Player Matchup

Ra
Ra
BakedBeanBoyoh
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 83L
1,393 Elo+
Party 1
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 128
God Stats
248W - 249L
1,615 SR
Queue Stats
624W - 653L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Rainyday08
Danzaburou
Level 67
God Stats
10W - 6L
1,620 SR
Queue Stats
88W - 113L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
TimothyD
Amaterasu
Level 79
God Stats
1W - 2L
1,671 SR
Queue Stats
111W - 139L
1,450 Elo+
Party 1
Awilix
Awilix
iBeFkinTweakin
Awilix
Level 106
God Stats
7W - 3L
1,658 SR
Queue Stats
135W - 150L
1,474 Elo+
Solo
Team Averages
Level 88
1,613 SR
1,455 Elo+

VS

Team Averages
Level 118
1,477 SR
1,490 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DuughPssctugood
Fenrir
Level 144
God Stats
1W - 1L
1,317 SR
Queue Stats
65W - 79L
1,486 Elo+
Solo
Cerberus
Cerberus
EthanB123
Cerberus
Level 145
God Stats
4W - 3L
1,391 SR
Queue Stats
365W - 361L
1,480 Elo+
Party 2
Charon
Charon
Hilfigier
Charon
Level 108
God Stats
25W - 16L
1,606 SR
Queue Stats
193W - 204L
1,484 Elo+
Party 2
Anubis
Anubis
Hop off ur life
Anubis
Level 71
God Stats
21W - 18L
1,569 SR
Queue Stats
158W - 155L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
9,461
557
12,881
12,136
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Chief Matuna
King Arthur
12
0 / 4 / 0
7,900
465
8,462
14,134
10,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Rainyday08
Danzaburou
15
1 / 3 / 2
9,026
531
4,949
12,719
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
TimothyD
Amaterasu
11
0 / 5 / 4
7,861
462
5,021
19,655
18,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 2
9,365
551
5,992
16,251
7,492
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 3
9,822
578
9,704
9,401
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 9
10,102
594
7,965
12,441
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
EthanB123
Cerberus
16
4 / 0 / 7
10,430
614
10,608
17,111
12,403
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Hilfigier
Charon
14
2 / 2 / 8
9,131
537
6,778
14,535
11,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 5
9,229
543
12,445
13,243
7,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
20
20
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
3
3.25
L
5
4
1
1.38
L
King Arthur
Chief Matuna
King Arthur
0
4
0
0
W
6
1
9
10.5
W
Cerberus
EthanB123
Cerberus
4
0
7
7.5
W
Charon
Hilfigier
Charon
2
2
8
3
W
3
3
5
1.83
L
Danzaburou
Rainyday08
Danzaburou
1
3
2
0.67
L
Amaterasu
TimothyD
Amaterasu
0
5
4
0.4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,305
Damage
47,500
74,895
Taken
66,731
46,470
Mitigated
41,176
14,219
Healing
22,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,704
2,636
0
1,831
9,401
3,873
1,093
2,125
7,276
0
85,577
L
12,881
1,879
487
3,072
12,136
4,313
646
7,534
4,602
75,979
0
L
King Arthur
Chief Matuna
King Arthur
8,462
1,710
0
1,323
14,134
10,389
29
3,936
10,198
0
60,707
W
7,965
2,030
0
2,350
12,441
5,910
280
1,492
10,949
0
81,640
W
Cerberus
EthanB123
Cerberus
10,608
683
0
9,176
17,111
12,403
247
1,069
16,042
84,382
0
W
Charon
Hilfigier
Charon
6,778
1,646
0
2,701
14,535
11,989
421
2,412
11,953
30,843
0
W
12,445
477
0
6,757
13,243
7,001
49
5,613
7,630
81,631
0
L
Danzaburou
Rainyday08
Danzaburou
4,949
2,112
0
4,511
12,719
5,853
630
3,063
9,656
0
81,721
L
Amaterasu
TimothyD
Amaterasu
5,021
1,654
0
3,043
19,655
18,423
230
8,637
11,018
0
22,956
L
5,992
2,049
0
1,783
16,251
7,492
0
7,572
8,679
0
64,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
48,714
458
Minions Killed
567
0
Camps Cleared
0
1,663,282
Distance Traveled
1,771,288
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,822
578
117
7
0
328,155
2
L
Ra
9,461
557
141
8
0
324,903
2
L
King Arthur
7,900
465
77
5
0
279,892
3
W
Fenrir
10,102
594
109
6
0
407,799
0
W
Cerberus
10,430
614
160
9
0
354,286
0
W
Charon
9,131
537
47
3
0
357,355
2
W
Anubis
9,229
543
134
8
0
323,693
0
L
Danzaburou
9,026
531
128
8
0
341,692
0
L
Amaterasu
7,861
462
24
1
0
360,542
0
L
Awilix
9,365
551
88
5
0
356,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role