Player Matchup

Hachiman
Hachiman
Bossbaby666
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,610 Elo+
Party 1
Ymir
Ymir
Drake443
Ymir
Level 26
God Stats
9W - 5L
1,543 SR
Queue Stats
18W - 15L
1,472 Elo+
Party 4
Pele
Pele
Jiraiyasenseiii
Pele
Level 67
God Stats
3W - 6L
1,360 SR
Queue Stats
33W - 43L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
UnDeFlo
Sun Wukong
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 33L
1,460 Elo+
Party 4
Hera
Hera
Woo1999
Hera
Level 66
God Stats
6W - 12L
1,500 SR
Queue Stats
54W - 58L
1,418 Elo+
Party 1
Team Averages
Level 57
1,481 SR
1,477 Elo+

VS

Team Averages
Level 48
1,330 SR
1,397 Elo+
Neith
Neith
CastleRuler4lfe
Neith
Level 89
God Stats
1W - 1L
1,243 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 3
Jormungandr
Jormungandr
Jedijason03
Jormungandr
Level 6
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 2L
1,316 Elo+
Party 3
Zeus
Zeus
Raylaku17
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
aurakole
Bakasura
Level 37
God Stats
3W - 7L
1,181 SR
Queue Stats
68W - 81L
1,496 Elo+
Solo
Bellona
Bellona
donpotro18
Bellona
Level 104
God Stats
8W - 7L
1,544 SR
Queue Stats
49W - 60L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bossbaby666
Hachiman
14
3 / 3 / 6
8,600
506
8,587
10,923
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
4 / 1 / 4
8,853
521
5,452
15,354
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 1 / 5
8,803
518
10,356
12,304
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
UnDeFlo
Sun Wukong
16
3 / 0 / 0
10,273
604
12,951
17,385
20,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Woo1999
Hera
15
2 / 0 / 5
9,115
536
10,695
6,576
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,186
423
11,854
8,682
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Jedijason03
Jormungandr
12
2 / 5 / 1
7,080
416
4,713
15,153
13,738
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
13
1 / 4 / 0
7,945
467
4,554
11,195
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
aurakole
Bakasura
13
0 / 2 / 1
7,421
437
3,157
19,347
7,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
donpotro18
Bellona
14
0 / 3 / 1
8,194
482
9,560
19,164
21,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bossbaby666
Hachiman
3
3
6
2
L
2
3
1
0.83
W
Ymir
4
1
4
6
L
Jormungandr
Jedijason03
Jormungandr
2
5
1
0.5
W
5
1
5
7.5
L
Zeus
1
4
0
0.25
W
Sun Wukong
UnDeFlo
Sun Wukong
3
0
0
3
W
Hera
Woo1999
Hera
2
0
5
4.5
L
Bakasura
aurakole
Bakasura
0
2
1
0.25
L
Bellona
donpotro18
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
33,838
62,542
Taken
73,541
46,503
Mitigated
50,425
9,245
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bossbaby666
Hachiman
8,587
7,162
0
3,679
10,923
4,056
723
1,442
9,271
0
46,960
L
11,854
4,579
405
1,939
8,682
3,271
1,710
1,975
6,707
0
49,817
W
Ymir
5,452
1,040
0
970
15,354
15,034
133
2,717
12,637
41,532
0
L
Jormungandr
Jedijason03
Jormungandr
4,713
1,198
0
1,549
15,153
13,738
184
4,267
10,886
35,118
0
W
10,356
2,157
0
2,003
12,304
4,757
0
1,558
10,746
0
68,150
L
Zeus
4,554
991
0
250
11,195
3,614
474
5,958
5,237
52,844
0
W
Sun Wukong
UnDeFlo
Sun Wukong
12,951
2,572
0
1,641
17,385
20,276
478
1,105
16,280
958
88,275
W
Hera
Woo1999
Hera
10,695
2,508
0
952
6,576
2,380
1,054
2,445
3,981
72,678
0
L
Bakasura
aurakole
Bakasura
3,157
2,720
0
9,140
19,347
7,849
0
3,809
15,538
0
44,595
L
Bellona
donpotro18
Bellona
9,560
4,952
0
6,916
19,164
21,953
0
1,096
18,068
0
62,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
37,826
486
Minions Killed
400
0
Camps Cleared
0
1,683,282
Distance Traveled
1,511,573
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,600
506
71
4
0
318,135
0
L
Neith
7,186
423
82
5
0
235,133
0
W
Ymir
8,853
521
55
3
0
301,092
0
L
Jormungandr
7,080
416
41
2
0
287,437
0
W
Pele
8,803
518
76
4
0
391,755
1
L
Zeus
7,945
467
96
6
0
319,778
0
W
Sun Wukong
10,273
604
160
9
0
323,449
0
W
Hera
9,115
536
124
7
0
348,851
2
L
Bakasura
7,421
437
81
5
0
355,350
5
L
Bellona
8,194
482
100
6
0
313,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role