632
433
45
3
0
193,901
0
W
Sobek
8,173
629
106
8
0
254,600
0
L
Scylla
7,388
568
112
9
0
262,176
4
L
Thor
7,978
614
75
6
0
281,506
0
L
King Arthur
6,483
499
61
5
0
219,527
0
W
Odin
6,663
513
39
3
0
274,035
0
W
Poseidon
7,865
605
125
10
0
291,754
0
W
Thanatos
7,979
614
101
8
0
252,846
0
L
Kuzenbo
6,856
527
15
1
0
282,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role