Player Matchup

Artemis
Artemis
Dany-7w7
Artemis
Level 133
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 10L
1,406 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Fergod2
Maman Brigitte
Level 123
God Stats
0W - 4L
1,109 SR
Queue Stats
9W - 10L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
M0d3stC0rps3
Kukulkan
Level 138
God Stats
0W - 2L
1,219 SR
Queue Stats
44W - 48L
1,499 Elo+
Solo
Hercules
Hercules
Scratching-cash
Hercules
Level 141
God Stats
0W - 1L
1,822 SR
Queue Stats
9W - 10L
1,406 Elo+
Party 1
Bacchus
Bacchus
piojo698
Bacchus
Level 144
God Stats
7W - 7L
1,545 SR
Queue Stats
10W - 12L
1,406 Elo+
Party 1
Team Averages
Level 136
1,396 SR
1,424 Elo+

VS

Team Averages
Level 123
1,628 SR
1,530 Elo+
Izanami
Izanami
Anymels
Izanami
Level 109
God Stats
3W - 0L
1,742 SR
Queue Stats
117W - 105L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Greenzx1x
Nu Wa
Level 158
God Stats
45W - 44L
1,508 SR
Queue Stats
225W - 210L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
PandaChum
Baron Samedi
Level 109
God Stats
17W - 7L
1,595 SR
Queue Stats
36W - 34L
1,463 Elo+
Solo
Arachne
Arachne
TheRealBradNeely
Arachne
Level 120
God Stats
8W - 2L
1,795 SR
Queue Stats
283W - 290L
1,475 Elo+
Solo
Surtr
Surtr
Trixxiie
Surtr
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 65L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dany-7w7
Artemis
11
1 / 5 / 3
6,474
462
4,912
8,740
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
Fergod2
Maman Brigitte
10
0 / 7 / 0
6,016
430
5,010
12,980
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
M0d3stC0rps3
Kukulkan
13
0 / 2 / 1
7,372
527
4,760
7,935
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
9
0 / 9 / 0
5,518
394
4,664
18,305
13,505
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
piojo698
Bacchus
10
2 / 4 / 0
6,742
482
7,997
13,377
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anymels
Izanami
14
5 / 3 / 3
8,345
596
8,045
11,492
4,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Greenzx1x
Nu Wa
14
3 / 0 / 12
8,760
626
8,563
2,802
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PandaChum
Baron Samedi
12
4 / 1 / 8
8,243
589
8,049
12,631
11,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
7 / 0 / 3
8,673
620
6,642
14,179
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Surtr
Trixxiie
Surtr
15
8 / 0 / 7
9,821
702
15,917
14,753
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
27
27
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anymels
Izanami
5
3
3
2.17
L
Artemis
Dany-7w7
Artemis
1
5
3
0.5
L
Maman Brigitte
Fergod2
Maman Brigitte
0
7
0
0
W
Nu Wa
Greenzx1x
Nu Wa
3
0
12
9
L
Kukulkan
M0d3stC0rps3
Kukulkan
0
2
1
0.25
W
Baron Samedi
PandaChum
Baron Samedi
4
1
8
8
L
Hercules
0
9
0
0
W
7
0
3
8.5
W
Surtr
Trixxiie
Surtr
8
0
7
11.5
L
Bacchus
piojo698
Bacchus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,343
Damage
47,216
61,337
Taken
55,857
38,534
Mitigated
35,479
11,104
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anymels
Izanami
8,045
5,848
0
4,098
11,492
4,731
875
4,019
7,473
0
61,231
L
Artemis
Dany-7w7
Artemis
4,912
999
0
513
8,740
2,864
0
2,984
5,666
0
33,931
L
Maman Brigitte
Fergod2
Maman Brigitte
5,010
414
0
2,989
12,980
4,453
0
2,892
9,982
40,345
0
W
Nu Wa
Greenzx1x
Nu Wa
8,563
1,513
75
1,605
2,802
931
3,597
276
2,526
53,634
0
L
Kukulkan
M0d3stC0rps3
Kukulkan
4,760
711
0
1,292
7,935
3,171
0
3,444
4,271
66,373
0
W
Baron Samedi
PandaChum
Baron Samedi
8,049
1,229
2,135
4,863
12,631
11,417
408
6,523
6,108
30,197
0
L
Hercules
4,664
1,503
0
1,416
18,305
13,505
0
3,073
15,076
0
27,899
W
6,642
4,035
0
6,371
14,179
5,704
0
4,244
9,935
0
68,029
W
Surtr
Trixxiie
Surtr
15,917
7,410
0
2,823
14,753
12,696
924
2,705
12,048
1,681
72,384
L
Bacchus
piojo698
Bacchus
7,997
910
180
4,714
13,377
14,541
0
4,337
8,868
31,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
43,842
332
Minions Killed
448
0
Camps Cleared
0
1,308,984
Distance Traveled
1,425,419
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,345
596
97
7
0
260,490
2
L
Artemis
6,474
462
60
4
0
237,123
2
L
Maman Brigitte
6,016
430
77
6
0
282,287
0
W
Nu Wa
8,760
626
97
7
0
269,609
5
L
Kukulkan
7,372
527
111
8
0
268,560
0
W
Baron Samedi
8,243
589
39
3
0
272,402
0
L
Hercules
5,518
394
43
3
0
244,115
0
W
Arachne
8,673
620
112
8
0
327,061
0
W
Surtr
9,821
702
103
7
0
295,857
0
L
Bacchus
6,742
482
41
3
0
276,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role