Player Matchup

Neith
Neith
CHAMP ODIN 7
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 3
Poseidon
Poseidon
Cerberus2102
Poseidon
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,326 Elo+
Party 3
Ymir
Ymir
Mang0Fresc0
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,374 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sancal
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,290 Elo+
Party 3
Mercury
Mercury
Sm1tek1ng03
Mercury
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 30L
1,426 Elo+
Party 3
Team Averages
Level 82
1,500 SR
1,328 Elo+

VS

Team Averages
Level 112
1,646 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Cubey86
Nu Wa
Level 158
God Stats
26W - 9L
1,772 SR
Queue Stats
320W - 302L
1,512 Elo+
Party 1
Ymir
Ymir
MoleJack
Ymir
Level 85
God Stats
41W - 19L
1,713 SR
Queue Stats
216W - 200L
1,512 Elo+
Party 2
Cliodhna
Cliodhna
alldayswole
Cliodhna
Level 78
God Stats
28W - 13L
1,698 SR
Queue Stats
241W - 207L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
foREVerpsycho
Danzaburou
Level 60
God Stats
57W - 41L
1,549 SR
Queue Stats
145W - 121L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,248
453
5,130
12,103
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Cerberus2102
Poseidon
14
0 / 2 / 1
7,630
477
5,867
6,382
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 1
6,710
419
3,746
13,294
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Sancal
Morgan Le Fay
12
0 / 8 / 1
6,800
425
7,224
12,975
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Sm1tek1ng03
Mercury
14
2 / 2 / 0
8,040
503
3,561
10,652
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 1 / 4
10,590
662
9,468
13,910
8,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Cubey86
Nu Wa
16
3 / 1 / 4
9,974
623
11,862
5,192
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
2 / 0 / 11
8,490
531
5,725
11,795
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
alldayswole
Cliodhna
15
5 / 1 / 3
8,907
557
5,834
9,908
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
foREVerpsycho
Danzaburou
16
7 / 0 / 1
10,366
648
9,670
7,469
3,810
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
23
23
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
4
8
L
1
7
0
0.14
L
Poseidon
Cerberus2102
Poseidon
0
2
1
0.25
W
Nu Wa
Cubey86
Nu Wa
3
1
4
5
L
0
4
1
0.13
W
Ymir
2
0
11
7.5
L
Morgan Le Fay
Sancal
Morgan Le Fay
0
8
1
0.06
L
Mercury
Sm1tek1ng03
Mercury
2
2
0
1
W
Cliodhna
alldayswole
Cliodhna
5
1
3
6.5
W
Danzaburou
foREVerpsycho
Danzaburou
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
42,559
55,406
Taken
48,274
26,492
Mitigated
30,247
3,559
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,468
2,041
0
5,989
13,910
8,099
0
7,248
6,662
0
75,480
L
5,130
2,477
0
705
12,103
4,659
0
2,070
9,968
0
50,041
L
Poseidon
Cerberus2102
Poseidon
5,867
880
0
500
6,382
1,906
0
3,405
2,878
84,266
0
W
Nu Wa
Cubey86
Nu Wa
11,862
3,059
0
1,220
5,192
2,225
632
3,653
1,539
79,097
0
L
3,746
537
0
1,109
13,294
10,002
0
6,543
6,443
18,236
0
W
Ymir
5,725
1,291
0
3,725
11,795
10,953
0
5,248
6,547
27,568
0
L
Morgan Le Fay
Sancal
Morgan Le Fay
7,224
1,088
0
995
12,975
5,707
0
2,266
10,601
48,544
0
L
Mercury
Sm1tek1ng03
Mercury
3,561
1,563
0
250
10,652
4,218
0
2,615
7,929
0
66,423
W
Cliodhna
alldayswole
Cliodhna
5,834
1,100
124
3,574
9,908
5,160
0
1,247
8,661
0
77,476
W
Danzaburou
foREVerpsycho
Danzaburou
9,670
5,099
0
1,725
7,469
3,810
1,345
364
7,105
0
87,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,428
Gold Earned
48,327
451
Minions Killed
522
0
Camps Cleared
0
1,551,624
Distance Traveled
1,630,677
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,590
662
119
7
0
329,287
4
L
Neith
7,248
453
84
5
0
274,979
0
L
Poseidon
7,630
477
160
10
0
340,748
4
W
Nu Wa
9,974
623
146
9
0
306,594
0
L
Ymir
6,710
419
28
2
0
296,426
6
W
Ymir
8,490
531
37
2
0
303,481
7
L
Morgan Le Fay
6,800
425
74
5
0
258,529
2
L
Mercury
8,040
503
105
7
0
380,942
0
W
Cliodhna
8,907
557
92
6
0
382,557
3
W
Danzaburou
10,366
648
128
8
0
308,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role