Player Matchup

Tyr
Tyr
JJusttin
Tyr
Level 152
God Stats
2W - 0L
1,518 SR
Queue Stats
23W - 17L
1,590 Elo+
Party 2
Scylla
Scylla
KireinaRuna
Scylla
Level 158
God Stats
3W - 2L
1,319 SR
Queue Stats
220W - 236L
1,520 Elo+
Party 2
Chang'e
Chang'e
Skitatz
Chang'e
Level 142
God Stats
8W - 11L
1,501 SR
Queue Stats
120W - 117L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
SoB WARZONE
Baron Samedi
Level 101
God Stats
5W - 2L
1,658 SR
Queue Stats
66W - 70L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
oBo Legend oCo
Hou Yi
Level 182
God Stats
3W - 3L
1,594 SR
Queue Stats
154W - 167L
1,467 Elo+
Party 2
Team Averages
Level 147
1,518 SR
1,518 Elo+

VS

Team Averages
Level 132
1,595 SR
1,523 Elo+
Jormungandr
Jormungandr
GhxstGod
Jormungandr
Level 129
God Stats
1W - 4L
1,598 SR
Queue Stats
231W - 233L
1,451 Elo+
Party 3
Janus
Janus
KillPrince
Janus
Level 83
God Stats
4W - 6L
1,510 SR
Queue Stats
118W - 129L
1,543 Elo+
Party 3
Artemis
Artemis
MickyeM
Artemis
Level 149
God Stats
18W - 11L
1,611 SR
Queue Stats
112W - 88L
1,611 Elo+
Party 1
Poseidon
Poseidon
jayIizzIe
Poseidon
Level 141
God Stats
6W - 7L
1,634 SR
Queue Stats
48W - 64L
1,457 Elo+
Solo
Nemesis
Nemesis
kpl89
Nemesis
Level 159
God Stats
34W - 25L
1,623 SR
Queue Stats
458W - 410L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,521
635
5,829
12,053
8,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
13
0 / 2 / 5
8,173
545
5,857
8,245
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Skitatz
Chang'e
14
5 / 2 / 4
8,591
573
10,661
14,471
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SoB WARZONE
Baron Samedi
11
2 / 2 / 3
7,537
502
5,740
10,690
7,519
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 0 / 3
8,772
585
5,678
9,043
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GhxstGod
Jormungandr
11
1 / 0 / 3
7,416
494
5,549
10,620
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Janus
12
2 / 4 / 2
7,470
498
8,065
8,700
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MickyeM
Artemis
13
1 / 2 / 1
7,732
515
4,972
6,782
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Poseidon
jayIizzIe
Poseidon
15
0 / 2 / 0
8,559
571
6,563
8,493
2,955
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
kpl89
Nemesis
12
2 / 5 / 0
6,905
460
6,475
12,853
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GhxstGod
Jormungandr
1
0
3
2.5
W
3
0
1
3.5
L
Janus
2
4
2
0.75
W
Scylla
0
2
5
1.25
L
Artemis
MickyeM
Artemis
1
2
1
0.75
W
Chang'e
Skitatz
Chang'e
5
2
4
3.5
W
Baron Samedi
SoB WARZONE
Baron Samedi
2
2
3
1.75
L
Poseidon
jayIizzIe
Poseidon
0
2
0
0
L
Nemesis
kpl89
Nemesis
2
5
0
0.4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
31,624
54,502
Taken
47,448
27,873
Mitigated
24,208
29,047
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GhxstGod
Jormungandr
5,549
1,909
154
3,504
10,620
9,393
0
6,784
3,836
36,715
0
W
5,829
828
0
6,835
12,053
8,312
476
6,285
5,768
0
61,313
L
Janus
8,065
465
0
750
8,700
3,574
0
5,726
2,974
47,972
0
W
Scylla
5,857
1,327
0
2,244
8,245
3,139
434
4,696
3,315
68,524
0
L
Artemis
MickyeM
Artemis
4,972
1,839
0
1,639
6,782
3,033
222
2,591
4,191
0
58,039
W
Chang'e
Skitatz
Chang'e
10,661
652
1,810
8,866
14,471
5,550
0
3,152
11,237
73,160
0
W
Baron Samedi
SoB WARZONE
Baron Samedi
5,740
375
1,740
3,788
10,690
7,519
0
3,718
6,876
24,427
0
L
Poseidon
jayIizzIe
Poseidon
6,563
596
0
4,214
8,493
2,955
0
1,292
7,201
83,385
0
L
Nemesis
kpl89
Nemesis
6,475
2,259
0
838
12,853
5,253
0
5,865
6,988
0
55,416
W
5,678
2,830
0
3,764
9,043
3,353
567
2,504
6,485
0
61,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
38,082
459
Minions Killed
444
0
Camps Cleared
0
1,448,714
Distance Traveled
1,427,055
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,416
494
53
4
0
269,361
5
W
Tyr
9,521
635
117
8
0
299,109
2
L
Janus
7,470
498
95
6
0
268,186
4
W
Scylla
8,173
545
118
8
0
284,479
0
L
Artemis
7,732
515
86
6
0
246,734
2
W
Chang'e
8,591
573
97
6
0
306,587
5
W
Baron Samedi
7,537
502
32
2
0
281,222
0
L
Poseidon
8,559
571
134
9
0
296,236
1
L
Nemesis
6,905
460
76
5
0
346,538
5
W
Hou Yi
8,772
585
95
6
0
277,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role