Player Matchup

Sobek
Sobek
CJJN
Sobek
Level 108
God Stats
0W - 2L
1,343 SR
Queue Stats
73W - 112L
1,412 Elo+
Party 1
Vamana
Vamana
ISpxcyI
Vamana
Level 78
God Stats
8W - 14L
1,477 SR
Queue Stats
114W - 140L
1,510 Elo+
Party 1
Mercury
Mercury
Ricebird23
Mercury
Level 110
God Stats
2W - 2L
1,618 SR
Queue Stats
86W - 114L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
Waterzombie422
Cernunnos
Level 108
God Stats
1W - 5L
1,287 SR
Queue Stats
100W - 138L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
uCannotScape
Nu Wa
Level 59
God Stats
6W - 3L
1,928 SR
Queue Stats
72W - 79L
1,564 Elo+
Solo
Team Averages
Level 93
1,530 SR
1,487 Elo+

VS

Team Averages
Level 84
1,458 SR
1,510 Elo+
Baron Samedi
Baron Samedi
For1AmDeath
Baron Samedi
Level 121
God Stats
5W - 2L
1,556 SR
Queue Stats
185W - 187L
1,504 Elo+
Solo
Bellona
Bellona
GivMeDaGokGok-69
Bellona
Level 57
God Stats
1W - 1L
1,295 SR
Queue Stats
45W - 35L
1,520 Elo+
Party 2
Thoth
Thoth
Glowze
Thoth
Level 67
God Stats
9W - 11L
1,414 SR
Queue Stats
169W - 97L
1,586 Elo+
Solo
Hel
Hel
PRSP-JP-05
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 2
Hou Yi
Hou Yi
Paddewa
Hou Yi
Level 108
God Stats
49W - 39L
1,527 SR
Queue Stats
70W - 68L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CJJN
Sobek
12
1 / 4 / 3
7,593
380
10,522
21,576
19,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
ISpxcyI
Vamana
17
2 / 4 / 2
10,448
522
11,631
21,777
19,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Ricebird23
Mercury
16
1 / 5 / 4
9,459
473
6,204
16,817
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Waterzombie422
Cernunnos
14
2 / 5 / 4
9,302
465
7,038
16,231
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 2
9,570
479
12,883
14,740
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
For1AmDeath
Baron Samedi
13
0 / 3 / 9
8,453
423
8,739
15,592
14,277
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 1 / 6
11,447
572
12,133
20,532
13,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Glowze
Thoth
19
7 / 0 / 8
12,059
603
20,201
8,191
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
7 / 3 / 8
11,745
587
15,079
19,270
7,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Paddewa
Hou Yi
16
4 / 1 / 7
10,315
516
12,005
16,901
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
25
25
Deaths
8
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
CJJN
Sobek
1
4
3
0.63
W
Baron Samedi
For1AmDeath
Baron Samedi
0
3
9
1.5
W
7
1
6
10
W
Thoth
Glowze
Thoth
7
0
8
11
L
Vamana
ISpxcyI
Vamana
2
4
2
0.75
W
7
3
8
3.67
W
Hou Yi
Paddewa
Hou Yi
4
1
7
7.5
L
Mercury
Ricebird23
Mercury
1
5
4
0.6
L
Cernunnos
Waterzombie422
Cernunnos
2
5
4
0.8
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,278
Damage
68,157
91,141
Taken
80,486
55,060
Mitigated
45,896
17,223
Healing
35,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CJJN
Sobek
10,522
911
0
5,149
21,576
19,397
24
9,901
11,675
26,900
0
W
Baron Samedi
For1AmDeath
Baron Samedi
8,739
450
1,958
4,804
15,592
14,277
186
6,044
8,903
43,191
0
W
12,133
5,392
0
1,825
20,532
13,991
36
4,117
15,809
0
96,348
W
Thoth
Glowze
Thoth
20,201
723
0
1,290
8,191
3,296
128
3,759
4,011
120,571
0
L
Vamana
ISpxcyI
Vamana
11,631
4,837
0
4,091
21,777
19,386
1,419
10,595
11,182
0
79,539
W
15,079
613
5,290
12,170
19,270
7,767
608
3,437
14,471
73,631
0
W
Hou Yi
Paddewa
Hou Yi
12,005
6,850
0
7,721
16,901
6,565
873
4,191
12,207
0
77,290
L
Mercury
Ricebird23
Mercury
6,204
3,479
0
750
16,817
6,447
420
6,743
10,074
0
84,531
L
Cernunnos
Waterzombie422
Cernunnos
7,038
3,743
0
4,738
16,231
5,487
653
7,396
8,835
0
54,506
L
12,883
3,036
0
2,495
14,740
4,343
1,132
9,384
5,356
73,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
54,019
469
Minions Killed
566
0
Camps Cleared
0
2,006,586
Distance Traveled
2,050,555
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,593
380
20
1
0
419,750
4
W
Baron Samedi
8,453
423
50
3
0
369,126
0
W
Bellona
11,447
572
108
5
0
442,119
0
W
Thoth
12,059
603
189
9
0
428,573
5
L
Vamana
10,448
522
116
6
0
380,976
1
W
Hel
11,745
587
110
6
0
411,418
2
W
Hou Yi
10,315
516
109
5
0
399,319
0
L
Mercury
9,459
473
117
6
0
480,470
0
L
Cernunnos
9,302
465
95
5
0
363,000
0
L
Nu Wa
9,570
479
121
6
0
362,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role