Player Matchup

Neith
Neith
JMGII98
Neith
Level 88
God Stats
5W - 3L
1,393 SR
Queue Stats
109W - 76L
1,438 Elo+
Party 1
Odin
Odin
LeezyFBaby3685
Odin
Level 28
God Stats
6W - 1L
1,840 SR
Queue Stats
119W - 118L
1,376 Elo+
Party 1
Agni
Agni
that boi ice
Agni
Level 65
God Stats
3W - 2L
1,402 SR
Queue Stats
138W - 145L
1,369 Elo+
Party 1
Team Averages
Level 60
1,545 SR
1,394 Elo+

VS

Team Averages
Level 66
1,429 SR
1,288 Elo+
Baron Samedi
Baron Samedi
Kain0069
Baron Samedi
Level 94
God Stats
53W - 46L
1,490 SR
Queue Stats
449W - 453L
1,330 Elo+
Solo
Jing Wei
Jing Wei
MadyMaddie9
Jing Wei
Level 83
God Stats
0W - 2L
1,520 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 2
Cthulhu
Cthulhu
Weeejus
Cthulhu
Level 21
God Stats
2W - 4L
1,277 SR
Queue Stats
4W - 9L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMGII98
Neith
14
3 / 2 / 8
11,457
764
12,150
12,014
4,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 1 / 8
12,468
831
12,722
12,242
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 10
12,302
820
13,922
8,549
3,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kain0069
Baron Samedi
13
3 / 5 / 0
10,791
719
13,428
13,520
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
MadyMaddie9
Jing Wei
13
0 / 6 / 2
10,064
671
3,705
14,891
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Weeejus
Cthulhu
11
0 / 4 / 1
9,207
614
5,383
14,699
10,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
JMGII98
Neith
3
2
8
3.5
L
Baron Samedi
Kain0069
Baron Samedi
3
5
0
0.6
W
7
1
8
11
L
Jing Wei
MadyMaddie9
Jing Wei
0
6
2
0.17
L
Cthulhu
Weeejus
Cthulhu
0
4
1
0.13
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,794
Damage
22,516
32,805
Taken
43,110
12,538
Mitigated
21,490
10,350
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JMGII98
Neith
12,150
3,462
583
3,854
12,014
4,342
720
7,503
4,511
0
60,132
L
Baron Samedi
Kain0069
Baron Samedi
13,428
848
410
2,895
13,520
5,867
0
5,204
8,316
41,933
0
W
12,722
4,020
0
4,302
12,242
5,054
1,776
6,616
5,626
0
45,399
L
Jing Wei
MadyMaddie9
Jing Wei
3,705
2,312
253
1,726
14,891
4,988
246
3,263
11,628
0
39,084
L
Cthulhu
Weeejus
Cthulhu
5,383
296
333
262
14,699
10,635
0
5,689
9,010
10,603
822
W
13,922
439
0
1,611
8,549
3,142
886
4,437
4,112
53,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
30,062
176
Minions Killed
124
0
Camps Cleared
0
868,247
Distance Traveled
727,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,457
764
69
5
0
256,994
1
L
Baron Samedi
10,791
719
40
3
0
241,624
0
W
Odin
12,468
831
59
4
0
331,671
0
L
Jing Wei
10,064
671
74
5
0
223,384
0
L
Cthulhu
9,207
614
10
1
0
262,961
0
W
Agni
12,302
820
48
3
0
279,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role