Player Matchup

Heimdallr
Heimdallr
Krazymanatee
Heimdallr
Level 105
God Stats
0W - 2L
1,359 SR
Queue Stats
111W - 116L
1,509 Elo+
Party 2
Janus
Janus
dmfcobra
Janus
Level 124
God Stats
0W - 1L
1,275 SR
Queue Stats
131W - 150L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
iluvyourgirl1
Cthulhu
Level 20
God Stats
3W - 5L
1,617 SR
Queue Stats
66W - 56L
1,582 Elo+
Party 2
Team Averages
Level 83
1,417 SR
1,551 Elo+

VS

Team Averages
Level 114
1,749 SR
1,514 Elo+
Discordia
Discordia
Ridd13 M3 Thi5
Discordia
Level 127
God Stats
5W - 3L
1,813 SR
Queue Stats
65W - 77L
1,469 Elo+
Party 1
Charon
Charon
f1nalb3ast
Charon
Level 146
God Stats
19W - 6L
1,673 SR
Queue Stats
240W - 249L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
xtujfa
Xbalanque
Level 69
God Stats
1W - 2L
1,761 SR
Queue Stats
55W - 60L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Krazymanatee
Heimdallr
10
0 / 4 / 1
8,094
623
3,863
10,748
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
dmfcobra
Janus
12
0 / 3 / 1
8,482
652
8,651
10,649
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
13
1 / 0 / 0
8,974
690
9,775
9,799
8,693
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ridd13 M3 Thi5
Discordia
13
3 / 0 / 3
9,956
766
10,044
6,285
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
f1nalb3ast
Charon
13
2 / 0 / 4
9,529
733
6,646
9,376
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
xtujfa
Xbalanque
13
2 / 1 / 2
9,586
737
11,810
12,328
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Krazymanatee
Heimdallr
0
4
1
0.13
W
Discordia
Ridd13 M3 Thi5
Discordia
3
0
3
4.5
L
Janus
dmfcobra
Janus
0
3
1
0.17
W
Charon
f1nalb3ast
Charon
2
0
4
4
L
Cthulhu
1
0
0
1
W
Xbalanque
xtujfa
Xbalanque
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
28,500
31,196
Taken
27,989
16,775
Mitigated
16,793
3,333
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Krazymanatee
Heimdallr
3,863
150
0
260
10,748
4,238
0
5,655
4,752
0
19,191
W
Discordia
Ridd13 M3 Thi5
Discordia
10,044
0
0
500
6,285
2,867
0
4,385
1,540
52,043
0
L
Janus
dmfcobra
Janus
8,651
147
405
1,576
10,649
3,844
0
6,020
4,385
41,314
0
W
Charon
f1nalb3ast
Charon
6,646
201
0
1,808
9,376
8,669
23
5,525
3,489
17,176
801
L
Cthulhu
9,775
174
449
643
9,799
8,693
0
3,354
5,954
27,646
741
W
Xbalanque
xtujfa
Xbalanque
11,810
5,546
0
3,869
12,328
5,257
466
7,002
4,748
0
52,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
29,071
108
Minions Killed
156
0
Camps Cleared
0
750,760
Distance Traveled
811,810
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,094
623
30
2
0
238,293
3
W
Discordia
9,956
766
73
6
0
263,272
0
L
Janus
8,482
652
36
3
0
248,070
0
W
Charon
9,529
733
10
1
0
255,911
0
L
Cthulhu
8,974
690
42
3
0
264,397
0
W
Xbalanque
9,586
737
73
6
0
292,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role